Player Matchup

Da Ji
Da Ji
BlackMossCupCake
Da Ji
Level 29
God Stats
4W - 7L
1,517 SR
Queue Stats
45W - 67L
1,339 Elo+
Solo
Ymir
Ymir
DenizerPet
Ymir
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 16L
1,539 Elo+
Solo
Achilles
Achilles
NESSAVIO
Achilles
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 3L
1,223 Elo+
Solo
Zeus
Zeus
RagnarsRage
Zeus
Level 17
God Stats
16W - 9L
1,546 SR
Queue Stats
26W - 19L
1,472 Elo+
Solo
Sun Wukong
Sun Wukong
Xylal
Sun Wukong
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 27L
1,416 Elo+
Solo
Team Averages
Level 15
1,512 SR
1,398 Elo+

VS

Team Averages
Level 14
1,463 SR
1,341 Elo+
Tsukuyomi
Tsukuyomi
AkashiUru
Tsukuyomi
Level 18
God Stats
8W - 10L
1,328 SR
Queue Stats
39W - 58L
1,301 Elo+
Party 1
Athena
Athena
IGOREVI4
Athena
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
12W - 16L
1,181 Elo+
Party 1
Loki
Loki
Myridie
Loki
Level 14
God Stats
10W - 8L
1,552 SR
Queue Stats
95W - 89L
1,632 Elo+
Solo
Danzaburou
Danzaburou
SalvatoV
Danzaburou
Level 18
God Stats
11W - 18L
1,366 SR
Queue Stats
71W - 86L
1,293 Elo+
Party 1
Arachne
Arachne
Vova203215
Arachne
Level 16
God Stats
20W - 20L
1,570 SR
Queue Stats
25W - 31L
1,300 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 4
7,589
474
2,206
10,374
3,600
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
3 / 4 / 1
7,591
474
7,689
11,534
5,394
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Achilles
NESSAVIO
Achilles
8
0 / 8 / 1
5,902
369
2,447
9,826
7,925
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
4 / 8 / 2
7,696
481
9,651
12,772
5,563
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
Xylal
Sun Wukong
11
5 / 5 / 3
7,073
442
8,363
12,788
6,183
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AkashiUru
Tsukuyomi
13
4 / 5 / 0
7,794
487
8,032
9,377
3,421
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Athena
IGOREVI4
Athena
10
1 / 4 / 3
7,308
457
2,518
10,304
6,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Loki
Myridie
Loki
17
11 / 0 / 6
10,581
661
15,100
12,952
5,788
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
SalvatoV
Danzaburou
14
8 / 0 / 5
9,110
569
10,206
9,146
3,169
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
Vova203215
Arachne
12
4 / 4 / 4
7,974
498
6,260
9,505
3,812
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
46
13
Kills
28
29
Deaths
13
11
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
AkashiUru
Tsukuyomi
4
5
0
0.8
L
1
4
4
0.75
L
3
4
1
0.88
W
Athena
IGOREVI4
Athena
1
4
3
0.63
W
Loki
Myridie
Loki
11
0
6
14
L
Achilles
NESSAVIO
Achilles
0
8
1
0.06
L
4
8
2
0.63
W
Danzaburou
SalvatoV
Danzaburou
8
0
5
10.5
W
Arachne
Vova203215
Arachne
4
4
4
1.5
L
Sun Wukong
Xylal
Sun Wukong
5
5
3
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,356
Damage
42,116
57,294
Taken
51,284
28,665
Mitigated
23,145
11,602
Healing
15,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
AkashiUru
Tsukuyomi
8,032
2,079
0
1,004
9,377
3,421
392
2,403
6,974
0
38,102
L
2,206
359
0
2,107
10,374
3,600
150
639
9,735
0
40,221
L
7,689
1,366
0
2,857
11,534
5,394
732
612
10,922
41,818
0
W
Athena
IGOREVI4
Athena
2,518
909
0
1,716
10,304
6,955
0
2,460
7,844
18,292
0
W
Loki
Myridie
Loki
15,100
6,147
0
7,668
12,952
5,788
0
6,206
6,746
0
79,037
L
Achilles
NESSAVIO
Achilles
2,447
589
0
140
9,826
7,925
1,140
0
9,826
0
14,452
L
9,651
754
344
2,885
12,772
5,563
801
0
12,772
43,490
0
W
Danzaburou
SalvatoV
Danzaburou
10,206
4,290
0
3,174
9,146
3,169
1,881
3,081
6,065
0
46,209
W
Arachne
Vova203215
Arachne
6,260
3,346
0
1,672
9,505
3,812
82
3,354
6,151
0
39,559
L
Sun Wukong
Xylal
Sun Wukong
8,363
1,328
0
3,269
12,788
6,183
0
1,267
11,521
0
18,416

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,851
Gold Earned
42,767
287
Minions Killed
365
0
Camps Cleared
0
1,371,269
Distance Traveled
1,592,970
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
7,794
487
62
4
0
314,751
0
L
Da Ji
7,589
474
91
6
0
269,414
0
L
Ymir
7,591
474
83
5
0
275,639
2
W
Athena
7,308
457
31
2
0
289,807
0
W
Loki
10,581
661
138
9
0
359,396
2
L
Achilles
5,902
369
25
2
0
280,688
6
L
Zeus
7,696
481
69
4
0
232,073
5
W
Danzaburou
9,110
569
72
5
0
296,891
5
W
Arachne
7,974
498
62
4
0
332,125
0
L
Sun Wukong
7,073
442
19
1
0
313,455
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role