Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Artemis
Artemis
BoopYourNose
Artemis
Level 129
God Stats
4W - 3L
1,585 SR
Queue Stats
286W - 264L
1,546 Elo+
Party 3
Xing Tian
Xing Tian
CGA0122
Xing Tian
Level 68
God Stats
34W - 17L
1,725 SR
Queue Stats
372W - 354L
1,596 Elo+
Solo
Tiamat
Tiamat
CickoRS
Tiamat
Level 120
God Stats
14W - 19L
1,470 SR
Queue Stats
181W - 169L
1,543 Elo+
Solo
Kukulkan
Kukulkan
gibusshiva2
Kukulkan
Level 158
God Stats
17W - 5L
1,576 SR
Queue Stats
201W - 204L
1,574 Elo+
Solo
Team Averages
Level 126
1,571 SR
1,552 Elo+

VS

Team Averages
Level 110
1,643 SR
1,554 Elo+
Osiris
Osiris
Cabatoman
Osiris
Level 157
God Stats
0W - 2L
1,199 SR
Queue Stats
541W - 514L
1,514 Elo+
Party 2
Sylvanus
Sylvanus
TrustGang
Sylvanus
Level 123
God Stats
8W - 7L
1,649 SR
Queue Stats
299W - 281L
1,553 Elo+
Solo
Ullr
Ullr
YorikuYui
Ullr
Level 123
God Stats
13W - 14L
1,990 SR
Queue Stats
318W - 274L
1,551 Elo+
Party 1
Izanami
Izanami
bry2020
Izanami
Level 126
God Stats
32W - 24L
1,717 SR
Queue Stats
313W - 297L
1,537 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
iSpamFlash
Morgan Le Fay
Level 23
God Stats
6W - 4L
1,659 SR
Queue Stats
32W - 25L
1,616 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
6 / 1 / 1
8,070
576
5,569
9,961
5,386
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Artemis
BoopYourNose
Artemis
12
4 / 0 / 2
7,109
508
8,202
8,022
1,661
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Xing Tian
CGA0122
Xing Tian
10
0 / 2 / 6
6,375
455
3,153
10,377
4,324
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tiamat
CickoRS
Tiamat
13
0 / 0 / 3
7,792
557
5,436
6,406
8,902
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Kukulkan
gibusshiva2
Kukulkan
13
2 / 3 / 1
7,519
537
6,277
6,678
2,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Cabatoman
Osiris
12
0 / 1 / 1
7,069
505
3,949
9,414
8,264
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sylvanus
TrustGang
Sylvanus
11
0 / 3 / 2
6,259
447
3,449
8,975
3,423
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ullr
13
4 / 2 / 2
7,748
553
4,651
8,360
2,682
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
bry2020
Izanami
11
0 / 4 / 0
6,240
446
7,190
8,572
3,622
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morgan Le Fay
iSpamFlash
Morgan Le Fay
13
2 / 2 / 1
7,168
512
4,925
7,822
3,347
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
12
12
Kills
6
6
Deaths
12
13
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
6
1
1
6.5
W
Artemis
BoopYourNose
Artemis
4
0
2
5
W
Xing Tian
CGA0122
Xing Tian
0
2
6
1.5
L
Osiris
Cabatoman
Osiris
0
1
1
0.5
W
Tiamat
CickoRS
Tiamat
0
0
3
1.5
L
Sylvanus
TrustGang
Sylvanus
0
3
2
0.33
L
Ullr
4
2
2
2.5
L
Izanami
bry2020
Izanami
0
4
0
0
W
Kukulkan
gibusshiva2
Kukulkan
2
3
1
0.83
L
Morgan Le Fay
iSpamFlash
Morgan Le Fay
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,637
Damage
24,164
41,444
Taken
43,143
22,537
Mitigated
21,338
12,695
Healing
10,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
5,569
1,158
0
2,129
9,961
5,386
69
2,454
7,414
0
48,404
W
Artemis
BoopYourNose
Artemis
8,202
4,416
0
3,487
8,022
1,661
0
1,807
6,215
0
39,200
W
Xing Tian
CGA0122
Xing Tian
3,153
274
0
2,042
10,377
4,324
0
1,519
8,858
13,748
0
L
Osiris
Cabatoman
Osiris
3,949
1,571
0
2,698
9,414
8,264
0
5,784
3,630
0
42,888
W
Tiamat
CickoRS
Tiamat
5,436
1,074
0
2,841
6,406
8,902
934
467
5,433
44,535
0
L
Sylvanus
TrustGang
Sylvanus
3,449
1,070
1,547
2,257
8,975
3,423
360
1,580
7,395
21,370
0
L
Ullr
4,651
1,718
0
576
8,360
2,682
0
1,383
6,977
0
50,833
L
Izanami
bry2020
Izanami
7,190
4,174
0
1,538
8,572
3,622
0
1,758
6,814
0
49,703
W
Kukulkan
gibusshiva2
Kukulkan
6,277
854
0
2,196
6,678
2,264
190
2,190
4,488
43,405
0
L
Morgan Le Fay
iSpamFlash
Morgan Le Fay
4,925
301
0
2,132
7,822
3,347
0
4,361
3,461
41,725
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,865
Gold Earned
34,484
368
Minions Killed
389
0
Camps Cleared
0
1,339,237
Distance Traveled
1,251,010
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,070
576
85
6
0
303,811
0
W
Artemis
7,109
508
66
5
0
263,247
3
W
Xing Tian
6,375
455
26
2
0
285,838
4
L
Osiris
7,069
505
102
7
0
282,486
2
W
Tiamat
7,792
557
108
8
0
228,045
3
L
Sylvanus
6,259
447
40
3
0
238,685
4
L
Ullr
7,748
553
83
6
0
253,241
1
L
Izanami
6,240
446
97
7
0
220,145
4
W
Kukulkan
7,519
537
83
6
0
258,296
4
L
Morgan Le Fay
7,168
512
67
5
0
256,453
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role