Player Matchup

Erlang Shen
Erlang Shen
Dexstr43
Erlang Shen
Level 13
God Stats
3W - 0L
1,775 SR
Queue Stats
67W - 47L
1,589 Elo+
Party 1
Olorun
Olorun
Dimitr000
Olorun
Level 4
God Stats
2W - 4L
1,500 SR
Queue Stats
95W - 127L
1,706 Elo+
Solo
Heimdallr
Heimdallr
Le-jenty
Heimdallr
Level 4
God Stats
1W - 2L
1,253 SR
Queue Stats
9W - 5L
1,168 Elo+
Solo
Ymir
Ymir
Luu_fy
Ymir
Level 23
God Stats
24W - 6L
1,731 SR
Queue Stats
57W - 42L
1,486 Elo+
Party 1
Loki
Loki
Sheeshbur
Loki
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,675 Elo+
Solo
Team Averages
Level 9
1,552 SR
1,525 Elo+

VS

Team Averages
Level 18
1,539 SR
1,474 Elo+
Artemis
Artemis
Dom1Eaton
Artemis
Level 18
God Stats
56W - 41L
1,680 SR
Queue Stats
307W - 308L
1,461 Elo+
Solo
Ares
Ares
Hąchį
Ares
Level 25
God Stats
13W - 12L
1,543 SR
Queue Stats
58W - 45L
1,538 Elo+
Solo
Nu Wa
Nu Wa
darkshadows60
Nu Wa
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
155W - 120L
1,520 Elo+
Solo
Pele
Pele
i ollyg
Pele
Level 15
God Stats
5W - 8L
1,474 SR
Queue Stats
18W - 22L
1,390 Elo+
Solo
Sun Wukong
Sun Wukong
terse-chine6
Sun Wukong
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
47W - 55L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Dexstr43
Erlang Shen
17
2 / 2 / 1
10,152
597
9,472
11,908
8,503
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Olorun
Dimitr000
Olorun
13
0 / 2 / 5
7,743
455
2,452
9,857
3,130
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heimdallr
Le-jenty
Heimdallr
13
2 / 2 / 9
7,995
470
6,799
7,718
3,009
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Ymir
Luu_fy
Ymir
12
3 / 1 / 9
8,420
495
6,717
13,966
11,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Loki
16
8 / 2 / 2
9,992
588
9,531
12,072
3,776
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Dom1Eaton
Artemis
12
0 / 5 / 2
6,863
404
9,740
9,602
2,730
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Ares
Hąchį
Ares
12
0 / 4 / 4
6,986
411
5,992
11,207
5,381
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
4 / 4 / 3
8,914
524
12,002
9,955
3,802
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pele
i ollyg
Pele
13
4 / 2 / 4
8,515
501
5,907
9,600
2,920
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sun Wukong
terse-chine6
Sun Wukong
13
1 / 0 / 0
7,766
457
4,522
7,890
3,736
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
22
15
Kills
9
9
Deaths
15
26
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
Dexstr43
Erlang Shen
2
2
1
1.25
W
Olorun
Dimitr000
Olorun
0
2
5
1.25
L
Artemis
Dom1Eaton
Artemis
0
5
2
0.2
L
Ares
Hąchį
Ares
0
4
4
0.5
W
Heimdallr
Le-jenty
Heimdallr
2
2
9
3.25
W
Ymir
Luu_fy
Ymir
3
1
9
7.5
W
Loki
8
2
2
4.5
L
4
4
3
1.38
L
Pele
i ollyg
Pele
4
2
4
3
L
Sun Wukong
terse-chine6
Sun Wukong
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,971
Damage
38,163
55,521
Taken
48,254
30,357
Mitigated
18,569
21,145
Healing
7,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
Dexstr43
Erlang Shen
9,472
4,051
0
5,587
11,908
8,503
2,580
1,733
10,006
0
75,263
W
Olorun
Dimitr000
Olorun
2,452
592
453
3,448
9,857
3,130
1,605
4,499
5,091
41,381
0
L
Artemis
Dom1Eaton
Artemis
9,740
4,487
0
2,471
9,602
2,730
0
2,312
7,290
0
51,956
L
Ares
Hąchį
Ares
5,992
141
309
2,020
11,207
5,381
0
4,207
7,000
24,721
0
W
Heimdallr
Le-jenty
Heimdallr
6,799
2,985
884
2,018
7,718
3,009
0
2,390
5,215
0
38,028
W
Ymir
Luu_fy
Ymir
6,717
1,260
0
3,649
13,966
11,939
90
5,353
8,408
28,993
0
W
Loki
9,531
2,610
0
5,106
12,072
3,776
201
3,067
8,750
0
69,564
L
12,002
3,273
0
1,343
9,955
3,802
0
1,472
8,483
53,446
0
L
Pele
i ollyg
Pele
5,907
1,540
152
781
9,600
2,920
676
1,142
8,458
0
39,507
L
Sun Wukong
terse-chine6
Sun Wukong
4,522
599
0
795
7,890
3,736
971
36
7,854
0
39,871

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,302
Gold Earned
39,044
445
Minions Killed
365
0
Camps Cleared
0
1,554,718
Distance Traveled
1,543,017
19
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
10,152
597
152
9
0
307,023
3
W
Olorun
7,743
455
74
4
0
269,518
3
L
Artemis
6,863
404
90
5
0
261,323
4
L
Ares
6,986
411
24
1
0
310,974
6
W
Heimdallr
7,995
470
73
4
0
312,371
5
W
Ymir
8,420
495
30
2
0
314,488
1
W
Loki
9,992
588
116
7
0
351,318
7
L
Nu Wa
8,914
524
91
5
0
307,699
5
L
Pele
8,515
501
79
5
0
364,391
0
L
Sun Wukong
7,766
457
81
5
0
298,630
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role