Player Matchup

Merlin
Merlin
RedneckWiskey
Merlin
Level 88
God Stats
7W - 24L
1,321 SR
Queue Stats
328W - 637L
1,245 Elo+
Solo
Anubis
Anubis
SeferinoAnCheese
Anubis
Level 119
God Stats
21W - 15L
1,597 SR
Queue Stats
267W - 226L
1,530 Elo+
Party 1
Vulcan
Vulcan
xXmadmax2310Xx
Vulcan
Level 88
God Stats
64W - 53L
1,604 SR
Queue Stats
178W - 181L
1,541 Elo+
Party 1
Team Averages
Level 98
1,508 SR
1,439 Elo+

VS

Team Averages
Level 101
1,559 SR
1,483 Elo+
Cupid
Cupid
AlphaHotel746
Cupid
Level 61
God Stats
8W - 4L
1,446 SR
Queue Stats
11W - 5L
1,443 Elo+
Party 2
Ah Puch
Ah Puch
MrMagicFingersz
Ah Puch
Level 124
God Stats
4W - 3L
1,601 SR
Queue Stats
24W - 40L
1,503 Elo+
Solo
Nike
Nike
Parzival501st
Nike
Level 118
God Stats
1W - 0L
1,630 SR
Queue Stats
54W - 38L
1,503 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 3
10,763
673
4,504
9,275
3,935
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

16
5 / 10 / 1
11,713
732
10,417
15,162
6,048
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
0 / 8 / 3
8,905
557
8,750
11,150
3,705
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 2 / 10
11,726
733
5,408
11,311
3,310
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
6 / 3 / 10
11,726
733
12,899
12,847
4,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

17
9 / 2 / 13
12,620
789
14,110
18,153
16,608
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
56
7
Kills
23
23
Deaths
7
7
Assists
33
Player
Kills
Deaths
Assists
KDA
W
8
2
10
6.5
W
6
3
10
3.67
W
9
2
13
7.75
L
2
5
3
0.7
L
5
10
1
0.55
L
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,671
Damage
32,417
35,587
Taken
42,311
13,688
Mitigated
23,989
5,323
Healing
11,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,408
2,319
1,938
3,265
11,311
3,310
2,509
8,626
2,457
0
30,538
W
12,899
341
1,005
1,831
12,847
4,071
469
8,068
4,637
61,933
0
W
14,110
2,523
381
2,772
18,153
16,608
355
6,419
11,546
0
49,344
L
4,504
259
329
441
9,275
3,935
0
2,287
6,416
30,126
0
L
10,417
444
0
3,279
15,162
6,048
25
5,229
9,573
43,525
0
L
8,750
4,504
0
1,274
11,150
3,705
0
5,383
5,542
27,251
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,381
Gold Earned
36,072
175
Minions Killed
215
0
Camps Cleared
0
739,127
Distance Traveled
910,631
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
11,726
733
62
4
0
265,566
0
W
Ah Puch
11,726
733
98
6
0
304,535
3
W
Nike
12,620
789
55
3
0
340,530
2
L
Merlin
10,763
673
40
3
0
251,553
4
L
Anubis
11,713
732
83
5
0
223,885
2
L
Vulcan
8,905
557
52
3
0
263,689
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role