Player Matchup

Hera
Hera
Crawler242
Hera
Level 113
God Stats
11W - 4L
1,779 SR
Queue Stats
352W - 322L
1,495 Elo+
Party 2
Hercules
Hercules
InfiniteHDD
Hercules
Level 115
God Stats
0W - 2L
1,500 SR
Queue Stats
704W - 673L
1,488 Elo+
Party 3
Cerberus
Cerberus
Merican_Hunter
Cerberus
Level 100
God Stats
7W - 8L
1,622 SR
Queue Stats
312W - 316L
1,477 Elo+
Solo
Scylla
Scylla
Snake_Eyez2001
Scylla
Level 125
God Stats
19W - 18L
1,538 SR
Queue Stats
1,210W - 1,140L
1,460 Elo+
Party 2
Neith
Neith
eskeleto_123
Neith
Level 108
God Stats
57W - 50L
1,521 SR
Queue Stats
402W - 393L
1,484 Elo+
Party 3
Team Averages
Level 112
1,592 SR
1,481 Elo+

VS

Team Averages
Level 89
1,568 SR
1,493 Elo+
Scylla
Scylla
Freezing_Iceberg
Scylla
Level 124
God Stats
7W - 4L
1,357 SR
Queue Stats
93W - 67L
1,506 Elo+
Party 4
King Arthur
King Arthur
FuZioN_LiGHTNiNG
King Arthur
Level 109
God Stats
4W - 1L
1,520 SR
Queue Stats
73W - 53L
1,509 Elo+
Party 4
Set
Set
POLARWOBB
Set
Level 100
God Stats
3W - 0L
1,669 SR
Queue Stats
22W - 13L
1,532 Elo+
Party 1
Artemis
Artemis
TraxxxiS
Artemis
Level 97
God Stats
1W - 0L
1,470 SR
Queue Stats
21W - 16L
1,484 Elo+
Party 1
Cerberus
Cerberus
Xabine
Cerberus
Level 17
God Stats
1W - 0L
1,822 SR
Queue Stats
7W - 7L
1,434 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 5 / 1
8,140
479
7,504
8,944
1,622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hercules
InfiniteHDD
Hercules
11
0 / 5 / 2
7,002
412
5,381
13,902
7,343
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cerberus
15
0 / 3 / 1
8,768
516
6,824
15,930
13,812
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
5 / 5 / 0
8,561
504
8,172
10,366
3,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
0 / 2 / 4
7,882
464
8,269
9,018
2,637
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 1 / 2
9,405
553
6,295
6,289
2,246
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
FuZioN_LiGHTNiNG
King Arthur
16
2 / 0 / 7
9,647
567
11,177
11,877
6,832
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
8 / 3 / 1
9,415
554
9,095
12,659
4,422
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artemis
TraxxxiS
Artemis
13
1 / 4 / 3
7,924
466
6,469
11,375
4,704
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
Xabine
Cerberus
12
3 / 2 / 6
7,906
465
7,654
16,482
11,859
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
39
10
Kills
20
20
Deaths
10
8
Assists
19
Player
Kills
Deaths
Assists
KDA
L
5
5
1
1.1
W
6
1
2
7
W
King Arthur
FuZioN_LiGHTNiNG
King Arthur
2
0
7
5.5
L
Hercules
InfiniteHDD
Hercules
0
5
2
0.2
L
Cerberus
0
3
1
0.17
W
8
3
1
2.83
L
5
5
0
1
W
Artemis
TraxxxiS
Artemis
1
4
3
0.63
W
Cerberus
Xabine
Cerberus
3
2
6
3
L
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,150
Damage
40,690
58,160
Taken
58,682
28,443
Mitigated
30,063
16,526
Healing
8,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,504
1,361
378
1,950
8,944
1,622
1,218
3,692
5,210
41,866
0
W
6,295
124
0
750
6,289
2,246
260
3,023
3,266
48,550
0
W
King Arthur
FuZioN_LiGHTNiNG
King Arthur
11,177
2,202
0
3,230
11,877
6,832
244
5,015
6,862
0
71,897
L
Hercules
InfiniteHDD
Hercules
5,381
1,834
0
4,412
13,902
7,343
0
1,986
11,876
0
36,366
L
Cerberus
6,824
657
0
6,001
15,930
13,812
381
1,214
14,664
58,430
0
W
9,095
4,308
0
1,084
12,659
4,422
0
5,708
6,951
0
65,077
L
8,172
868
0
2,031
10,366
3,029
428
4,245
5,815
53,055
0
W
Artemis
TraxxxiS
Artemis
6,469
2,807
0
1,627
11,375
4,704
188
4,479
6,896
0
47,255
W
Cerberus
Xabine
Cerberus
7,654
1,029
0
2,214
16,482
11,859
0
4,275
12,207
36,019
0
L
8,269
3,591
0
1,754
9,018
2,637
908
2,372
6,646
0
47,017

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,353
Gold Earned
44,297
491
Minions Killed
494
0
Camps Cleared
0
1,484,631
Distance Traveled
1,544,977
16
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
8,140
479
61
4
0
284,026
5
W
Scylla
9,405
553
103
6
0
246,914
1
W
King Arthur
9,647
567
134
8
0
360,027
2
L
Hercules
7,002
412
71
4
0
316,675
3
L
Cerberus
8,768
516
158
9
0
281,243
2
W
Set
9,415
554
111
7
0
337,887
1
L
Scylla
8,561
504
103
6
0
293,232
2
W
Artemis
7,924
466
70
4
0
276,929
0
W
Cerberus
7,906
465
76
4
0
323,220
1
L
Neith
7,882
464
98
6
0
309,455
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role