Player Matchup

Anubis
Anubis
DeSuMaNo ZL
Anubis
Level 26
God Stats
12W - 9L
1,419 SR
Queue Stats
17W - 24L
1,280 Elo+
Solo
Hel
Hel
Teasi234
Hel
Level 28
God Stats
18W - 16L
1,347 SR
Queue Stats
220W - 248L
1,290 Elo+
Solo
Da Ji
Da Ji
YT-ChrisThaSage
Da Ji
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
74W - 87L
1,331 Elo+
Solo
Ares
Ares
benllipom0012
Ares
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
l Chomsky l
Sun Wukong
Level 8
God Stats
22W - 8L
1,425 SR
Queue Stats
23W - 13L
1,135 Elo+
Solo
Team Averages
Level 17
1,438 SR
1,307 Elo+

VS

Team Averages
Level 17
1,462 SR
1,144 Elo+
Fenrir
Fenrir
Eggo_Ishere78
Fenrir
Level 7
God Stats
2W - 2L
1,702 SR
Queue Stats
7W - 18L
1,050 Elo+
Party 1
Artemis
Artemis
Seraphina90
Artemis
Level 23
God Stats
7W - 17L
1,301 SR
Queue Stats
7W - 28L
1,033 Elo+
Party 2
Tsukuyomi
Tsukuyomi
kingjahmion
Tsukuyomi
Level 17
God Stats
3W - 2L
1,499 SR
Queue Stats
68W - 68L
1,274 Elo+
Party 1
Cthulhu
Cthulhu
kitschens
Cthulhu
Level 24
God Stats
17W - 30L
1,300 SR
Queue Stats
24W - 41L
1,125 Elo+
Party 2
Chang'e
Chang'e
sketchygasp
Chang'e
Level 13
God Stats
2W - 4L
1,510 SR
Queue Stats
23W - 28L
1,237 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
20
14 / 1 / 12
15,657
505
18,309
17,418
9,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

20
16 / 4 / 12
16,812
542
26,070
23,238
17,149
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
7 / 4 / 21
15,613
504
16,311
24,925
12,312
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
5 / 6 / 11
15,692
506
7,011
22,882
15,275
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sun Wukong
l Chomsky l
Sun Wukong
20
5 / 1 / 18
14,303
461
12,131
19,883
23,098
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 16 / 3
11,160
360
9,084
25,418
11,945
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
Seraphina90
Artemis
12
2 / 11 / 1
10,067
325
15,348
15,635
5,280
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Tsukuyomi
kingjahmion
Tsukuyomi
20
11 / 9 / 4
16,000
516
28,063
28,709
13,471
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cthulhu
kitschens
Cthulhu
17
1 / 12 / 2
12,511
404
15,521
38,410
30,021
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chang'e
sketchygasp
Chang'e
7
2 / 2 / 1
9,043
292
692
2,675
568

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
27
47
Kills
16
16
Deaths
50
74
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Anubis
14
1
12
20
L
0
16
3
0.09
L
Artemis
Seraphina90
Artemis
2
11
1
0.23
W
16
4
12
5.5
W
7
4
21
4.38
W
5
6
11
1.75
L
Tsukuyomi
kingjahmion
Tsukuyomi
11
9
4
1.44
L
Cthulhu
kitschens
Cthulhu
1
12
2
0.17
W
Sun Wukong
l Chomsky l
Sun Wukong
5
1
18
14
L
Chang'e
sketchygasp
Chang'e
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,832
Damage
68,708
108,346
Taken
110,847
77,829
Mitigated
61,285
42,964
Healing
12,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
18,309
2,515
0
6,074
17,418
9,995
2,880
4,175
13,243
64,856
0
L
9,084
2,509
0
2,153
25,418
11,945
0
8,871
16,547
0
65,309
L
Artemis
Seraphina90
Artemis
15,348
6,166
0
0
15,635
5,280
512
8,609
7,026
0
41,225
W
26,070
2,128
9,098
15,027
23,238
17,149
4,326
4,996
18,242
125,206
0
W
16,311
5,899
0
10,136
24,925
12,312
260
2,768
22,157
0
132,087
W
7,011
978
0
0
22,882
15,275
1,231
871
22,011
50,233
0
L
Tsukuyomi
kingjahmion
Tsukuyomi
28,063
14,187
0
7,034
28,709
13,471
1,322
12,591
16,118
0
115,203
L
Cthulhu
kitschens
Cthulhu
15,521
1,611
0
2,675
38,410
30,021
914
20,801
17,609
55,464
0
W
Sun Wukong
l Chomsky l
Sun Wukong
12,131
2,760
0
2,629
19,883
23,098
1,844
3,403
16,480
0
80,606
L
Chang'e
sketchygasp
Chang'e
692
67
432
203
2,675
568
529
518
2,157
2,787
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,077
Gold Earned
58,781
604
Minions Killed
380
0
Camps Cleared
0
2,658,025
Distance Traveled
1,726,020
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
15,657
505
109
4
0
481,325
0
L
Fenrir
11,160
360
92
3
0
400,929
2
L
Artemis
10,067
325
59
2
0
315,715
0
W
Hel
16,812
542
186
6
0
572,541
0
W
Da Ji
15,613
504
140
5
0
564,037
0
W
Ares
15,692
506
58
2
0
443,384
2
L
Tsukuyomi
16,000
516
130
4
0
545,800
0
L
Cthulhu
12,511
404
91
3
0
371,006
0
W
Sun Wukong
14,303
461
111
4
0
596,738
1
L
Chang'e
9,043
292
8
0
0
92,570
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role