Player Matchup

Jormungandr
Jormungandr
FLOFY2012
Jormungandr
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 29L
1,332 Elo+
Party 1
Hachiman
Hachiman
MOMENTO_PANA743
Hachiman
Level 83
God Stats
2W - 2L
1,621 SR
Queue Stats
217W - 206L
1,484 Elo+
Party 1
Tiamat
Tiamat
gayfrog
Tiamat
Level 28
God Stats
8W - 6L
1,071 SR
Queue Stats
58W - 60L
1,493 Elo+
Solo
Team Averages
Level 46
1,397 SR
1,437 Elo+

VS

Team Averages
Level 42
1,460 SR
1,490 Elo+
Ares
Ares
Grant thestrong
Ares
Level 106
God Stats
3W - 6L
1,209 SR
Queue Stats
27W - 42L
1,484 Elo+
Party 2
Nu Wa
Nu Wa
JoshTooBell
Nu Wa
Level 15
God Stats
7W - 9L
1,670 SR
Queue Stats
27W - 40L
1,484 Elo+
Party 2
Merlin
Merlin
benllipom0012
Merlin
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
FLOFY2012
Jormungandr
13
0 / 2 / 17
10,017
668
5,144
16,786
14,450
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Hachiman
16
11 / 3 / 6
12,044
803
15,840
12,957
5,190
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Tiamat
gayfrog
Tiamat
17
13 / 0 / 8
12,125
808
25,297
17,772
12,529
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 7 / 3
8,747
583
10,909
21,624
15,579
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

14
3 / 6 / 2
9,930
662
16,352
14,358
5,301
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
1 / 11 / 3
8,939
596
5,925
15,558
5,819
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
13
24
Kills
5
5
Deaths
24
31
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
FLOFY2012
Jormungandr
0
2
17
4.25
L
1
7
3
0.36
L
3
6
2
0.67
W
Hachiman
11
3
6
4.67
L
1
11
3
0.23
W
Tiamat
gayfrog
Tiamat
13
0
8
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,281
Damage
33,186
47,515
Taken
51,540
32,169
Mitigated
26,699
16,138
Healing
4,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
FLOFY2012
Jormungandr
5,144
2,716
45
2,545
16,786
14,450
322
11,197
5,589
30,685
0
L
10,909
777
449
1,541
21,624
15,579
0
13,198
8,426
22,330
0
L
16,352
6,953
1,218
1,346
14,358
5,301
336
9,042
5,316
46,258
0
W
Hachiman
15,840
8,539
0
1,803
12,957
5,190
1,042
10,051
2,906
0
61,334
L
5,925
806
0
23
15,558
5,819
398
8,201
7,357
22,502
0
W
Tiamat
gayfrog
Tiamat
25,297
1,129
333
11,412
17,772
12,529
1,046
11,938
5,834
69,631
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,186
Gold Earned
27,616
221
Minions Killed
123
0
Camps Cleared
0
786,601
Distance Traveled
644,155
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
10,017
668
37
2
0
245,397
0
L
Ares
8,747
583
25
2
0
215,467
1
L
Nu Wa
9,930
662
61
4
0
232,023
1
W
Hachiman
12,044
803
89
6
0
259,504
0
L
Merlin
8,939
596
37
2
0
196,665
1
W
Tiamat
12,125
808
95
6
0
281,700
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role