Player Matchup

Thanatos
Thanatos
F0restCS
Thanatos
Level 142
God Stats
4W - 2L
1,310 SR
Queue Stats
34W - 20L
1,573 Elo+
Party 2
Mercury
Mercury
ImEzel
Mercury
Level 157
God Stats
4W - 6L
1,483 SR
Queue Stats
251W - 238L
1,539 Elo+
Party 2
Izanami
Izanami
Irumau200
Izanami
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 3L
1,347 Elo+
Party 2
Cthulhu
Cthulhu
PlagueIsBack
Cthulhu
Level 23
God Stats
2W - 1L
1,332 SR
Queue Stats
23W - 14L
1,529 Elo+
Party 2
Ra
Ra
maxi12gamer
Ra
Level 125
God Stats
3W - 3L
1,662 SR
Queue Stats
34W - 19L
1,573 Elo+
Party 2
Team Averages
Level 111
1,457 SR
1,512 Elo+

VS

Team Averages
Level 132
1,480 SR
1,533 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
 
Pele
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
 
Apollo
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
CivilBracelet19
Hou Yi
Level 158
God Stats
5W - 6L
1,544 SR
Queue Stats
202W - 193L
1,647 Elo+
Party 1
Yemoja
Yemoja
Kalku13
Yemoja
Level 83
God Stats
1W - 4L
1,357 SR
Queue Stats
147W - 148L
1,519 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
F0restCS
Thanatos
10
2 / 1 / 1
5,488
610
3,399
6,088
1,641
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mercury
ImEzel
Mercury
10
2 / 2 / 2
5,701
633
2,000
5,828
1,582
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Izanami
Irumau200
Izanami
8
0 / 0 / 0
4,706
523
1,275
3,023
688
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cthulhu
PlagueIsBack
Cthulhu
7
0 / 1 / 0
4,053
450
706
2,457
1,723
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
2 / 1 / 1
5,596
622
3,617
3,552
1,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
10
1 / 2 / 2
5,396
600
2,180
4,524
1,840
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pele
 
Pele
9
0 / 3 / 0
5,034
559
3,196
6,395
2,808
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
 
Apollo
8
1 / 0 / 0
4,660
518
799
3,417
856
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

7
3 / 1 / 0
5,148
572
1,841
3,241
1,045
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
Kalku13
Yemoja
1
0 / 0 / 0
1,647
183
0
0
0

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
7
6
Kills
5
5
Deaths
6
4
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
1
2
2
1
L
Pele
 
Pele
0
3
0
0
L
Apollo
 
Apollo
1
0
0
1
L
3
1
0
3
W
Thanatos
F0restCS
Thanatos
2
1
1
2.5
W
Mercury
ImEzel
Mercury
2
2
2
1.5
W
Izanami
Irumau200
Izanami
0
0
0
0
L
Yemoja
Kalku13
Yemoja
0
0
0
0
W
Cthulhu
PlagueIsBack
Cthulhu
0
1
0
0
W
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,997
Damage
8,016
20,948
Taken
17,577
6,779
Mitigated
6,549
10,249
Healing
8,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
2,180
310
0
2,153
4,524
1,840
0
2,536
1,988
31,613
0
L
Pele
 
Pele
3,196
770
0
2,649
6,395
2,808
0
0
6,395
0
30,427
L
Apollo
 
Apollo
799
503
0
2,354
3,417
856
0
706
2,711
0
19,733
L
1,841
601
0
1,344
3,241
1,045
0
1,081
2,160
0
18,063
W
Thanatos
F0restCS
Thanatos
3,399
1,403
0
6,090
6,088
1,641
0
407
5,366
0
25,572
W
Mercury
ImEzel
Mercury
2,000
766
0
277
5,828
1,582
0
800
4,944
0
33,970
W
Izanami
Irumau200
Izanami
1,275
837
0
2,072
3,023
688
125
0
3,023
0
32,406
L
Yemoja
Kalku13
Yemoja
0
0
0
0
0
0
0
0
0
0
0
W
Cthulhu
PlagueIsBack
Cthulhu
706
0
0
910
2,457
1,723
0
239
2,218
8,119
0
W
3,617
339
53
847
3,552
1,145
102
734
2,818
34,567
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,544
Gold Earned
21,885
291
Minions Killed
197
0
Camps Cleared
0
942,875
Distance Traveled
607,004
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
5,396
600
54
6
0
175,799
3
L
Pele
5,034
559
56
6
0
155,177
0
L
Apollo
4,660
518
42
5
0
163,907
3
L
Hou Yi
5,148
572
45
5
0
112,121
1
W
Thanatos
5,488
610
58
6
0
179,912
2
W
Mercury
5,701
633
78
9
0
214,156
1
W
Izanami
4,706
523
71
8
0
161,024
4
L
Yemoja
1,647
183
0
0
0
0
0
W
Cthulhu
4,053
450
11
1
0
193,354
2
W
Ra
5,596
622
73
8
0
194,429
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role