Player Matchup

Skadi
Skadi
Gold I
 
Skadi
Gold I
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zhong Kui
Zhong Kui
Silver III
Martian Vertex
Zhong Kui
Silver III
Level 96
God Stats
2W - 4L
1,483 SR
Queue Stats
25W - 40L
1,421 MMR
Solo
Erlang Shen
Erlang Shen
Gold I
PegarAki
Erlang Shen
Gold I
Level 159
God Stats
2W - 3L
1,526 SR
Queue Stats
345W - 354L
1,640 MMR
Solo
Bacchus
Bacchus
Gold II
Yimba-
Bacchus
Gold II
Level 121
God Stats
2W - 7L
1,379 SR
Queue Stats
47W - 42L
1,641 MMR
Solo
Bastet
Bastet
Gold I
sonfreak
Bastet
Gold I
Level 160
God Stats
23W - 23L
1,531 SR
Queue Stats
762W - 797L
1,622 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 137
1,484 SR
1,565 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 103
1,676 SR
1,543 MMR
Izanami
Izanami
Silver I
BoottyyiiMuNcH3R
Izanami
Silver I
Level 49
God Stats
10W - 6L
1,826 SR
Queue Stats
15W - 20L
1,358 MMR
Solo
Chang'e
Chang'e
Platinum IV
Dottie2993
Chang'e
Platinum IV
Level 109
God Stats
87W - 51L
1,715 SR
Queue Stats
501W - 514L
1,633 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Platinum IV
JP1100
Morgan Le Fay
Platinum IV
Level 147
God Stats
4W - 2L
1,558 SR
Queue Stats
198W - 183L
1,612 MMR
Solo
Ymir
Ymir
Gold I
ayeruhn
Ymir
Gold I
Level 108
God Stats
13W - 11L
1,623 SR
Queue Stats
307W - 304L
1,519 MMR
Solo
Arachne
Arachne
Gold II
oVrRated Ending
Arachne
Gold II
Level 102
God Stats
8W - 2L
1,657 SR
Queue Stats
94W - 95L
1,595 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
18
2 / 7 / 7
11,301
452
8,059
17,953
6,406
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
Martian Vertex
Zhong Kui
19
4 / 5 / 3
11,855
474
15,555
17,899
18,422
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Erlang Shen
PegarAki
Erlang Shen
17
1 / 7 / 4
10,986
439
8,198
28,752
20,837
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bacchus
Yimba-
Bacchus
16
4 / 3 / 9
11,302
452
8,682
20,673
28,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Bastet
sonfreak
Bastet
18
4 / 7 / 5
11,721
469
16,001
20,474
8,331
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bans
GilgameshAthenaOdinSetEset

VS

Bans
TiamatScyllaArtioArtemisAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 8 / 9
13,446
538
8,209
20,866
8,642
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Chang'e
Dottie2993
Chang'e
20
9 / 0 / 10
14,556
582
20,966
13,625
7,898
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Morgan Le Fay
JP1100
Morgan Le Fay
20
6 / 1 / 10
14,449
578
19,964
14,414
7,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
ayeruhn
Ymir
18
3 / 4 / 17
13,251
530
9,761
26,610
37,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

20
8 / 2 / 13
14,378
575
18,619
19,109
10,549
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
88
15
Kills
29
29
Deaths
15
28
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
2
7
7
0.79
W
3
8
9
0.94
W
Chang'e
Dottie2993
Chang'e
9
0
10
14
W
Morgan Le Fay
JP1100
Morgan Le Fay
6
1
10
11
L
Zhong Kui
Martian Vertex
Zhong Kui
4
5
3
1.1
L
Erlang Shen
PegarAki
Erlang Shen
1
7
4
0.43
L
Bacchus
Yimba-
Bacchus
4
3
9
2.83
W
Ymir
ayeruhn
Ymir
3
4
17
2.88
W
8
2
13
7.25
L
Bastet
sonfreak
Bastet
4
7
5
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,495
Damage
77,519
105,751
Taken
94,624
82,334
Mitigated
72,198
32,634
Healing
35,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
8,059
2,566
0
4,611
17,953
6,406
1,528
7,025
10,928
0
85,737
W
8,209
4,788
0
6,549
20,866
8,642
6,569
5,153
15,713
0
111,658
W
Chang'e
Dottie2993
Chang'e
20,966
2,110
4,913
8,704
13,625
7,898
2,019
3,299
10,326
91,565
0
W
Morgan Le Fay
JP1100
Morgan Le Fay
19,964
1,356
0
4,464
14,414
7,253
1,602
5,631
8,783
122,917
0
L
Zhong Kui
Martian Vertex
Zhong Kui
15,555
765
805
7,953
17,899
18,422
72
11,195
6,704
83,612
0
L
Erlang Shen
PegarAki
Erlang Shen
8,198
2,640
262
8,534
28,752
20,837
0
11,693
17,059
0
70,984
L
Bacchus
Yimba-
Bacchus
8,682
1,497
157
3,542
20,673
28,338
0
11,631
9,015
31,528
0
W
Ymir
ayeruhn
Ymir
9,761
1,954
0
2,867
26,610
37,856
165
8,258
18,352
29,786
0
W
18,619
11,501
0
8,304
19,109
10,549
0
7,604
11,505
0
108,734
L
Bastet
sonfreak
Bastet
16,001
2,992
0
6,770
20,474
8,331
0
10,141
10,333
0
98,931

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,165
Gold Earned
70,080
621
Minions Killed
618
0
Camps Cleared
0
2,233,169
Distance Traveled
2,442,849
27
Wards Purchased
45
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
11,301
452
145
6
0
391,562
8
W
Izanami
13,446
538
152
6
0
391,110
10
W
Chang'e
14,556
582
145
6
0
500,342
6
W
Morgan Le Fay
14,449
578
169
7
0
523,843
10
L
Zhong Kui
11,855
474
162
6
0
421,582
5
L
Erlang Shen
10,986
439
133
5
0
468,286
2
L
Bacchus
11,302
452
39
2
0
474,610
7
W
Ymir
13,251
530
30
1
0
423,145
10
W
Arachne
14,378
575
122
5
0
604,409
9
L
Bastet
11,721
469
142
6
0
477,129
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role