Player Matchup

Raijin
Raijin
Diamond V
Brankie
Raijin
Diamond V
Level 148
God Stats
4W - 4L
1,677 SR
Queue Stats
744W - 725L
2,068 MMR
Solo
Ymir
Ymir
Platinum II
DyehanW
Ymir
Platinum II
Level 65
God Stats
2W - 0L
1,868 SR
Queue Stats
55W - 40L
2,053 MMR
Party 3
Rama
Rama
Diamond V
ShadowstileS
Rama
Diamond V
Level 157
God Stats
2W - 2L
1,192 SR
Queue Stats
165W - 133L
2,117 MMR
Party 3
Bacchus
Bacchus
Platinum I
XxSnakeZombiexX
Bacchus
Platinum I
Level 145
God Stats
15W - 10L
1,707 SR
Queue Stats
115W - 103L
2,083 MMR
Party 2
Susano
Susano
Platinum V
dragonfire08
Susano
Platinum V
Level 65
God Stats
3W - 0L
1,573 SR
Queue Stats
15W - 3L
2,015 MMR
Party 2
Team Averages
Platinum II
Platinum II
Average Tier
Level 116
1,603 SR
2,067 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 148
1,538 SR
1,840 MMR
Thoth
Thoth
Diamond IV
 
Thoth
Diamond IV
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Fenrir
Fenrir
Platinum I
 
Fenrir
Platinum I
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Medusa
Medusa
Diamond V
JOLUDELLA
Medusa
Diamond V
Level 158
God Stats
9W - 22L
1,418 SR
Queue Stats
297W - 310L
2,079 MMR
Solo
Cu Chulainn
Cu Chulainn
Diamond IV
Lamedude
Cu Chulainn
Diamond IV
Level 160
God Stats
5W - 3L
1,685 SR
Queue Stats
82W - 75L
2,123 MMR
Solo
He Bo
He Bo
Diamond V
RedMist176F
He Bo
Diamond V
Level 119
God Stats
6W - 9L
1,585 SR
Queue Stats
1,075W - 1,065L
1,997 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Brankie
Raijin
17
7 / 2 / 16
11,290
664
7,183
11,709
4,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ymir
DyehanW
Ymir
17
6 / 1 / 14
11,539
679
9,251
14,648
12,800
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

18
9 / 4 / 10
11,836
696
21,141
16,275
6,281
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
3 / 0 / 15
9,278
546
4,001
13,046
16,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Susano
19
18 / 0 / 8
12,463
733
18,239
13,492
5,685
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
OdinGilgameshTiamatArtemisMorgan Le Fay

VS

Bans
AthenaSolSobekScyllaZhong Kui
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
14
2 / 9 / 1
8,609
506
7,289
17,029
4,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
 
Fenrir
11
1 / 6 / 1
7,281
428
2,843
14,003
9,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Medusa
JOLUDELLA
Medusa
12
0 / 7 / 3
7,003
412
5,136
11,705
3,407
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cu Chulainn
Lamedude
Cu Chulainn
14
1 / 9 / 0
8,504
500
6,569
18,375
12,408
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
2 / 12 / 1
7,603
447
10,014
13,492
4,866
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
12
43
Kills
6
7
Deaths
43
63
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
2
9
1
0.28
L
Fenrir
 
Fenrir
1
6
1
0.25
W
Raijin
Brankie
Raijin
7
2
16
7.5
W
Ymir
DyehanW
Ymir
6
1
14
13
L
Medusa
JOLUDELLA
Medusa
0
7
3
0.21
L
Cu Chulainn
Lamedude
Cu Chulainn
1
9
0
0.11
L
2
12
1
0.21
W
9
4
10
3.5
W
3
0
15
10.5
W
Susano
18
0
8
22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,815
Damage
31,851
69,170
Taken
74,604
45,618
Mitigated
34,098
28,139
Healing
8,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
7,289
386
0
2,361
17,029
4,226
0
5,676
11,353
56,452
0
L
Fenrir
 
Fenrir
2,843
1,035
0
1,628
14,003
9,191
0
2,759
11,244
0
10,291
W
Raijin
Brankie
Raijin
7,183
1,279
0
4,216
11,709
4,176
3,355
4,878
6,785
68,031
0
W
Ymir
DyehanW
Ymir
9,251
3,018
0
5,852
14,648
12,800
558
2,446
11,739
67,584
0
L
Medusa
JOLUDELLA
Medusa
5,136
2,378
0
1,480
11,705
3,407
1,154
1,166
10,539
0
44,568
L
Cu Chulainn
Lamedude
Cu Chulainn
6,569
1,355
0
2,220
18,375
12,408
0
7,145
11,230
0
46,923
L
10,014
350
0
974
13,492
4,866
0
3,689
9,803
39,687
2,801
W
21,141
17,432
0
8,325
16,275
6,281
8,047
4,392
11,755
0
105,494
W
4,001
629
0
3,722
13,046
16,676
1,025
2,047
10,999
18,146
0
W
Susano
18,239
7,477
0
6,024
13,492
5,685
73
4,477
8,969
0
84,734

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,406
Gold Earned
39,000
555
Minions Killed
367
0
Camps Cleared
0
1,727,207
Distance Traveled
1,414,600
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
8,609
506
122
7
0
286,004
6
L
Fenrir
7,281
428
15
1
0
270,585
2
W
Raijin
11,290
664
119
7
0
322,480
0
W
Ymir
11,539
679
131
8
0
335,936
6
L
Medusa
7,003
412
65
4
0
279,051
0
L
Cu Chulainn
8,504
500
93
5
0
302,271
2
L
He Bo
7,603
447
72
4
0
276,689
1
W
Rama
11,836
696
161
9
0
304,884
3
W
Bacchus
9,278
546
28
2
0
357,469
4
W
Susano
12,463
733
116
7
0
406,438
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role