Player Matchup

Kukulkan
Kukulkan
DukeOfChaoz
Kukulkan
Level 5
God Stats
1W - 2L
1,473 SR
Queue Stats
6W - 5L
1,555 Elo+
Solo
Fafnir
Fafnir
DupaYash12
Fafnir
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
152W - 165L
1,575 Elo+
Solo
Guan Yu
Guan Yu
EliteZecr
Guan Yu
Level 3
God Stats
1W - 1L
1,742 SR
Queue Stats
20W - 13L
1,602 Elo+
Party 2
Awilix
Awilix
googlebanka123
Awilix
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,602 Elo+
Party 2
Skadi
Skadi
sauceonsleeve
Skadi
Level 21
God Stats
3W - 7L
1,527 SR
Queue Stats
101W - 124L
1,503 Elo+
Solo
Team Averages
Level 10
1,548 SR
1,567 Elo+

VS

Team Averages
Level 13
1,703 SR
1,732 Elo+
Ymir
Ymir
BugsBuggie
Ymir
Level 11
God Stats
5W - 1L
1,797 SR
Queue Stats
7W - 2L
1,759 Elo+
Party 1
Scylla
Scylla
Hotdadddy420
Scylla
Level 10
God Stats
1W - 0L
1,735 SR
Queue Stats
4W - 0L
1,833 Elo+
Party 1
Ullr
Ullr
Icantunderstand
Ullr
Level 29
God Stats
68W - 64L
1,506 SR
Queue Stats
139W - 137L
1,496 Elo+
Solo
Tsukuyomi
Tsukuyomi
Kayak Lord
Tsukuyomi
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 2L
1,759 Elo+
Party 1
Neith
Neith
Rampaiger00
Neith
Level 6
God Stats
3W - 0L
1,976 SR
Queue Stats
3W - 0L
1,811 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DukeOfChaoz
Kukulkan
16
1 / 6 / 4
11,220
488
6,491
13,019
4,947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
DupaYash12
Fafnir
15
1 / 3 / 8
11,300
491
1,714
23,683
32,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Guan Yu
EliteZecr
Guan Yu
14
0 / 8 / 3
10,138
441
224
12,522
15,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

19
8 / 10 / 0
12,994
565
16,259
20,812
10,341
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

17
15 / 7 / 1
12,642
550
17,239
18,020
7,707
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 10 / 9
9,734
423
3,397
20,173
19,271
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Scylla
20
7 / 2 / 12
12,970
564
16,798
12,056
3,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 3 / 3
10,451
454
4,189
6,877
2,530
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
Kayak Lord
Tsukuyomi
20
22 / 2 / 8
15,802
687
32,143
17,444
7,636
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 10 / 6
9,542
415
2,234
12,183
3,046
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
70
25
Kills
32
34
Deaths
27
16
Assists
38
Player
Kills
Deaths
Assists
KDA
W
0
10
9
0.45
L
Kukulkan
DukeOfChaoz
Kukulkan
1
6
4
0.5
L
Fafnir
DupaYash12
Fafnir
1
3
8
1.67
L
Guan Yu
EliteZecr
Guan Yu
0
8
3
0.19
W
Scylla
7
2
12
6.5
W
2
3
3
1.17
W
Tsukuyomi
Kayak Lord
Tsukuyomi
22
2
8
13
W
1
10
6
0.4
L
8
10
0
0.8
L
15
7
1
2.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,927
Damage
58,761
88,056
Taken
68,733
70,562
Mitigated
36,225
15,288
Healing
12,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,397
763
292
513
20,173
19,271
373
3,427
16,746
31,836
0
L
Kukulkan
DukeOfChaoz
Kukulkan
6,491
601
0
1,706
13,019
4,947
230
4,858
7,921
60,328
0
L
Fafnir
DupaYash12
Fafnir
1,714
579
88
6,194
23,683
32,049
45
6,306
16,963
33,757
0
L
Guan Yu
EliteZecr
Guan Yu
224
112
542
1,659
12,522
15,518
1,527
1,340
11,102
0
29,083
W
Scylla
16,798
1,299
0
2,356
12,056
3,742
2,142
1,879
10,177
90,092
0
W
4,189
2,502
0
86
6,877
2,530
487
0
6,877
0
45,467
W
Tsukuyomi
Kayak Lord
Tsukuyomi
32,143
10,521
0
8,005
17,444
7,636
3,243
2,867
14,577
0
129,982
W
2,234
1,199
0
1,254
12,183
3,046
1,260
145
12,038
0
36,716
L
16,259
5,873
0
1,185
20,812
10,341
1,022
5,721
14,851
0
89,788
L
17,239
11,026
0
3,914
18,020
7,707
105
2,071
15,869
0
101,394

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,294
Gold Earned
58,499
474
Minions Killed
506
0
Camps Cleared
0
1,854,256
Distance Traveled
2,036,138
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,734
423
39
2
0
435,048
0
L
Kukulkan
11,220
488
135
6
0
402,490
4
L
Fafnir
11,300
491
43
2
0
339,425
5
L
Guan Yu
10,138
441
45
2
0
356,258
2
W
Scylla
12,970
564
145
6
0
432,217
0
W
Ullr
10,451
454
89
4
0
220,942
0
W
Tsukuyomi
15,802
687
172
7
0
540,555
5
W
Neith
9,542
415
61
3
0
407,376
0
L
Awilix
12,994
565
129
6
0
406,493
0
L
Skadi
12,642
550
122
5
0
349,590
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role