Player Matchup

Arachne
Arachne
CheezyRl
Arachne
Level 25
God Stats
26W - 15L
1,808 SR
Queue Stats
121W - 109L
1,767 Elo+
Party 2
Janus
Janus
DirtyMetaAbuser
Janus
Level 29
God Stats
4W - 2L
1,587 SR
Queue Stats
188W - 43L
1,849 Elo+
Party 1
Medusa
Medusa
ReadingEwe24365
Medusa
Level 13
God Stats
3W - 0L
1,500 SR
Queue Stats
26W - 10L
1,762 Elo+
Party 1
Kuzenbo
Kuzenbo
SkilledTigerz
Kuzenbo
Level 159
God Stats
2W - 0L
1,778 SR
Queue Stats
372W - 299L
1,705 Elo+
Party 1
Thanatos
Thanatos
TheOfficerBagel
Thanatos
Level 29
God Stats
11W - 7L
1,613 SR
Queue Stats
270W - 235L
1,708 Elo+
Party 2
Team Averages
Level 51
1,657 SR
1,758 Elo+

VS

Team Averages
Level 34
1,519 SR
1,492 Elo+
Neith
Neith
MezMeme
Neith
Level 21
God Stats
10W - 19L
1,457 SR
Queue Stats
49W - 52L
1,473 Elo+
Party 3
Cthulhu
Cthulhu
PointlessOutrage
Cthulhu
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
78W - 70L
1,498 Elo+
Party 3
Zeus
Zeus
TechMaster136
Zeus
Level 83
God Stats
0W - 2L
1,574 SR
Queue Stats
47W - 53L
1,464 Elo+
Party 3
Tsukuyomi
Tsukuyomi
UpSETT12
Tsukuyomi
Level 26
God Stats
2W - 2L
1,566 SR
Queue Stats
81W - 82L
1,479 Elo+
Party 3
Eset
Eset
Zefraxi
Eset
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 14L
1,545 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
CheezyRl
Arachne
10
2 / 4 / 1
5,910
591
3,991
8,223
3,495
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
6 / 1 / 3
7,377
738
5,067
3,702
1,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
2 / 1 / 2
5,478
548
3,068
4,053
1,228
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kuzenbo
8
0 / 0 / 6
4,998
500
2,230
5,127
4,065
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Thanatos
10
9 / 0 / 1
6,784
678
5,643
5,735
2,163
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
MezMeme
Neith
8
1 / 2 / 0
4,731
473
2,796
4,858
941
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
1 / 3 / 1
5,296
530
1,808
6,872
1,946
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

7
0 / 3 / 1
4,633
463
3,420
4,553
1,224
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
UpSETT12
Tsukuyomi
10
4 / 5 / 0
5,940
594
4,100
7,052
3,275
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Eset
Zefraxi
Eset
7
0 / 6 / 0
4,226
423
1,429
5,134
1,450
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
8
19
Kills
6
6
Deaths
19
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Arachne
CheezyRl
Arachne
2
4
1
0.63
W
6
1
3
7.5
L
Neith
MezMeme
Neith
1
2
0
0.5
L
1
3
1
0.5
W
2
1
2
3
W
Kuzenbo
0
0
6
3
L
0
3
1
0.17
W
Thanatos
9
0
1
9.5
L
Tsukuyomi
UpSETT12
Tsukuyomi
4
5
0
0.8
L
Eset
Zefraxi
Eset
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,999
Damage
13,553
26,840
Taken
28,469
12,075
Mitigated
8,836
13,601
Healing
5,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
CheezyRl
Arachne
3,991
2,221
0
3,366
8,223
3,495
130
459
7,764
0
27,090
W
5,067
848
0
150
3,702
1,124
405
987
2,671
48,435
0
L
Neith
MezMeme
Neith
2,796
795
0
1,460
4,858
941
78
535
4,323
0
18,360
L
1,808
424
0
1,984
6,872
1,946
0
2,461
4,411
17,071
0
W
3,068
1,486
0
1,559
4,053
1,228
0
2,135
1,918
0
29,773
W
Kuzenbo
2,230
1,260
0
1,794
5,127
4,065
0
1,704
3,405
14,093
0
L
3,420
418
0
1,091
4,553
1,224
108
1,609
2,944
19,687
0
W
Thanatos
5,643
1,761
0
6,732
5,735
2,163
28
1,256
4,425
0
32,396
L
Tsukuyomi
UpSETT12
Tsukuyomi
4,100
1,214
0
1,017
7,052
3,275
0
0
7,052
0
22,917
L
Eset
Zefraxi
Eset
1,429
85
0
430
5,134
1,450
0
2,692
2,442
12,473
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,547
Gold Earned
24,826
291
Minions Killed
215
0
Camps Cleared
0
980,411
Distance Traveled
845,855
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
5,910
591
53
5
0
201,541
1
W
Janus
7,377
738
99
10
0
177,501
2
L
Neith
4,731
473
31
3
0
176,808
1
L
Cthulhu
5,296
530
45
5
0
183,889
2
W
Medusa
5,478
548
61
6
0
179,774
2
W
Kuzenbo
4,998
500
24
2
0
200,293
3
L
Zeus
4,633
463
50
5
0
165,354
2
W
Thanatos
6,784
678
54
5
0
221,302
3
L
Tsukuyomi
5,940
594
61
6
0
164,031
0
L
Eset
4,226
423
28
3
0
155,773
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role