Player Matchup

Bacchus
Bacchus
Jörmunganddd
Bacchus
Level 23
God Stats
1W - 4L
1,097 SR
Queue Stats
23W - 26L
1,494 Elo+
Solo
Bellona
Bellona
SVILENSVEN
Bellona
Level 21
God Stats
4W - 19L
1,231 SR
Queue Stats
117W - 145L
1,516 Elo+
Solo
Hun Batz
Hun Batz
Wallstreetlol
Hun Batz
Level 24
God Stats
2W - 1L
1,500 SR
Queue Stats
93W - 72L
1,504 Elo+
Party 1
Artemis
Artemis
kodasmiteman
Artemis
Level 19
God Stats
4W - 4L
1,713 SR
Queue Stats
84W - 60L
1,626 Elo+
Party 1
Tiamat
Tiamat
nazerty
Tiamat
Level 29
God Stats
9W - 19L
1,329 SR
Queue Stats
155W - 146L
1,486 Elo+
Solo
Team Averages
Level 23
1,374 SR
1,525 Elo+

VS

Team Averages
Level 20
1,492 SR
1,542 Elo+
Artemis
Artemis
Gingerfist
Artemis
Level 15
God Stats
36W - 31L
1,480 SR
Queue Stats
47W - 65L
1,423 Elo+
Solo
Bastet
Bastet
Merchite
Bastet
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
195W - 232L
1,314 Elo+
Solo
Zeus
Zeus
PolemikoMpifteki
Zeus
Level 25
God Stats
0W - 1L
1,284 SR
Queue Stats
4W - 1L
1,880 Elo+
Solo
Ymir
Ymir
twntys7vn
Ymir
Level 29
God Stats
2W - 3L
1,530 SR
Queue Stats
171W - 188L
1,505 Elo+
Solo
Bellona
Bellona
xTKobain
Bellona
Level 15
God Stats
2W - 4L
1,665 SR
Queue Stats
12W - 14L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
8
2 / 1 / 4
5,501
550
2,692
5,509
4,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bellona
SVILENSVEN
Bellona
12
4 / 2 / 0
6,771
677
5,822
8,891
7,031
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hun Batz
Wallstreetlol
Hun Batz
11
3 / 1 / 5
6,590
659
3,182
5,740
1,783
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artemis
kodasmiteman
Artemis
11
5 / 0 / 2
6,465
647
4,456
3,551
1,137
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Tiamat
nazerty
Tiamat
11
1 / 1 / 2
6,405
641
3,094
4,685
2,266
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Gingerfist
Artemis
6
0 / 5 / 1
4,276
428
1,512
5,098
933
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hidden Dagger

Hidden Dagger

+15
Physical Power

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bastet
Merchite
Bastet
7
1 / 2 / 1
4,972
497
1,815
6,636
1,451
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
2 / 3 / 0
5,914
591
2,515
3,246
709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
6
0 / 2 / 0
4,410
441
1,500
6,674
1,568
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bellona
xTKobain
Bellona
10
2 / 3 / 0
6,119
612
5,591
8,286
5,431
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
7
15
Kills
5
5
Deaths
15
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Artemis
Gingerfist
Artemis
0
5
1
0.1
W
Bacchus
2
1
4
4
L
Bastet
Merchite
Bastet
1
2
1
0.75
L
2
3
0
0.67
W
Bellona
SVILENSVEN
Bellona
4
2
0
2
W
Hun Batz
Wallstreetlol
Hun Batz
3
1
5
5.5
W
Artemis
kodasmiteman
Artemis
5
0
2
6
W
Tiamat
nazerty
Tiamat
1
1
2
2
L
Ymir
0
2
0
0
L
Bellona
xTKobain
Bellona
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,246
Damage
12,933
28,376
Taken
29,940
16,452
Mitigated
10,092
8,812
Healing
6,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Gingerfist
Artemis
1,512
953
0
752
5,098
933
297
930
4,158
0
11,990
W
Bacchus
2,692
506
0
1,985
5,509
4,235
221
345
5,164
11,564
0
L
Bastet
Merchite
Bastet
1,815
568
0
1,798
6,636
1,451
0
1,182
5,366
0
16,179
L
2,515
626
0
266
3,246
709
0
1,547
1,494
28,035
0
W
Bellona
SVILENSVEN
Bellona
5,822
3,169
0
2,969
8,891
7,031
756
0
8,784
0
34,983
W
Hun Batz
Wallstreetlol
Hun Batz
3,182
1,273
0
250
5,740
1,783
0
522
5,151
0
38,517
W
Artemis
kodasmiteman
Artemis
4,456
1,626
0
1,635
3,551
1,137
1,590
906
2,645
0
34,006
W
Tiamat
nazerty
Tiamat
3,094
106
0
1,973
4,685
2,266
678
2,242
2,443
32,382
0
L
Ymir
1,500
529
0
780
6,674
1,568
0
1,589
5,079
12,763
0
L
Bellona
xTKobain
Bellona
5,591
2,657
0
2,608
8,286
5,431
0
229
8,057
0
27,884

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,732
Gold Earned
25,691
293
Minions Killed
234
0
Camps Cleared
0
1,012,513
Distance Traveled
866,523
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
4,276
428
24
2
0
153,915
1
W
Bacchus
5,501
550
12
1
0
217,500
2
L
Bastet
4,972
497
44
4
0
220,684
1
L
Zeus
5,914
591
68
7
0
159,758
4
W
Bellona
6,771
677
71
7
0
192,025
4
W
Hun Batz
6,590
659
79
8
0
222,320
3
W
Artemis
6,465
647
55
6
0
185,675
2
W
Tiamat
6,405
641
76
8
0
194,993
5
L
Ymir
4,410
441
26
3
0
134,346
2
L
Bellona
6,119
612
72
7
0
197,820
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role