Player Matchup

Sylvanus
Sylvanus
UDifferent
Sylvanus
Level 63
God Stats
9W - 13L
1,215 SR
Queue Stats
51W - 62L
1,414 Elo+
Party 2
Hades
Hades
orangeboy8
Hades
Level 106
God Stats
4W - 3L
1,646 SR
Queue Stats
141W - 151L
1,422 Elo+
Party 2
Anhur
Anhur
wydstepbro6919
Anhur
Level 75
God Stats
5W - 3L
1,608 SR
Queue Stats
140W - 92L
1,586 Elo+
Party 2
Team Averages
Level 81
1,490 SR
1,474 Elo+

VS

Team Averages
Level 109
1,537 SR
1,519 Elo+
Cupid
Cupid
AlphaHotel746
Cupid
Level 61
God Stats
8W - 4L
1,495 SR
Queue Stats
11W - 5L
1,527 Elo+
Party 1
Zeus
Zeus
Parzival501st
Zeus
Level 118
God Stats
4W - 1L
1,740 SR
Queue Stats
54W - 38L
1,517 Elo+
Party 1
Sun Wukong
Sun Wukong
RainRyx
Sun Wukong
Level 148
God Stats
6W - 9L
1,375 SR
Queue Stats
422W - 500L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
UDifferent
Sylvanus
13
0 / 5 / 12
10,089
673
5,205
21,701
21,964
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hades
14
6 / 10 / 5
10,482
699
13,836
21,203
12,117
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
7 / 4 / 4
11,205
747
10,933
15,105
6,794
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 7 / 12
9,900
660
9,214
11,730
2,983
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

17
11 / 1 / 6
12,383
826
31,149
12,485
4,538
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
RainRyx
Sun Wukong
15
7 / 5 / 9
11,468
765
11,922
21,822
12,534
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
46
13
Kills
19
19
Deaths
13
21
Assists
27
Player
Kills
Deaths
Assists
KDA
W
1
7
12
1
W
11
1
6
14
W
Sun Wukong
RainRyx
Sun Wukong
7
5
9
2.3
L
Sylvanus
UDifferent
Sylvanus
0
5
12
1.2
L
Hades
6
10
5
0.85
L
7
4
4
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,974
Damage
52,285
58,009
Taken
46,037
40,875
Mitigated
20,055
11,021
Healing
13,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,214
5,615
809
1,370
11,730
2,983
757
6,751
4,979
0
15,967
W
31,149
5,888
0
5,506
12,485
4,538
1,666
6,145
6,340
85,366
0
W
Sun Wukong
RainRyx
Sun Wukong
11,922
2,506
0
6,274
21,822
12,534
0
6,145
15,227
159
40,472
L
Sylvanus
UDifferent
Sylvanus
5,205
1,601
993
4,447
21,701
21,964
0
13,506
7,841
12,035
0
L
Hades
13,836
264
228
4,973
21,203
12,117
0
10,230
10,481
31,467
0
L
10,933
3,977
0
380
15,105
6,794
0
7,572
7,084
0
44,820

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,776
Gold Earned
33,751
111
Minions Killed
182
0
Camps Cleared
0
733,597
Distance Traveled
778,086
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
9,900
660
16
1
0
242,256
0
W
Zeus
12,383
826
107
7
0
268,221
3
W
Sun Wukong
11,468
765
59
4
0
267,609
4
L
Sylvanus
10,089
673
8
1
0
251,070
3
L
Hades
10,482
699
34
2
0
208,707
1
L
Anhur
11,205
747
69
5
0
273,820
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role