Player Matchup

Ra
Ra
Bullet8Proof525
Ra
Level 26
God Stats
1W - 0L
1,395 SR
Queue Stats
112W - 88L
1,464 Elo+
Solo
Hou Yi
Hou Yi
Reno-star2020
Hou Yi
Level 138
God Stats
5W - 6L
1,480 SR
Queue Stats
106W - 119L
1,474 Elo+
Party 1
Vamana
Vamana
SadBoy4You
Vamana
Level 28
God Stats
12W - 7L
1,620 SR
Queue Stats
120W - 93L
1,652 Elo+
Solo
Hades
Hades
Wallahy_Watallah
Hades
Level 10
God Stats
3W - 3L
1,490 SR
Queue Stats
16W - 19L
1,530 Elo+
Party 1
Arachne
Arachne
crusty--foot
Arachne
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,809 Elo+
Solo
Team Averages
Level 42
1,497 SR
1,586 Elo+

VS

Team Averages
Level 13
1,487 SR
1,533 Elo+
Yemoja
Yemoja
Abirael
Yemoja
Level 8
God Stats
9W - 7L
1,566 SR
Queue Stats
26W - 29L
1,476 Elo+
Solo
Vulcan
Vulcan
EmPeezy
Vulcan
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
218W - 157L
1,634 Elo+
Solo
King Arthur
King Arthur
PridefulGinger
King Arthur
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,632 Elo+
Solo
Artemis
Artemis
elitespaartan
Artemis
Level 5
God Stats
0W - 2L
1,299 SR
Queue Stats
3W - 2L
1,428 Elo+
Solo
Ullr
Ullr
trunk-spy01
Ullr
Level 13
God Stats
3W - 10L
1,567 SR
Queue Stats
64W - 68L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 2 / 5
8,950
526
10,223
9,159
3,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
4 / 0 / 6
8,977
528
5,751
6,836
2,308
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Vamana
SadBoy4You
Vamana
18
10 / 0 / 3
11,366
669
14,702
16,571
9,041
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

13
3 / 6 / 3
8,286
487
8,707
16,144
9,389
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Arachne
crusty--foot
Arachne
17
6 / 1 / 5
10,457
615
9,126
14,778
7,109
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Abirael
Yemoja
10
1 / 4 / 3
6,774
398
3,126
9,910
5,120
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Vulcan
EmPeezy
Vulcan
13
2 / 3 / 5
7,567
445
13,970
9,871
2,991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
PridefulGinger
King Arthur
11
2 / 8 / 2
7,201
424
6,991
18,083
10,070
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Artemis
10
1 / 12 / 2
6,551
385
4,905
13,141
3,475
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
3 / 1 / 3
8,697
512
6,884
11,106
3,629
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
24
28
Kills
9
9
Deaths
28
22
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Abirael
Yemoja
1
4
3
0.63
W
5
2
5
3.75
L
Vulcan
EmPeezy
Vulcan
2
3
5
1.5
L
King Arthur
PridefulGinger
King Arthur
2
8
2
0.38
W
4
0
6
7
W
Vamana
SadBoy4You
Vamana
10
0
3
11.5
W
3
6
3
0.75
W
Arachne
crusty--foot
Arachne
6
1
5
8.5
L
Artemis
1
12
2
0.17
L
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,509
Damage
35,876
63,488
Taken
62,111
31,112
Mitigated
25,285
25,395
Healing
5,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Abirael
Yemoja
3,126
303
216
0
9,910
5,120
0
3,742
6,168
13,314
0
W
10,223
875
2,296
3,839
9,159
3,265
0
4,399
4,760
52,868
0
L
Vulcan
EmPeezy
Vulcan
13,970
3,710
84
1,852
9,871
2,991
0
4,635
5,236
52,927
0
L
King Arthur
PridefulGinger
King Arthur
6,991
556
0
1,000
18,083
10,070
0
4,344
13,739
0
37,760
W
5,751
2,047
0
1,370
6,836
2,308
681
2,056
4,738
0
43,163
W
Vamana
SadBoy4You
Vamana
14,702
6,254
0
7,327
16,571
9,041
2,062
1,639
14,932
0
85,899
W
8,707
707
423
5,075
16,144
9,389
162
6,180
9,877
37,379
0
W
Arachne
crusty--foot
Arachne
9,126
5,081
0
5,065
14,778
7,109
650
2,693
12,085
0
92,196
L
Artemis
4,905
2,130
0
580
13,141
3,475
0
3,104
10,037
0
25,761
L
6,884
2,821
0
2,209
11,106
3,629
292
3,105
8,001
0
59,950

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,036
Gold Earned
36,790
526
Minions Killed
341
0
Camps Cleared
0
1,715,049
Distance Traveled
1,623,777
19
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
6,774
398
12
1
0
346,555
4
W
Ra
8,950
526
98
6
0
349,078
2
L
Vulcan
7,567
445
90
5
0
347,334
4
L
King Arthur
7,201
424
68
4
0
315,363
0
W
Hou Yi
8,977
528
74
4
0
312,995
3
W
Vamana
11,366
669
148
9
0
357,345
6
W
Hades
8,286
487
64
4
0
300,444
4
W
Arachne
10,457
615
142
8
0
395,187
4
L
Artemis
6,551
385
45
3
0
263,368
1
L
Ullr
8,697
512
126
7
0
351,157
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role