Player Matchup

Scylla
Scylla
PaladinIII
Scylla
Level 18
God Stats
0W - 2L
1,829 SR
Queue Stats
7W - 8L
1,285 Elo+
Solo
Sylvanus
Sylvanus
PhuZe3255
Sylvanus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 12L
1,524 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Zonqd
Cu Chulainn
Level 47
God Stats
4W - 4L
1,441 SR
Queue Stats
52W - 61L
1,455 Elo+
Party 2
Thanatos
Thanatos
belialxc
Thanatos
Level 8
God Stats
2W - 5L
1,394 SR
Queue Stats
64W - 53L
1,356 Elo+
Party 1
Da Ji
Da Ji
peterboy0
Da Ji
Level 9
God Stats
1W - 1L
1,723 SR
Queue Stats
56W - 59L
1,324 Elo+
Party 1
Team Averages
Level 17
1,577 SR
1,389 Elo+

VS

Team Averages
Level 25
1,444 SR
1,440 Elo+
Loki
Loki
DatashiaRei
Loki
Level 29
God Stats
5W - 10L
1,074 SR
Queue Stats
174W - 169L
1,536 Elo+
Solo
Nike
Nike
EyedolIDOL
Nike
Level 13
God Stats
6W - 0L
1,839 SR
Queue Stats
45W - 41L
1,374 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ISKKANDER
Morgan Le Fay
Level 29
God Stats
11W - 18L
1,459 SR
Queue Stats
15W - 21L
1,349 Elo+
Party 3
Cthulhu
Cthulhu
Niatzu
Cthulhu
Level 27
God Stats
6W - 6L
1,521 SR
Queue Stats
39W - 45L
1,437 Elo+
Party 3
Poseidon
Poseidon
ReLoaD69
Poseidon
Level 25
God Stats
8W - 11L
1,325 SR
Queue Stats
127W - 103L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
PaladinIII
Scylla
20
0 / 5 / 6
12,603
840
15,315
13,857
6,000
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
PhuZe3255
Sylvanus
20
4 / 11 / 10
15,167
1,011
17,868
38,799
52,251
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate

Breastplate

+20
Physical Protection

Cu Chulainn
Zonqd
Cu Chulainn
20
5 / 5 / 10
14,904
994
21,562
22,674
23,397
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Thanatos
belialxc
Thanatos
20
5 / 11 / 10
14,596
973
16,470
26,314
13,496
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Da Ji
peterboy0
Da Ji
20
4 / 12 / 6
14,076
938
13,880
26,416
12,931
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

85

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 5 / 21
16,344
1,090
25,575
22,734
9,750
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
7 / 5 / 23
15,265
1,018
17,296
23,686
33,854
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morgan Le Fay
ISKKANDER
Morgan Le Fay
20
8 / 2 / 18
14,477
965
18,548
10,874
5,035
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
Niatzu
Cthulhu
20
3 / 3 / 26
13,719
915
13,105
13,018
12,168
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Poseidon
ReLoaD69
Poseidon
20
14 / 3 / 22
16,839
1,123
39,977
20,609
7,856
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
154
18
Kills
44
44
Deaths
18
42
Assists
110
Player
Kills
Deaths
Assists
KDA
W
12
5
21
4.5
W
7
5
23
3.7
W
Morgan Le Fay
ISKKANDER
Morgan Le Fay
8
2
18
8.5
W
Cthulhu
Niatzu
Cthulhu
3
3
26
5.33
L
Scylla
PaladinIII
Scylla
0
5
6
0.6
L
Sylvanus
PhuZe3255
Sylvanus
4
11
10
0.82
W
Poseidon
ReLoaD69
Poseidon
14
3
22
8.33
L
Cu Chulainn
Zonqd
Cu Chulainn
5
5
10
2
L
Thanatos
belialxc
Thanatos
5
11
10
0.91
L
Da Ji
peterboy0
Da Ji
4
12
6
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,095
Damage
114,501
128,060
Taken
90,921
108,075
Mitigated
68,663
33,971
Healing
10,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
25,575
5,266
0
217
22,734
9,750
0
9,858
12,876
0
41,403
W
17,296
1,806
0
0
23,686
33,854
0
7,759
15,927
0
39,876
W
Morgan Le Fay
ISKKANDER
Morgan Le Fay
18,548
1,285
0
3,978
10,874
5,035
0
5,416
5,458
38,919
0
W
Cthulhu
Niatzu
Cthulhu
13,105
1,279
2,008
3,592
13,018
12,168
0
5,483
7,535
26,591
0
L
Scylla
PaladinIII
Scylla
15,315
985
0
1,238
13,857
6,000
0
4,843
9,014
52,069
0
L
Sylvanus
PhuZe3255
Sylvanus
17,868
2,069
10,635
11,216
38,799
52,251
0
27,901
10,898
27,921
0
W
Poseidon
ReLoaD69
Poseidon
39,977
7,414
0
918
20,609
7,856
0
8,322
12,287
69,842
0
L
Cu Chulainn
Zonqd
Cu Chulainn
21,562
6,692
0
501
22,674
23,397
0
13,570
9,104
9,872
38,312
L
Thanatos
belialxc
Thanatos
16,470
5,310
0
9,926
26,314
13,496
0
12,531
12,913
0
40,126
L
Da Ji
peterboy0
Da Ji
13,880
2,826
0
455
26,416
12,931
0
12,785
13,306
0
42,128

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,346
Gold Earned
76,644
283
Minions Killed
258
8
Camps Cleared
7
1,362,060
Distance Traveled
1,212,399
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
16,344
1,090
39
3
5
308,895
0
W
Nike
15,265
1,018
53
4
0
270,014
2
W
Morgan Le Fay
14,477
965
57
4
0
160,058
0
W
Cthulhu
13,719
915
32
2
1
199,311
1
L
Scylla
12,603
840
100
7
0
275,919
1
L
Sylvanus
15,167
1,011
21
1
1
267,026
0
W
Poseidon
16,839
1,123
77
5
1
274,121
0
L
Cu Chulainn
14,904
994
61
4
3
285,360
0
L
Thanatos
14,596
973
51
3
0
275,188
2
L
Da Ji
14,076
938
50
3
4
258,567
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role