Player Matchup

Merlin
Merlin
 
Merlin
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
IDKBagman
Tyr
Level 40
God Stats
1W - 1L
1,316 SR
Queue Stats
191W - 215L
1,449 Elo+
Solo
Loki
Loki
MANOUS1995
Loki
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
237W - 266L
1,400 Elo+
Party 2
Cupid
Cupid
NinjaSlevin22
Cupid
Level 102
God Stats
7W - 4L
1,549 SR
Queue Stats
394W - 452L
1,399 Elo+
Party 2
Hun Batz
Hun Batz
dantheman1102
Hun Batz
Level 91
God Stats
3W - 0L
1,668 SR
Queue Stats
126W - 120L
1,318 Elo+
Party 1
Team Averages
Level 88
1,507 SR
1,413 Elo+

VS

Team Averages
Level 101
1,499 SR
1,363 Elo+
Rama
Rama
Ange1oid
Rama
Level 149
God Stats
1W - 5L
1,202 SR
Queue Stats
306W - 340L
1,319 Elo+
Solo
Freya
Freya
CERBERUSZAPRINCE
Freya
Level 64
God Stats
0W - 2L
1,500 SR
Queue Stats
26W - 31L
1,413 Elo+
Solo
Neith
Neith
OHF3ND
Neith
Level 98
God Stats
9W - 6L
1,755 SR
Queue Stats
689W - 719L
1,392 Elo+
Solo
Da Ji
Da Ji
Vivid UT
Da Ji
Level 67
God Stats
1W - 2L
1,500 SR
Queue Stats
195W - 220L
1,400 Elo+
Solo
Zhong Kui
Zhong Kui
WorlokDeath
Zhong Kui
Level 125
God Stats
1W - 2L
1,537 SR
Queue Stats
25W - 50L
1,290 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
20
3 / 5 / 13
13,854
693
14,042
14,649
6,187
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
6 / 8 / 17
14,028
701
13,081
33,642
51,837
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
3 / 7 / 20
13,177
659
10,716
17,299
7,278
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
14 / 8 / 10
15,482
774
34,786
24,393
11,712
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hun Batz
dantheman1102
Hun Batz
20
5 / 12 / 17
14,663
733
25,216
22,858
10,075
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
20
4 / 6 / 23
13,014
651
16,152
19,023
10,034
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

20
7 / 7 / 25
13,813
691
17,227
21,669
16,142
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
OHF3ND
Neith
20
21 / 3 / 15
16,622
831
35,894
20,189
8,166
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Da Ji
Vivid UT
Da Ji
18
6 / 11 / 13
12,675
634
7,823
20,489
7,272
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
WorlokDeath
Zhong Kui
20
2 / 6 / 25
12,744
637
19,426
26,388
14,878
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
141
31
Kills
40
40
Deaths
33
77
Assists
101
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
3
5
13
1.9
L
Rama
4
6
23
2.58
L
7
7
25
2.79
W
6
8
17
1.81
W
3
7
20
1.86
W
14
8
10
2.38
L
Neith
OHF3ND
Neith
21
3
15
9.5
L
Da Ji
Vivid UT
Da Ji
6
11
13
1.14
L
Zhong Kui
WorlokDeath
Zhong Kui
2
6
25
2.42
W
Hun Batz
dantheman1102
Hun Batz
5
12
17
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,841
Damage
96,522
112,841
Taken
107,758
87,089
Mitigated
56,492
36,745
Healing
42,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
14,042
799
1,845
4,088
14,649
6,187
848
4,274
10,375
42,391
0
L
Rama
16,152
8,727
2,523
2,303
19,023
10,034
304
2,030
16,993
0
38,317
L
17,227
4,838
744
6,264
21,669
16,142
33
3,026
18,643
28,254
0
W
13,081
2,545
2,165
8,379
33,642
51,837
786
11,602
22,040
1,870
18,429
W
10,716
1,296
1,078
1,551
17,299
7,278
1,404
3,812
13,487
0
28,062
W
34,786
16,882
4,285
8,355
24,393
11,712
2,848
9,199
15,194
0
61,717
L
Neith
OHF3ND
Neith
35,894
5,165
3,863
8,760
20,189
8,166
706
3,040
17,149
0
65,099
L
Da Ji
Vivid UT
Da Ji
7,823
2,536
689
3,194
20,489
7,272
546
2,491
17,998
0
11,062
L
Zhong Kui
WorlokDeath
Zhong Kui
19,426
983
3,871
10,018
26,388
14,878
2,188
4,929
21,459
47,218
0
W
Hun Batz
dantheman1102
Hun Batz
25,216
479
2,376
2,623
22,858
10,075
1,186
7,766
15,092
0
43,198

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,204
Gold Earned
68,868
191
Minions Killed
195
0
Camps Cleared
0
1,617,158
Distance Traveled
1,565,112
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
13,854
693
54
3
0
304,787
0
L
Rama
13,014
651
50
3
0
284,662
0
L
Freya
13,813
691
33
2
0
322,697
1
W
Tyr
14,028
701
13
1
0
324,145
0
W
Loki
13,177
659
28
1
0
358,712
0
W
Cupid
15,482
774
60
3
0
303,523
1
L
Neith
16,622
831
52
3
0
355,238
1
L
Da Ji
12,675
634
6
0
0
293,795
0
L
Zhong Kui
12,744
637
54
3
0
308,720
2
W
Hun Batz
14,663
733
36
2
0
325,991
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role