Player Matchup

Hou Yi
Hou Yi
Gold II
ENormaEscack
Hou Yi
Gold II
Level 86
God Stats
2W - 1L
1,677 SR
Queue Stats
68W - 60L
1,501 MMR
Party 2
Tsukuyomi
Tsukuyomi
Gold V
Ibize
Tsukuyomi
Gold V
Level 146
God Stats
1W - 0L
1,397 SR
Queue Stats
7W - 9L
1,549 MMR
Solo
Scylla
Scylla
Silver I
Omar9210
Scylla
Silver I
Level 35
God Stats
10W - 5L
1,703 SR
Queue Stats
17W - 10L
1,600 MMR
Party 2
Bellona
Bellona
Silver IV
RetDark72
Bellona
Silver IV
Level 105
God Stats
7W - 10L
1,488 SR
Queue Stats
23W - 35L
826 MMR
Party 1
Artio
Artio
Silver V
Spidermanton
Artio
Silver V
Level 109
God Stats
5W - 5L
1,551 SR
Queue Stats
30W - 51L
718 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 96
1,563 SR
1,239 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 105
1,523 SR
1,229 MMR
Danzaburou
Danzaburou
Gold III
Blowaverage
Danzaburou
Gold III
Level 41
God Stats
20W - 22L
1,607 SR
Queue Stats
53W - 59L
1,565 MMR
Solo
Sol
Sol
Silver I
MythicalAurora
Sol
Silver I
Level 125
God Stats
1W - 1L
1,641 SR
Queue Stats
12W - 10L
1,556 MMR
Solo
Fafnir
Fafnir
Gold IV
UrbanSniper50
Fafnir
Gold IV
Level 112
God Stats
1W - 2L
1,500 SR
Queue Stats
217W - 201L
1,247 MMR
Solo
Osiris
Osiris
Gold IV
XDirtyXDancerX
Osiris
Gold IV
Level 126
God Stats
0W - 1L
1,730 SR
Queue Stats
98W - 94L
1,550 MMR
Solo
Tyr
Tyr
Bronze V
mellosRF
Tyr
Bronze V
Level 122
God Stats
0W - 3L
1,138 SR
Queue Stats
7W - 34L
225 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
6
0 / 1 / 0
3,656
609
1,015
2,596
545
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tsukuyomi
Ibize
Tsukuyomi
7
1 / 0 / 0
3,900
650
1,769
2,669
633
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Scylla
Omar9210
Scylla
7
1 / 1 / 1
4,024
671
931
1,730
505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
RetDark72
Bellona
8
1 / 0 / 0
4,167
695
1,477
2,271
1,203
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

4
0 / 1 / 1
3,431
572
380
3,395
1,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bans
Morgan Le FayArtemisAthenaTiamatGilgamesh

VS

Bans
SetYemojaSobekKing ArthurCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Blowaverage
Danzaburou
7
1 / 0 / 0
3,960
660
1,872
2,275
513
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

7
2 / 1 / 0
4,150
692
1,764
3,095
768
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

6
0 / 0 / 0
3,599
600
458
3,131
2,126
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

7
0 / 2 / 2
4,036
673
1,315
3,384
2,104
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

1
0 / 0 / 0
2,607
435
0
0
0

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
5
3
Kills
3
3
Deaths
3
2
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Blowaverage
Danzaburou
1
0
0
1
W
Hou Yi
0
1
0
0
W
Tsukuyomi
Ibize
Tsukuyomi
1
0
0
1
L
2
1
0
2
W
Scylla
Omar9210
Scylla
1
1
1
1.5
W
Bellona
RetDark72
Bellona
1
0
0
1
W
0
1
1
0.5
L
0
0
0
0
L
0
2
2
0.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,572
Damage
5,409
12,661
Taken
11,885
4,257
Mitigated
5,511
5,546
Healing
4,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Blowaverage
Danzaburou
1,872
912
0
785
2,275
513
0
191
2,084
0
16,889
W
Hou Yi
1,015
485
0
1,134
2,596
545
0
0
2,596
0
16,996
W
Tsukuyomi
Ibize
Tsukuyomi
1,769
469
0
1,542
2,669
633
0
226
2,443
0
14,279
L
1,764
316
0
1,751
3,095
768
88
889
2,206
19,694
0
W
Scylla
Omar9210
Scylla
931
92
0
445
1,730
505
0
1,145
585
18,717
0
W
Bellona
RetDark72
Bellona
1,477
791
0
741
2,271
1,203
0
458
1,813
0
17,558
W
380
102
0
1,684
3,395
1,371
0
393
3,002
7,075
0
L
458
345
0
1,218
3,131
2,126
0
0
3,131
11,906
0
L
1,315
391
0
1,032
3,384
2,104
0
231
3,153
0
16,214
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,178
Gold Earned
18,352
167
Minions Killed
141
0
Camps Cleared
0
591,187
Distance Traveled
428,589
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
3,960
660
34
6
0
107,532
1
W
Hou Yi
3,656
609
40
7
0
104,012
2
W
Tsukuyomi
3,900
650
40
7
0
136,480
2
L
Sol
4,150
692
46
8
0
95,671
2
W
Scylla
4,024
671
31
5
0
108,990
2
W
Bellona
4,167
695
50
8
0
125,301
2
W
Artio
3,431
572
6
1
0
116,404
1
L
Fafnir
3,599
600
20
3
0
111,047
1
L
Osiris
4,036
673
41
7
0
114,339
0
L
Tyr
2,607
435
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role