Player Matchup

Cthulhu
Cthulhu
Boudroux
Cthulhu
Level 18
God Stats
0W - 4L
1,360 SR
Queue Stats
0W - 4L
1,178 Elo+
Party 1
Da Ji
Da Ji
Dill25
Da Ji
Level 17
God Stats
1W - 4L
1,493 SR
Queue Stats
1W - 4L
1,316 Elo+
Party 1
Kukulkan
Kukulkan
Druknet
Kukulkan
Level 24
God Stats
7W - 8L
1,408 SR
Queue Stats
7W - 8L
1,741 Elo+
Solo
Arachne
Arachne
OmarVel
Arachne
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,316 Elo+
Party 1
Sun Wukong
Sun Wukong
RaccsoonEyeZ
Sun Wukong
Level 11
God Stats
1W - 2L
1,439 SR
Queue Stats
1W - 3L
1,349 Elo+
Party 1
Team Averages
Level 19
1,440 SR
1,380 Elo+

VS

Team Averages
Level 25
1,425 SR
1,418 Elo+
Medusa
Medusa
Chardmanduu
Medusa
Level 24
God Stats
3W - 4L
1,279 SR
Queue Stats
138W - 136L
1,424 Elo+
Solo
Fenrir
Fenrir
Kickerzzz
Fenrir
Level 29
God Stats
9W - 7L
1,529 SR
Queue Stats
141W - 126L
1,424 Elo+
Solo
Bacchus
Bacchus
nuttyboy0
Bacchus
Level 29
God Stats
19W - 11L
1,500 SR
Queue Stats
63W - 46L
1,638 Elo+
Solo
Baron Samedi
Baron Samedi
ptahosiris
Baron Samedi
Level 29
God Stats
1W - 1L
1,542 SR
Queue Stats
2W - 2L
1,288 Elo+
Solo
Ratatoskr
Ratatoskr
悠悠未央
Ratatoskr
Level 16
God Stats
1W - 2L
1,277 SR
Queue Stats
6W - 13L
1,314 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Boudroux
Cthulhu
10
2 / 5 / 2
6,977
498
3,820
10,196
8,440
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Da Ji
Dill25
Da Ji
11
3 / 5 / 3
7,022
502
5,839
9,517
2,979
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
Druknet
Kukulkan
11
0 / 6 / 2
6,658
476
5,743
6,656
2,093
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Arachne
OmarVel
Arachne
10
1 / 5 / 1
5,993
428
1,310
9,013
2,656
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sun Wukong
RaccsoonEyeZ
Sun Wukong
10
1 / 4 / 0
6,043
432
1,907
10,436
6,526
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
16
7 / 0 / 1
8,992
642
5,426
3,556
1,389
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fenrir
Kickerzzz
Fenrir
14
10 / 1 / 2
8,509
608
8,091
9,381
3,341
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bacchus
nuttyboy0
Bacchus
11
3 / 1 / 4
7,179
513
6,042
7,211
6,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Baron Samedi
ptahosiris
Baron Samedi
12
2 / 3 / 5
6,868
491
4,864
8,109
3,872
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

Ratatoskr
悠悠未央
Ratatoskr
11
2 / 2 / 2
7,048
503
5,122
8,095
2,540
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
38
7
Kills
24
25
Deaths
7
8
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Boudroux
Cthulhu
2
5
2
0.6
W
Medusa
7
0
1
7.5
L
Da Ji
Dill25
Da Ji
3
5
3
0.9
L
Kukulkan
Druknet
Kukulkan
0
6
2
0.17
W
Fenrir
Kickerzzz
Fenrir
10
1
2
11
L
Arachne
OmarVel
Arachne
1
5
1
0.3
L
Sun Wukong
RaccsoonEyeZ
Sun Wukong
1
4
0
0.25
W
Bacchus
nuttyboy0
Bacchus
3
1
4
5
W
Baron Samedi
ptahosiris
Baron Samedi
2
3
5
1.5
W
Ratatoskr
悠悠未央
Ratatoskr
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,619
Damage
29,545
45,818
Taken
36,352
22,694
Mitigated
18,023
4,184
Healing
10,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Boudroux
Cthulhu
3,820
636
0
680
10,196
8,440
0
1,420
8,701
22,051
0
W
Medusa
5,426
2,749
0
1,962
3,556
1,389
306
40
3,516
0
61,802
L
Da Ji
Dill25
Da Ji
5,839
1,949
0
1,542
9,517
2,979
0
1,653
7,781
0
26,718
L
Kukulkan
Druknet
Kukulkan
5,743
925
0
0
6,656
2,093
547
2,861
3,733
34,641
0
W
Fenrir
Kickerzzz
Fenrir
8,091
2,806
30
2,998
9,381
3,341
2,005
4,546
4,835
0
36,708
L
Arachne
OmarVel
Arachne
1,310
1,128
0
1,652
9,013
2,656
0
1,407
7,606
0
14,631
L
Sun Wukong
RaccsoonEyeZ
Sun Wukong
1,907
313
0
310
10,436
6,526
93
3,565
6,871
0
29,033
W
Bacchus
nuttyboy0
Bacchus
6,042
212
0
720
7,211
6,881
165
2,354
4,857
29,013
0
W
Baron Samedi
ptahosiris
Baron Samedi
4,864
839
711
2,987
8,109
3,872
105
2,365
5,744
28,907
0
W
Ratatoskr
悠悠未央
Ratatoskr
5,122
1,790
0
697
8,095
2,540
0
258
7,837
0
46,668

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,693
Gold Earned
38,596
276
Minions Killed
362
0
Camps Cleared
0
1,305,399
Distance Traveled
1,273,468
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,977
498
49
4
0
282,682
2
W
Medusa
8,992
642
118
8
0
262,912
4
L
Da Ji
7,022
502
57
4
0
266,343
0
L
Kukulkan
6,658
476
86
6
0
228,866
0
W
Fenrir
8,509
608
77
6
0
256,684
0
L
Arachne
5,993
428
38
3
0
251,236
0
L
Sun Wukong
6,043
432
46
3
0
276,272
0
W
Bacchus
7,179
513
48
3
0
240,310
0
W
Baron Samedi
6,868
491
39
3
0
211,545
0
W
Ratatoskr
7,048
503
80
6
0
302,017
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role