Player Matchup

Tyr
Tyr
ISnortCyaNiide
Tyr
Level 109
God Stats
1W - 2L
1,544 SR
Queue Stats
9W - 9L
1,339 Elo+
Party 1
Merlin
Merlin
SpinzCharming
Merlin
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,242 Elo+
Party 1
Neith
Neith
U1238164098
Neith
Level 65
God Stats
1W - 3L
1,277 SR
Queue Stats
1W - 3L
1,187 Elo+
Party 1
Team Averages
Level 107
1,440 SR
1,256 Elo+

VS

Team Averages
Level 120
1,529 SR
1,387 Elo+
Camazotz
Camazotz
ALLDAYFOREVER420
Camazotz
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
182W - 199L
1,399 Elo+
Party 2
Bacchus
Bacchus
Devilish_Jew
Bacchus
Level 87
God Stats
7W - 5L
1,586 SR
Queue Stats
24W - 24L
1,371 Elo+
Party 2
Nox
Nox
KamigamShinigami
Nox
Level 145
God Stats
2W - 2L
1,500 SR
Queue Stats
153W - 158L
1,390 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 4 / 2
7,678
768
6,592
6,770
4,567
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

7
0 / 1 / 4
5,898
590
1,682
3,395
594
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
3 / 8 / 2
7,195
720
4,065
8,482
2,732
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 4 / 4
8,629
863
6,910
10,596
3,312
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Bacchus
Devilish_Jew
Bacchus
12
5 / 1 / 5
7,979
798
3,318
7,489
3,863
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

12
3 / 2 / 7
7,842
784
4,228
7,026
3,625
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
29
7
Kills
13
13
Deaths
7
8
Assists
16
Player
Kills
Deaths
Assists
KDA
W
5
4
4
1.75
W
Bacchus
Devilish_Jew
Bacchus
5
1
5
7.5
L
4
4
2
1.25
W
3
2
7
3.25
L
0
1
4
2
L
3
8
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,339
Damage
14,456
18,647
Taken
25,111
7,893
Mitigated
10,800
2,673
Healing
6,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,910
1,355
0
4,738
10,596
3,312
585
458
9,883
0
39,168
W
Bacchus
Devilish_Jew
Bacchus
3,318
283
238
734
7,489
3,863
539
728
6,761
10,652
0
L
6,592
1,198
0
1,151
6,770
4,567
0
2,817
3,953
0
14,325
W
4,228
905
0
688
7,026
3,625
1,353
496
6,530
27,378
0
L
1,682
297
22
851
3,395
594
0
426
2,969
7,758
0
L
4,065
2,387
0
649
8,482
2,732
324
4,303
4,179
0
17,248

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,771
Gold Earned
24,450
60
Minions Killed
126
0
Camps Cleared
0
321,303
Distance Traveled
532,463
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
8,629
863
47
5
0
181,680
1
W
Bacchus
7,979
798
17
2
0
182,382
2
L
Tyr
7,678
768
18
2
0
131,116
2
W
Nox
7,842
784
62
6
0
168,401
1
L
Merlin
5,898
590
14
1
0
64,879
0
L
Neith
7,195
720
28
3
0
125,308
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role