Player Matchup

Cthulhu
Cthulhu
Boudroux
Cthulhu
Level 18
God Stats
0W - 4L
1,384 SR
Queue Stats
0W - 4L
1,232 Elo+
Party 1
Da Ji
Da Ji
Dill25
Da Ji
Level 17
God Stats
1W - 4L
1,542 SR
Queue Stats
1W - 4L
1,380 Elo+
Party 1
Apollo
Apollo
OmarVel
Apollo
Level 24
God Stats
0W - 2L
1,550 SR
Queue Stats
1W - 4L
1,380 Elo+
Party 1
Sun Wukong
Sun Wukong
RaccsoonEyeZ
Sun Wukong
Level 11
God Stats
1W - 2L
1,680 SR
Queue Stats
1W - 3L
1,447 Elo+
Party 1
Hades
Hades
guzmatron3000
Hades
Level 16
God Stats
2W - 3L
1,621 SR
Queue Stats
2W - 3L
1,471 Elo+
Party 1
Team Averages
Level 17
1,555 SR
1,382 Elo+

VS

Team Averages
Level 26
1,531 SR
1,479 Elo+
Ymir
Ymir
IcedMartian
Ymir
Level 27
God Stats
11W - 5L
1,630 SR
Queue Stats
51W - 32L
1,604 Elo+
Solo
Thanatos
Thanatos
MMXXI
Thanatos
Level 28
God Stats
7W - 9L
1,472 SR
Queue Stats
114W - 110L
1,536 Elo+
Party 2
Neith
Neith
MagicBussy
Neith
Level 27
God Stats
264W - 225L
1,521 SR
Queue Stats
459W - 434L
1,349 Elo+
Solo
Zhong Kui
Zhong Kui
loggdogg
Zhong Kui
Level 21
God Stats
16W - 7L
1,534 SR
Queue Stats
64W - 61L
1,392 Elo+
Solo
Achilles
Achilles
saltywaterr
Achilles
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
101W - 103L
1,516 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Boudroux
Cthulhu
2
0 / 2 / 0
2,622
524
298
1,724
466
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Da Ji
Dill25
Da Ji
2
1 / 2 / 0
3,126
625
346
1,607
321
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Apollo
OmarVel
Apollo
3
0 / 2 / 1
2,691
538
643
1,452
353
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
RaccsoonEyeZ
Sun Wukong
3
0 / 4 / 0
2,782
556
1,579
3,312
1,279
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

3
0 / 3 / 1
2,817
563
435
2,881
690
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
2 / 0 / 0
3,450
690
706
2,774
951
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
MMXXI
Thanatos
6
4 / 0 / 3
4,091
818
2,288
2,890
1,042
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Neith
6
1 / 0 / 1
3,523
705
151
756
140
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Zhong Kui
loggdogg
Zhong Kui
6
4 / 1 / 2
4,092
818
3,378
3,065
1,883
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Achilles
saltywaterr
Achilles
6
2 / 0 / 1
3,751
750
885
1,357
632
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
20
1
Kills
13
13
Deaths
1
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Boudroux
Cthulhu
0
2
0
0
L
Da Ji
Dill25
Da Ji
1
2
0
0.5
W
2
0
0
2
W
Thanatos
MMXXI
Thanatos
4
0
3
5.5
W
Neith
1
0
1
1.5
L
Apollo
OmarVel
Apollo
0
2
1
0.25
L
Sun Wukong
RaccsoonEyeZ
Sun Wukong
0
4
0
0
L
0
3
1
0.17
W
Zhong Kui
loggdogg
Zhong Kui
4
1
2
5
W
Achilles
saltywaterr
Achilles
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,301
Damage
7,408
10,976
Taken
10,842
3,109
Mitigated
4,648
863
Healing
5,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Boudroux
Cthulhu
298
96
0
0
1,724
466
110
562
1,162
2,610
0
L
Da Ji
Dill25
Da Ji
346
106
0
133
1,607
321
0
311
1,296
0
1,426
W
706
537
0
500
2,774
951
348
0
2,774
7,328
0
W
Thanatos
MMXXI
Thanatos
2,288
490
0
3,067
2,890
1,042
0
315
2,575
0
16,472
W
Neith
151
0
0
474
756
140
1,154
0
756
0
9,058
L
Apollo
OmarVel
Apollo
643
518
0
0
1,452
353
180
881
571
0
2,406
L
Sun Wukong
RaccsoonEyeZ
Sun Wukong
1,579
616
0
0
3,312
1,279
0
1,344
1,968
0
6,215
L
435
196
388
342
2,881
690
0
986
1,895
5,884
0
W
Zhong Kui
loggdogg
Zhong Kui
3,378
270
0
1,277
3,065
1,883
276
418
2,647
13,192
0
W
Achilles
saltywaterr
Achilles
885
165
0
331
1,357
632
702
0
1,357
0
10,015

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,038
Gold Earned
18,907
34
Minions Killed
109
0
Camps Cleared
0
410,645
Distance Traveled
412,286
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
2,622
524
4
1
0
74,835
0
L
Da Ji
3,126
625
5
1
0
61,973
0
W
Ymir
3,450
690
13
3
0
72,799
1
W
Thanatos
4,091
818
41
8
0
97,488
0
W
Neith
3,523
705
27
5
0
61,341
0
L
Apollo
2,691
538
1
0
0
72,734
0
L
Sun Wukong
2,782
556
10
2
0
105,433
1
L
Hades
2,817
563
14
3
0
95,670
0
W
Zhong Kui
4,092
818
16
3
0
86,738
0
W
Achilles
3,751
750
12
2
0
93,920
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role