Player Matchup

Athena
Athena
ChadChadingtonSr
Athena
Level 43
God Stats
9W - 10L
1,529 SR
Queue Stats
118W - 133L
1,400 Elo+
Party 1
Serqet
Serqet
FlashJohnsen
Serqet
Level 69
God Stats
2W - 1L
1,792 SR
Queue Stats
114W - 110L
1,404 Elo+
Party 2
Rama
Rama
Fr-xsh
Rama
Level 64
God Stats
0W - 3L
1,241 SR
Queue Stats
255W - 249L
1,458 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
UreMemGei
Morgan Le Fay
Level 27
God Stats
36W - 37L
1,533 SR
Queue Stats
96W - 95L
1,452 Elo+
Party 2
Zeus
Zeus
llljIIII
Zeus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 49L
1,467 Elo+
Party 1
Team Averages
Level 44
1,519 SR
1,436 Elo+

VS

Team Averages
Level 72
1,464 SR
1,476 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Serqet
Serqet
Eye of Ra
Serqet
Level 119
God Stats
4W - 3L
1,454 SR
Queue Stats
185W - 204L
1,466 Elo+
Party 3
Hou Yi
Hou Yi
Magthel
Hou Yi
Level 73
God Stats
38W - 25L
1,409 SR
Queue Stats
171W - 167L
1,419 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Sir Nomads
Cu Chulainn
Level 46
God Stats
47W - 26L
1,672 SR
Queue Stats
243W - 254L
1,525 Elo+
Solo
Baron Samedi
Baron Samedi
Suthes
Baron Samedi
Level 80
God Stats
2W - 1L
1,283 SR
Queue Stats
205W - 225L
1,469 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 6
7,898
465
3,536
19,425
14,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Serqet
12
2 / 7 / 7
7,926
466
9,850
15,178
4,950
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Rama
Fr-xsh
Rama
13
3 / 4 / 3
8,316
489
14,108
11,532
3,283
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Morgan Le Fay
UreMemGei
Morgan Le Fay
14
3 / 4 / 0
8,709
512
8,353
10,753
6,622
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Zeus
14
4 / 4 / 1
8,995
529
15,948
9,920
2,864
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
13
4 / 2 / 6
8,460
498
8,971
16,779
14,901
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Serqet
Eye of Ra
Serqet
16
6 / 2 / 8
9,772
575
9,881
12,263
4,314
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hou Yi
Magthel
Hou Yi
15
1 / 4 / 8
8,794
517
7,768
13,503
4,729
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cu Chulainn
Sir Nomads
Cu Chulainn
14
4 / 3 / 3
8,707
512
8,314
11,631
9,357
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Baron Samedi
Suthes
Baron Samedi
16
9 / 3 / 6
9,855
580
15,611
17,164
7,271
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
55
14
Kills
24
24
Deaths
14
17
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
4
2
6
3.5
L
2
5
6
1
W
Serqet
Eye of Ra
Serqet
6
2
8
5
L
Serqet
2
7
7
0.79
L
Rama
Fr-xsh
Rama
3
4
3
1.13
W
Hou Yi
Magthel
Hou Yi
1
4
8
1.25
W
Cu Chulainn
Sir Nomads
Cu Chulainn
4
3
3
1.83
W
Baron Samedi
Suthes
Baron Samedi
9
3
6
4
L
Morgan Le Fay
UreMemGei
Morgan Le Fay
3
4
0
0.75
L
Zeus
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,795
Damage
50,545
66,808
Taken
71,340
32,192
Mitigated
40,572
13,995
Healing
18,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
8,971
964
132
937
16,779
14,901
136
5,620
11,043
29,885
0
L
3,536
1,078
0
4,093
19,425
14,473
106
8,968
9,781
11,619
0
W
Serqet
Eye of Ra
Serqet
9,881
2,637
0
401
12,263
4,314
0
4,396
7,263
0
51,925
L
Serqet
9,850
3,423
0
3,336
15,178
4,950
0
3,252
11,381
0
40,316
L
Rama
Fr-xsh
Rama
14,108
9,914
0
3,080
11,532
3,283
408
5,985
5,433
0
65,676
W
Hou Yi
Magthel
Hou Yi
7,768
3,531
0
5,855
13,503
4,729
320
3,048
10,393
0
66,548
W
Cu Chulainn
Sir Nomads
Cu Chulainn
8,314
1,243
0
2,147
11,631
9,357
704
4,915
6,212
2,146
39,743
W
Baron Samedi
Suthes
Baron Samedi
15,611
1,631
1,702
7,197
17,164
7,271
376
9,209
7,033
55,458
0
L
Morgan Le Fay
UreMemGei
Morgan Le Fay
8,353
639
0
2,005
10,753
6,622
496
2,488
7,605
48,007
0
L
Zeus
15,948
1,286
0
1,481
9,920
2,864
251
4,247
4,929
58,360
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,844
Gold Earned
45,588
385
Minions Killed
409
0
Camps Cleared
0
1,583,599
Distance Traveled
1,710,505
18
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,460
498
46
3
0
346,414
5
L
Athena
7,898
465
19
1
0
342,093
4
W
Serqet
9,772
575
89
5
0
403,758
0
L
Serqet
7,926
466
61
4
0
331,855
5
L
Rama
8,316
489
110
6
0
314,105
5
W
Hou Yi
8,794
517
105
6
0
325,353
1
W
Cu Chulainn
8,707
512
83
5
0
324,026
7
W
Baron Samedi
9,855
580
86
5
0
310,954
2
L
Morgan Le Fay
8,709
512
87
5
0
310,970
2
L
Zeus
8,995
529
108
6
0
284,576
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role