Player Matchup

Thoth
Thoth
Platinum I
 
Thoth
Platinum I
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 127
1,500 SR
1,500 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 141
1,580 SR
2,470 MMR
Zeus
Zeus
Platinum IV
IntoxicThreat
Zeus
Platinum IV
Level 123
God Stats
1W - 0L
1,272 SR
Queue Stats
64W - 67L
1,929 MMR
Solo
Cerberus
Cerberus
Masters
JerePaz99
Cerberus
Masters
Level 157
God Stats
10W - 3L
1,832 SR
Queue Stats
260W - 175L
2,725 MMR
Solo
Medusa
Medusa
Masters
XxMaTt387
Medusa
Masters
Level 144
God Stats
5W - 3L
1,637 SR
Queue Stats
120W - 126L
2,757 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
15
4 / 6 / 2
11,415
634
16,712
13,708
3,977
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
Morgan Le FayGilgameshSobekSolAthena

VS

Bans
TiamatKukulkanCabrakanScyllaArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 3 / 3
12,038
669
14,963
10,530
4,694
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
JerePaz99
Cerberus
15
2 / 2 / 10
11,206
623
14,170
22,046
22,450
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Medusa
XxMaTt387
Medusa
17
4 / 1 / 8
12,056
670
16,212
9,823
3,677
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
34
4
Kills
13
6
Deaths
6
2
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
4
6
2
0.83
W
7
3
3
2.83
W
Cerberus
JerePaz99
Cerberus
2
2
10
3.5
W
Medusa
XxMaTt387
Medusa
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,712
Damage
45,345
13,708
Taken
42,399
3,977
Mitigated
30,821
1,278
Healing
12,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
16,712
304
10
1,268
13,708
3,977
612
7,684
5,487
57,653
0
W
14,963
1,243
280
2,018
10,530
4,694
577
4,591
5,938
58,892
0
W
Cerberus
JerePaz99
Cerberus
14,170
254
0
7,539
22,046
22,450
534
12,296
9,750
25,631
0
W
Medusa
XxMaTt387
Medusa
16,212
7,290
0
2,585
9,823
3,677
1,805
5,973
3,850
0
76,558

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

11,415
Gold Earned
35,300
76
Minions Killed
225
0
Camps Cleared
0
303,416
Distance Traveled
1,022,233
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
11,415
634
76
4
0
303,416
2
W
Zeus
12,038
669
101
6
0
333,455
3
W
Cerberus
11,206
623
18
1
0
358,075
1
W
Medusa
12,056
670
106
6
0
330,703
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role