Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Benmon
Fenrir
Level 68
God Stats
3W - 2L
1,712 SR
Queue Stats
142W - 159L
1,454 Elo+
Solo
Set
Set
FUERST UR4NOV
Set
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 43L
1,550 Elo+
Solo
Bastet
Bastet
Googles
Bastet
Level 71
God Stats
0W - 3L
1,353 SR
Queue Stats
56W - 50L
1,581 Elo+
Solo
Agni
Agni
VitjaMuna
Agni
Level 143
God Stats
11W - 9L
1,672 SR
Queue Stats
334W - 348L
1,546 Elo+
Solo
Team Averages
Level 110
1,547 SR
1,526 Elo+

VS

Team Averages
Level 108
1,552 SR
1,475 Elo+
Cerberus
Cerberus
BannedDK
Cerberus
Level 115
God Stats
6W - 5L
1,567 SR
Queue Stats
248W - 250L
1,480 Elo+
Solo
Jing Wei
Jing Wei
TT007
Jing Wei
Level 111
God Stats
6W - 1L
1,727 SR
Queue Stats
339W - 336L
1,441 Elo+
Solo
Hachiman
Hachiman
emanuelvoicu
Hachiman
Level 108
God Stats
11W - 16L
1,229 SR
Queue Stats
813W - 846L
1,495 Elo+
Solo
Baron Samedi
Baron Samedi
iResturlaub
Baron Samedi
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 15L
1,464 Elo+
Solo
Zhong Kui
Zhong Kui
kokodking2
Zhong Kui
Level 79
God Stats
1W - 0L
1,737 SR
Queue Stats
8W - 14L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
19
6 / 3 / 6
11,167
1,015
17,755
11,433
5,311
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
Benmon
Fenrir
13
2 / 4 / 8
8,575
780
4,546
13,372
13,812
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
3 / 6 / 5
8,727
793
8,086
13,482
5,374
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

Bastet
Googles
Bastet
13
2 / 6 / 5
8,524
775
10,598
10,311
4,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Agni
15
0 / 5 / 9
8,895
809
14,981
10,705
5,609
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BannedDK
Cerberus
15
3 / 4 / 19
9,283
844
8,975
20,027
21,314
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jing Wei
TT007
Jing Wei
16
1 / 1 / 19
9,181
835
7,449
8,787
3,575
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hachiman
emanuelvoicu
Hachiman
17
6 / 2 / 15
10,035
912
12,868
12,481
5,764
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
iResturlaub
Baron Samedi
17
8 / 2 / 11
10,236
931
11,195
9,338
5,306
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zhong Kui
kokodking2
Zhong Kui
17
6 / 4 / 12
10,160
924
13,654
14,239
9,668
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
100
13
Kills
24
24
Deaths
13
33
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
6
3
6
3
W
Cerberus
BannedDK
Cerberus
3
4
19
3.13
L
Fenrir
Benmon
Fenrir
2
4
8
1.5
L
3
6
5
0.92
L
Bastet
Googles
Bastet
2
6
5
0.75
W
Jing Wei
TT007
Jing Wei
1
1
19
10.5
L
Agni
0
5
9
0.9
W
Hachiman
emanuelvoicu
Hachiman
6
2
15
6.75
W
Baron Samedi
iResturlaub
Baron Samedi
8
2
11
6.75
W
Zhong Kui
kokodking2
Zhong Kui
6
4
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,966
Damage
54,141
59,303
Taken
64,872
34,938
Mitigated
45,627
16,888
Healing
27,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
17,755
10,510
1,053
4,241
11,433
5,311
708
6,472
4,961
0
44,678
W
Cerberus
BannedDK
Cerberus
8,975
694
372
3,722
20,027
21,314
210
5,196
14,831
17,180
0
L
Fenrir
Benmon
Fenrir
4,546
1,269
866
1,563
13,372
13,812
224
6,889
6,483
0
5,433
L
8,086
2,210
1,287
1,589
13,482
5,374
953
8,630
4,852
0
13,973
L
Bastet
Googles
Bastet
10,598
3,342
935
1,112
10,311
4,832
773
6,061
4,250
0
14,461
W
Jing Wei
TT007
Jing Wei
7,449
4,804
729
720
8,787
3,575
1,778
2,331
6,456
0
22,132
L
Agni
14,981
656
1,262
2,980
10,705
5,609
777
5,772
4,933
30,644
0
W
Hachiman
emanuelvoicu
Hachiman
12,868
5,734
2,458
3,713
12,481
5,764
1,116
2,435
10,046
0
31,729
W
Baron Samedi
iResturlaub
Baron Samedi
11,195
239
7,398
3,005
9,338
5,306
1,161
2,730
6,608
19,801
0
W
Zhong Kui
kokodking2
Zhong Kui
13,654
584
1,842
3,241
14,239
9,668
980
2,289
11,950
21,647
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,888
Gold Earned
48,895
114
Minions Killed
165
0
Camps Cleared
0
1,020,589
Distance Traveled
1,064,437
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
11,167
1,015
55
5
0
203,527
0
W
Cerberus
9,283
844
39
4
0
205,415
2
L
Fenrir
8,575
780
1
0
0
209,968
0
L
Set
8,727
793
14
1
0
204,294
2
L
Bastet
8,524
775
5
0
0
209,013
2
W
Jing Wei
9,181
835
40
4
0
199,316
6
L
Agni
8,895
809
39
4
0
193,787
0
W
Hachiman
10,035
912
45
4
0
218,972
1
W
Baron Samedi
10,236
931
25
2
0
220,496
0
W
Zhong Kui
10,160
924
16
1
0
220,238
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role