Player Matchup

Fenrir
Fenrir
Diamond III
EloMiY
Fenrir
Diamond III
Level 87
God Stats
8W - 4L
1,898 SR
Queue Stats
138W - 117L
2,368 MMR
Party 2
Fafnir
Fafnir
Masters
T0tal90
Fafnir
Masters
Level 160
God Stats
30W - 30L
1,657 SR
Queue Stats
672W - 666L
2,286 MMR
Solo
Sol
Sol
Masters
nerius12
Sol
Masters
Level 160
God Stats
11W - 12L
1,525 SR
Queue Stats
570W - 555L
2,453 MMR
Party 3
Anhur
Anhur
Masters
yezaH
Anhur
Masters
Level 156
God Stats
10W - 9L
1,668 SR
Queue Stats
97W - 92L
2,539 MMR
Party 3
He Bo
He Bo
Diamond III
自由意志
He Bo
Diamond III
Level 124
God Stats
3W - 1L
1,632 SR
Queue Stats
167W - 176L
2,360 MMR
Party 2
Team Averages
Diamond I
Diamond I
Average Tier
Level 137
1,676 SR
2,401 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 105
1,738 SR
2,412 MMR
Merlin
Merlin
Masters
ABigBeanBag
Merlin
Masters
Level 160
God Stats
44W - 38L
1,633 SR
Queue Stats
540W - 481L
2,558 MMR
Party 1
Zhong Kui
Zhong Kui
Diamond III
BullyDirtMaguire
Zhong Kui
Diamond III
Level 46
God Stats
6W - 1L
1,949 SR
Queue Stats
73W - 58L
2,284 MMR
Solo
Rama
Rama
Diamond I
IcyOrphan
Rama
Diamond I
Level 129
God Stats
16W - 8L
1,697 SR
Queue Stats
174W - 156L
2,510 MMR
Solo
Geb
Geb
Masters
PovertyGodPool
Geb
Masters
Level 142
God Stats
5W - 3L
1,431 SR
Queue Stats
357W - 316L
2,326 MMR
Party 1
Gilgamesh
Gilgamesh
Diamond III
pornflakes2
Gilgamesh
Diamond III
Level 48
God Stats
12W - 4L
1,978 SR
Queue Stats
97W - 73L
2,381 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
EloMiY
Fenrir
13
5 / 5 / 3
8,629
479
6,083
16,397
9,092
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Fafnir
T0tal90
Fafnir
11
1 / 1 / 6
7,371
410
3,119
11,964
9,815
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

15
1 / 2 / 5
8,910
495
10,238
10,870
3,637
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Anhur
yezaH
Anhur
16
2 / 3 / 1
9,542
530
6,242
9,452
2,867
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
1 / 5 / 2
9,397
522
5,617
11,042
4,177
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
OdinTiamatHelMorgan Le FaySobek

VS

Bans
ArtemisOsirisYmirAresAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
18
6 / 2 / 5
11,531
641
13,319
10,642
3,675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Zhong Kui
17
6 / 2 / 8
11,411
634
12,362
12,272
11,320
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rama
16
0 / 1 / 3
10,286
571
5,449
6,754
1,971
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
0 / 2 / 11
9,647
536
4,995
11,053
7,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Gilgamesh
pornflakes2
Gilgamesh
17
4 / 3 / 4
10,800
600
8,999
15,638
8,305
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
47
10
Kills
16
16
Deaths
10
17
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Merlin
6
2
5
4.25
W
Zhong Kui
6
2
8
5
L
Fenrir
EloMiY
Fenrir
5
5
3
1.3
W
Rama
0
1
3
1.5
W
0
2
11
2.75
L
Fafnir
T0tal90
Fafnir
1
1
6
4
L
1
2
5
1.75
W
Gilgamesh
pornflakes2
Gilgamesh
4
3
4
2
L
Anhur
yezaH
Anhur
2
3
1
0.83
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,299
Damage
45,124
59,725
Taken
56,359
29,588
Mitigated
32,508
16,111
Healing
23,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
13,319
742
704
4,856
10,642
3,675
715
4,515
6,127
93,551
0
W
Zhong Kui
12,362
926
0
7,413
12,272
11,320
1,379
4,214
8,058
59,180
0
L
Fenrir
EloMiY
Fenrir
6,083
2,448
0
3,863
16,397
9,092
0
7,417
8,980
0
45,992
W
Rama
5,449
4,275
0
3,569
6,754
1,971
4,564
1,078
5,676
0
84,694
W
4,995
528
0
2,411
11,053
7,237
196
3,872
7,181
21,844
0
L
Fafnir
T0tal90
Fafnir
3,119
450
60
2,038
11,964
9,815
0
6,604
5,360
12,376
0
L
10,238
3,739
0
4,602
10,870
3,637
0
6,889
3,981
76,792
0
W
Gilgamesh
pornflakes2
Gilgamesh
8,999
2,707
0
4,486
15,638
8,305
2,070
6,683
8,955
0
81,105
L
Anhur
yezaH
Anhur
6,242
3,034
0
2,797
9,452
2,867
740
3,562
5,890
0
77,821
L
5,617
222
0
2,751
11,042
4,177
0
6,268
4,774
63,477
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,849
Gold Earned
53,675
499
Minions Killed
571
0
Camps Cleared
0
1,631,409
Distance Traveled
1,721,924
29
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,531
641
188
10
0
336,168
4
W
Zhong Kui
11,411
634
103
6
0
329,851
6
L
Fenrir
8,629
479
66
4
0
353,362
4
W
Rama
10,286
571
156
9
0
329,042
10
W
Geb
9,647
536
25
1
0
336,429
1
L
Fafnir
7,371
410
18
1
0
278,540
3
L
Sol
8,910
495
154
9
0
354,234
9
W
Gilgamesh
10,800
600
99
6
0
390,434
3
L
Anhur
9,542
530
144
8
0
317,767
6
L
He Bo
9,397
522
117
7
0
327,506
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role