Player Matchup

Hel
Hel
ChibiGuy
Hel
Level 87
God Stats
2W - 2L
1,357 SR
Queue Stats
44W - 36L
1,576 Elo+
Party 1
Bellona
Bellona
DCReaperKami_
Bellona
Level 44
God Stats
19W - 24L
1,525 SR
Queue Stats
114W - 110L
1,546 Elo+
Party 1
Artemis
Artemis
KaosKami
Artemis
Level 69
God Stats
10W - 7L
1,583 SR
Queue Stats
239W - 216L
1,539 Elo+
Party 1
Team Averages
Level 67
1,489 SR
1,554 Elo+

VS

Team Averages
Level 97
1,529 SR
1,487 Elo+
Thoth
Thoth
 
Thoth
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Halifax_Diridium
Hachiman
Level 101
God Stats
21W - 23L
1,560 SR
Queue Stats
258W - 299L
1,472 Elo+
Solo
King Arthur
King Arthur
VII 74
King Arthur
Level 69
God Stats
2W - 5L
1,527 SR
Queue Stats
40W - 49L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 4
7,390
616
6,483
10,062
4,630
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
11
2 / 8 / 2
7,876
656
7,398
16,208
13,380
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
KaosKami
Artemis
12
4 / 6 / 1
8,590
716
9,474
15,566
5,569
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
15
7 / 3 / 8
10,058
838
17,715
7,916
2,343
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
5 / 1 / 8
9,260
772
7,922
8,567
2,694
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
VII 74
King Arthur
13
6 / 2 / 6
9,462
789
8,411
14,880
13,010
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
40
6
Kills
18
18
Deaths
6
7
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
7
3
8
3.67
L
0
4
4
0.5
L
Bellona
2
8
2
0.38
W
5
1
8
9
L
Artemis
KaosKami
Artemis
4
6
1
0.75
W
King Arthur
VII 74
King Arthur
6
2
6
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,355
Damage
34,048
41,836
Taken
31,363
23,579
Mitigated
18,047
12,653
Healing
6,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
17,715
162
0
2,862
7,916
2,343
563
1,688
5,979
49,456
0
L
6,483
409
3,628
3,317
10,062
4,630
0
4,704
5,358
17,998
0
L
Bellona
7,398
1,497
108
1,846
16,208
13,380
0
6,417
9,791
0
22,588
W
7,922
3,310
0
1,745
8,567
2,694
1,640
2,676
5,601
0
23,424
L
Artemis
KaosKami
Artemis
9,474
3,664
64
3,690
15,566
5,569
0
6,594
8,972
0
34,748
W
King Arthur
VII 74
King Arthur
8,411
2,243
0
1,989
14,880
13,010
265
2,119
12,505
0
30,692

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,856
Gold Earned
28,780
95
Minions Killed
155
0
Camps Cleared
0
645,376
Distance Traveled
679,681
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
10,058
838
77
6
0
231,246
1
L
Hel
7,390
616
25
2
0
220,167
0
L
Bellona
7,876
656
27
2
0
224,499
1
W
Hachiman
9,260
772
40
3
0
209,948
2
L
Artemis
8,590
716
43
4
0
200,710
5
W
King Arthur
9,462
789
38
3
0
238,487
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role