Player Matchup

Cernunnos
Cernunnos
CawnGuilt
Cernunnos
Level 14
God Stats
13W - 14L
1,500 SR
Queue Stats
113W - 99L
1,641 Elo+
Solo
Anubis
Anubis
Ksawy3851
Anubis
Level 19
God Stats
30W - 25L
1,633 SR
Queue Stats
142W - 189L
1,393 Elo+
Solo
Hun Batz
Hun Batz
Tacodebirria342
Hun Batz
Level 28
God Stats
5W - 3L
1,735 SR
Queue Stats
129W - 126L
1,452 Elo+
Solo
Merlin
Merlin
YT_Dannaplural
Merlin
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,432 Elo+
Solo
Freya
Freya
alto-ecuestre9
Freya
Level 11
God Stats
0W - 2L
1,288 SR
Queue Stats
10W - 14L
1,364 Elo+
Solo
Team Averages
Level 16
1,531 SR
1,456 Elo+

VS

Team Averages
Level 47
1,619 SR
1,600 Elo+
Thanatos
Thanatos
B4M Lonewolf
Thanatos
Level 149
God Stats
23W - 15L
1,639 SR
Queue Stats
455W - 368L
1,678 Elo+
Party 1
Hachiman
Hachiman
Gankaholics
Hachiman
Level 15
God Stats
93W - 79L
1,753 SR
Queue Stats
346W - 228L
1,743 Elo+
Party 1
Sylvanus
Sylvanus
Qptimistic9038
Sylvanus
Level 26
God Stats
34W - 20L
1,500 SR
Queue Stats
243W - 236L
1,399 Elo+
Solo
Odin
Odin
ScruubLyfe
Odin
Level 28
God Stats
7W - 3L
1,704 SR
Queue Stats
101W - 94L
1,418 Elo+
Solo
Agni
Agni
Smerfaholics
Agni
Level 17
God Stats
5W - 2L
1,500 SR
Queue Stats
243W - 122L
1,760 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
CawnGuilt
Cernunnos
12
2 / 2 / 1
7,349
565
7,291
5,706
1,382
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
Ksawy3851
Anubis
9
1 / 10 / 1
6,424
494
3,414
10,084
3,778
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hun Batz
12
1 / 4 / 2
7,050
542
3,395
10,097
3,028
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 8 / 0
6,136
472
1,422
6,463
1,286
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

8
1 / 7 / 1
5,592
430
1,671
8,411
1,576
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
B4M Lonewolf
Thanatos
14
13 / 1 / 3
9,062
697
10,279
10,315
3,652
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hachiman
Gankaholics
Hachiman
14
11 / 0 / 1
8,869
682
7,521
4,488
1,698
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sylvanus
11
2 / 0 / 9
7,451
573
3,409
5,538
4,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
1 / 1 / 1
6,972
536
1,500
5,687
2,488
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
4 / 3 / 12
7,699
592
7,030
7,767
2,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
57
5
Kills
31
31
Deaths
5
5
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Thanatos
B4M Lonewolf
Thanatos
13
1
3
14.5
L
Cernunnos
CawnGuilt
Cernunnos
2
2
1
1.25
W
Hachiman
Gankaholics
Hachiman
11
0
1
11.5
L
Anubis
Ksawy3851
Anubis
1
10
1
0.15
W
Sylvanus
2
0
9
6.5
W
1
1
1
1.5
W
4
3
12
3.33
L
Hun Batz
1
4
2
0.5
L
0
8
0
0
L
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,193
Damage
29,739
40,761
Taken
33,795
11,050
Mitigated
14,559
6,507
Healing
18,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
B4M Lonewolf
Thanatos
10,279
3,158
0
10,861
10,315
3,652
0
1,216
9,099
0
60,841
L
Cernunnos
CawnGuilt
Cernunnos
7,291
3,133
0
1,395
5,706
1,382
288
772
4,753
0
43,470
W
Hachiman
Gankaholics
Hachiman
7,521
4,106
0
1,959
4,488
1,698
1,948
1,067
3,421
0
62,673
L
Anubis
Ksawy3851
Anubis
3,414
243
0
478
10,084
3,778
31
4,248
5,836
21,431
0
W
Sylvanus
3,409
1,139
1,190
2,093
5,538
4,711
1,036
1,224
4,314
15,689
0
W
1,500
488
0
837
5,687
2,488
0
0
5,687
0
25,238
W
7,030
793
0
1,361
7,767
2,010
0
3,000
4,767
31,662
0
L
Hun Batz
3,395
618
0
3,535
10,097
3,028
0
3,410
6,687
0
43,226
L
1,422
367
0
0
6,463
1,286
1,054
895
5,568
27,158
0
L
1,671
756
0
1,099
8,411
1,576
0
1,114
7,297
12,548
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,551
Gold Earned
40,053
286
Minions Killed
330
0
Camps Cleared
0
1,088,711
Distance Traveled
1,254,854
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
9,062
697
92
7
0
292,358
1
L
Cernunnos
7,349
565
77
6
0
212,388
3
W
Hachiman
8,869
682
109
8
0
253,881
1
L
Anubis
6,424
494
36
3
0
224,499
1
W
Sylvanus
7,451
573
24
2
0
219,379
1
W
Odin
6,972
536
54
4
0
225,350
4
W
Agni
7,699
592
51
4
0
263,886
3
L
Hun Batz
7,050
542
86
7
0
248,109
0
L
Merlin
6,136
472
66
5
0
207,073
0
L
Freya
5,592
430
21
2
0
196,642
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role