Player Matchup

Horus
Horus
Duckmanp
Horus
Level 28
God Stats
23W - 13L
1,615 SR
Queue Stats
108W - 127L
1,385 Elo+
Solo
Chaac
Chaac
Gruzovjk
Chaac
Level 27
God Stats
3W - 0L
1,810 SR
Queue Stats
14W - 11L
1,455 Elo+
Solo
Thor
Thor
Jiriou1
Thor
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,500 Elo+
Solo
Anubis
Anubis
dehniii85
Anubis
Level 15
God Stats
21W - 16L
1,523 SR
Queue Stats
31W - 33L
1,352 Elo+
Solo
Cernunnos
Cernunnos
dyém
Cernunnos
Level 26
God Stats
2W - 2L
1,264 SR
Queue Stats
55W - 73L
1,393 Elo+
Solo
Team Averages
Level 20
1,542 SR
1,417 Elo+

VS

Team Averages
Level 14
1,477 SR
1,380 Elo+
Chaac
Chaac
 
Chaac
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
AzurHUN
Skadi
Level 6
God Stats
0W - 2L
1,238 SR
Queue Stats
89W - 77L
1,067 Elo+
Solo
Yemoja
Yemoja
Mikelsimo
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Janus
Janus
PLUSHFKAKAROT
Janus
Level 27
God Stats
10W - 13L
1,404 SR
Queue Stats
51W - 72L
1,304 Elo+
Solo
Mercury
Mercury
lpaz03
Mercury
Level 15
God Stats
2W - 1L
1,741 SR
Queue Stats
78W - 68L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Duckmanp
Horus
11
2 / 0 / 6
7,878
525
2,877
9,172
7,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chaac
Gruzovjk
Chaac
14
5 / 2 / 1
8,656
577
10,149
9,896
8,385
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thor
Jiriou1
Thor
12
0 / 2 / 0
7,113
474
961
9,027
3,604
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Anubis
dehniii85
Anubis
3
0 / 1 / 0
4,763
318
0
1,037
394
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cernunnos
dyém
Cernunnos
13
7 / 3 / 2
8,401
560
9,923
10,763
4,480
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
1 / 2 / 1
6,811
454
4,702
9,238
8,215
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Skadi
AzurHUN
Skadi
6
0 / 3 / 1
5,370
358
3,273
3,886
819
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yemoja
Mikelsimo
Yemoja
4
0 / 3 / 0
4,888
326
866
2,929
1,080
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

12
4 / 5 / 1
7,754
517
8,292
8,548
2,020
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mercury
lpaz03
Mercury
13
3 / 2 / 2
7,701
513
7,219
12,947
4,012
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
13
14
Kills
8
8
Deaths
15
9
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
1
2
1
0.75
L
Skadi
AzurHUN
Skadi
0
3
1
0.17
W
Horus
Duckmanp
Horus
2
0
6
5
W
Chaac
Gruzovjk
Chaac
5
2
1
2.75
W
Thor
Jiriou1
Thor
0
2
0
0
L
Yemoja
Mikelsimo
Yemoja
0
3
0
0
L
4
5
1
0.9
W
Anubis
dehniii85
Anubis
0
1
0
0
W
Cernunnos
dyém
Cernunnos
7
3
2
2.67
L
Mercury
lpaz03
Mercury
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,910
Damage
24,352
39,895
Taken
37,548
24,793
Mitigated
16,146
15,688
Healing
9,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
4,702
194
0
3,223
9,238
8,215
198
0
8,340
7,097
18,318
L
Skadi
AzurHUN
Skadi
3,273
2,090
0
688
3,886
819
0
0
3,867
0
14,645
W
Horus
Duckmanp
Horus
2,877
1,415
1,402
3,274
9,172
7,930
711
3,235
5,637
0
14,065
W
Chaac
Gruzovjk
Chaac
10,149
2,286
0
4,023
9,896
8,385
818
1,790
7,370
0
45,045
W
Thor
Jiriou1
Thor
961
157
0
2,870
9,027
3,604
908
2,196
6,662
0
44,101
L
Yemoja
Mikelsimo
Yemoja
866
283
22
0
2,929
1,080
0
0
2,929
2,696
0
L
8,292
682
0
2,361
8,548
2,020
324
0
8,408
44,080
0
W
Anubis
dehniii85
Anubis
0
0
0
336
1,037
394
0
706
255
1,199
0
W
Cernunnos
dyém
Cernunnos
9,923
4,889
0
3,783
10,763
4,480
5,285
2,233
8,404
0
48,366
L
Mercury
lpaz03
Mercury
7,219
3,131
0
3,251
12,947
4,012
0
0
12,824
0
42,253

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,811
Gold Earned
32,524
286
Minions Killed
236
0
Camps Cleared
0
1,106,853
Distance Traveled
1,027,810
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,811
454
46
3
0
237,862
0
L
Skadi
5,370
358
31
2
0
135,095
1
W
Horus
7,878
525
16
1
0
305,699
0
W
Chaac
8,656
577
96
6
0
249,148
0
W
Thor
7,113
474
84
6
0
275,067
0
L
Yemoja
4,888
326
3
0
0
85,505
3
L
Janus
7,754
517
90
6
0
288,781
2
W
Anubis
4,763
318
1
0
0
24,372
0
W
Cernunnos
8,401
560
89
6
0
252,567
1
L
Mercury
7,701
513
66
4
0
280,567
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role