Player Matchup

Horus
Horus
As1and0m1nat10n
Horus
Level 47
God Stats
4W - 0L
1,500 SR
Queue Stats
228W - 219L
1,423 Elo+
Solo
Pele
Pele
Ram the Groovy
Pele
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,547 Elo+
Party 1
Anubis
Anubis
SurfyKaris
Anubis
Level 117
God Stats
6W - 4L
1,615 SR
Queue Stats
253W - 289L
1,347 Elo+
Solo
Cerberus
Cerberus
That Viking J
Cerberus
Level 67
God Stats
1W - 0L
1,299 SR
Queue Stats
38W - 33L
1,391 Elo+
Party 1
Jing Wei
Jing Wei
smoggysnog
Jing Wei
Level 44
God Stats
4W - 2L
1,166 SR
Queue Stats
119W - 186L
1,273 Elo+
Solo
Team Averages
Level 61
1,416 SR
1,396 Elo+

VS

Team Averages
Level 93
1,517 SR
1,361 Elo+
Ra
Ra
Black_Shadow997
Ra
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 18L
1,173 Elo+
Solo
Gilgamesh
Gilgamesh
DreOTF
Gilgamesh
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 46L
1,415 Elo+
Party 2
Anhur
Anhur
IcyKillzz_
Anhur
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 85L
1,422 Elo+
Party 2
Vulcan
Vulcan
JAG7368
Vulcan
Level 119
God Stats
20W - 17L
1,587 SR
Queue Stats
1,150W - 1,256L
1,391 Elo+
Solo
Hercules
Hercules
SIX P0UNDS S0FT
Hercules
Level 119
God Stats
1W - 2L
1,500 SR
Queue Stats
208W - 184L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 4 / 22
11,318
755
8,144
27,563
38,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate

Breastplate

+20
Physical Protection

20
11 / 5 / 9
12,505
834
25,699
16,642
17,220
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anubis
SurfyKaris
Anubis
18
6 / 5 / 16
11,489
766
25,846
11,385
7,399
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
That Viking J
Cerberus
17
2 / 4 / 16
10,573
705
17,482
24,272
26,671
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jing Wei
smoggysnog
Jing Wei
18
5 / 4 / 11
10,977
732
13,705
12,413
6,227
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 5 / 10
10,549
703
14,063
15,578
7,007
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
DreOTF
Gilgamesh
17
2 / 3 / 16
10,305
687
12,299
25,255
18,186
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heavy Mace

Heavy Mace

+30
Physical Power

Anhur
17
9 / 7 / 11
10,850
723
14,095
17,134
5,736
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Vulcan
JAG7368
Vulcan
15
4 / 6 / 9
9,936
662
17,076
9,438
2,883
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hercules
18
4 / 4 / 11
10,858
724
10,696
32,906
25,780
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
79
25
Kills
22
22
Deaths
25
74
Assists
57
Player
Kills
Deaths
Assists
KDA
W
1
4
22
3
L
3
5
10
1.6
L
Gilgamesh
DreOTF
Gilgamesh
2
3
16
3.33
L
Anhur
9
7
11
2.07
L
Vulcan
JAG7368
Vulcan
4
6
9
1.42
W
11
5
9
3.1
L
Hercules
4
4
11
2.38
W
Anubis
SurfyKaris
Anubis
6
5
16
2.8
W
Cerberus
That Viking J
Cerberus
2
4
16
2.5
W
Jing Wei
smoggysnog
Jing Wei
5
4
11
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,876
Damage
68,229
92,275
Taken
100,311
96,330
Mitigated
59,592
41,194
Healing
44,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,144
3,399
6,588
9,557
27,563
38,813
500
7,498
20,065
82
11,809
L
14,063
4,213
2,777
5,941
15,578
7,007
361
4,900
10,678
47,344
0
L
Gilgamesh
DreOTF
Gilgamesh
12,299
1,802
960
9,532
25,255
18,186
288
11,600
13,655
0
20,522
L
Anhur
14,095
5,212
2,350
2,710
17,134
5,736
1,525
6,838
10,296
0
21,841
L
Vulcan
JAG7368
Vulcan
17,076
7,717
1,043
495
9,438
2,883
384
4,528
4,910
27,153
0
W
25,699
4,383
1,215
2,905
16,642
17,220
2,006
7,322
9,320
0
44,990
L
Hercules
10,696
2,764
2,544
15,692
32,906
25,780
38
15,526
17,380
0
16,000
W
Anubis
SurfyKaris
Anubis
25,846
448
1,648
2,995
11,385
7,399
402
2,066
9,319
45,172
0
W
Cerberus
That Viking J
Cerberus
17,482
1,151
1,074
10,535
24,272
26,671
1,538
9,833
14,439
41,034
0
W
Jing Wei
smoggysnog
Jing Wei
13,705
8,088
2,281
2,396
12,413
6,227
1,809
4,420
7,993
0
28,518

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,862
Gold Earned
52,498
174
Minions Killed
137
0
Camps Cleared
0
1,315,891
Distance Traveled
1,283,503
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
11,318
755
13
1
0
283,697
0
L
Ra
10,549
703
69
5
0
227,299
0
L
Gilgamesh
10,305
687
8
1
0
299,641
0
L
Anhur
10,850
723
23
2
0
211,136
2
L
Vulcan
9,936
662
28
2
0
249,931
1
W
Pele
12,505
834
25
2
0
289,996
0
L
Hercules
10,858
724
9
1
0
295,496
0
W
Anubis
11,489
766
50
3
0
246,595
0
W
Cerberus
10,573
705
49
3
0
265,152
0
W
Jing Wei
10,977
732
37
2
0
230,451
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role