Player Matchup

The Morrigan
The Morrigan
Silver I
KiRaSaii
The Morrigan
Silver I
Level 160
God Stats
2W - 6L
1,432 SR
Queue Stats
406W - 408L
1,198 MMR
Solo
Ravana
Ravana
Gold III
ShansR0X
Ravana
Gold III
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
259W - 261L
1,335 MMR
Party 1
Hercules
Hercules
Bronze IV
SmokeW0lf
Hercules
Bronze IV
Level 43
God Stats
0W - 1L
1,726 SR
Queue Stats
0W - 7L
1,268 MMR
Solo
Odin
Odin
Bronze III
XJmBontX
Odin
Bronze III
Level 31
God Stats
1W - 5L
1,513 SR
Queue Stats
40W - 43L
1,377 MMR
Solo
Sol
Sol
Gold I
pranavsid98
Sol
Gold I
Level 128
God Stats
16W - 11L
1,649 SR
Queue Stats
316W - 307L
1,596 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 98
1,564 SR
1,355 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 97
1,514 SR
1,350 MMR
Anubis
Anubis
Gold II
 
Anubis
Gold II
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Silver III
GrubSooN93
Apollo
Silver III
Level 42
God Stats
20W - 17L
1,488 SR
Queue Stats
176W - 188L
1,086 MMR
Solo
Bakasura
Bakasura
Silver IV
Litepilzner
Bakasura
Silver IV
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 80L
1,425 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold II
Machama
Cu Chulainn
Gold II
Level 130
God Stats
4W - 8L
1,463 SR
Queue Stats
133W - 134L
1,432 MMR
Solo
Merlin
Merlin
Bronze III
远方何寻
Merlin
Bronze III
Level 32
God Stats
1W - 0L
1,617 SR
Queue Stats
1W - 4L
1,307 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
KiRaSaii
The Morrigan
19
3 / 6 / 4
12,476
462
9,951
14,018
4,409
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
ShansR0X
Ravana
18
2 / 6 / 3
11,814
438
9,659
17,397
7,181
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Hercules
SmokeW0lf
Hercules
19
2 / 8 / 2
11,772
436
6,312
29,819
16,674
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Odin
16
4 / 7 / 7
10,691
396
9,588
27,007
20,895
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
7 / 2 / 5
13,252
491
19,114
16,661
7,160
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
Morgan Le FaySetTiamatGilgameshAthena

VS

Bans
CthulhuArtemisGebRamaTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
20
5 / 5 / 6
14,948
554
20,479
17,801
10,331
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apollo
GrubSooN93
Apollo
20
2 / 5 / 11
15,375
569
6,896
18,326
6,344
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bakasura
Litepilzner
Bakasura
20
14 / 0 / 6
18,785
696
22,144
19,962
10,580
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cu Chulainn
Machama
Cu Chulainn
20
4 / 0 / 13
15,412
571
19,884
20,959
19,992
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Merlin
18
3 / 8 / 8
13,550
502
8,827
13,642
4,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
72
18
Kills
28
29
Deaths
18
21
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
5
5
6
1.6
W
Apollo
GrubSooN93
Apollo
2
5
11
1.5
L
The Morrigan
KiRaSaii
The Morrigan
3
6
4
0.83
W
Bakasura
Litepilzner
Bakasura
14
0
6
17
W
Cu Chulainn
Machama
Cu Chulainn
4
0
13
10.5
L
Ravana
ShansR0X
Ravana
2
6
3
0.58
L
Hercules
SmokeW0lf
Hercules
2
8
2
0.38
L
Odin
4
7
7
1.07
L
7
2
5
4.75
W
Merlin
3
8
8
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,624
Damage
78,230
104,902
Taken
90,690
56,319
Mitigated
51,873
25,716
Healing
38,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
20,479
724
0
9,545
17,801
10,331
2,700
6,711
10,846
123,325
0
W
Apollo
GrubSooN93
Apollo
6,896
3,592
0
7,947
18,326
6,344
5,388
6,294
12,032
0
125,847
L
The Morrigan
KiRaSaii
The Morrigan
9,951
1,053
0
1,824
14,018
4,409
533
5,291
8,102
87,312
2,009
W
Bakasura
Litepilzner
Bakasura
22,144
16,257
0
11,108
19,962
10,580
4,538
3,810
15,974
0
142,039
W
Cu Chulainn
Machama
Cu Chulainn
19,884
3,654
0
8,554
20,959
19,992
1,336
6,388
14,427
10,822
109,556
L
Ravana
ShansR0X
Ravana
9,659
1,953
0
3,394
17,397
7,181
0
2,968
13,594
0
90,025
L
Hercules
SmokeW0lf
Hercules
6,312
1,878
0
9,205
29,819
16,674
618
8,604
20,225
0
65,433
L
Odin
9,588
1,274
705
1,982
27,007
20,895
0
9,507
16,285
0
38,150
L
19,114
4,295
0
8,606
16,661
7,160
1,540
5,567
10,805
128,320
0
W
Merlin
8,827
175
0
947
13,642
4,626
0
6,928
6,674
53,131
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,005
Gold Earned
78,070
684
Minions Killed
840
0
Camps Cleared
0
2,457,499
Distance Traveled
2,741,201
32
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
14,948
554
162
6
0
486,313
4
W
Apollo
15,375
569
170
6
0
538,613
9
L
The Morrigan
12,476
462
168
6
0
477,126
14
W
Bakasura
18,785
696
264
10
0
677,224
2
W
Cu Chulainn
15,412
571
163
6
0
569,506
6
L
Ravana
11,814
438
135
5
0
531,640
7
L
Hercules
11,772
436
157
6
0
462,938
0
L
Odin
10,691
396
52
2
0
504,098
3
L
Sol
13,252
491
172
6
0
481,697
8
W
Merlin
13,550
502
81
3
0
469,545
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role