Player Matchup

Kukulkan
Kukulkan
Ethervent
Kukulkan
Level 18
God Stats
8W - 8L
1,395 SR
Queue Stats
91W - 92L
1,520 Elo+
Solo
Zeus
Zeus
Necrofade
Zeus
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,153 Elo+
Party 1
Jormungandr
Jormungandr
PapaTendies
Jormungandr
Level 4
God Stats
1W - 1L
1,285 SR
Queue Stats
4W - 4L
1,153 Elo+
Party 1
Loki
Loki
SwordofBlood1
Loki
Level 18
God Stats
33W - 30L
1,521 SR
Queue Stats
85W - 72L
1,440 Elo+
Solo
Tiamat
Tiamat
TheMrGrims
Tiamat
Level 16
God Stats
1W - 1L
1,169 SR
Queue Stats
14W - 9L
1,153 Elo+
Party 1
Team Averages
Level 23
1,374 SR
1,284 Elo+

VS

Team Averages
Level 10
1,485 SR
1,394 Elo+
Baron Samedi
Baron Samedi
CORNCORNCORNCORN
Baron Samedi
Level 5
God Stats
1W - 1L
1,458 SR
Queue Stats
1W - 2L
1,607 Elo+
Solo
Cthulhu
Cthulhu
Gabelico
Cthulhu
Level 6
God Stats
0W - 2L
1,267 SR
Queue Stats
1W - 5L
1,294 Elo+
Party 2
Thor
Thor
InComingForYou
Thor
Level 21
God Stats
1W - 1L
1,777 SR
Queue Stats
20W - 20L
1,458 Elo+
Party 2
Artemis
Artemis
LeMiauNoir
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,265 Elo+
Party 2
Danzaburou
Danzaburou
m0rbidh0rr0r98
Danzaburou
Level 16
God Stats
33W - 44L
1,424 SR
Queue Stats
280W - 306L
1,346 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Ethervent
Kukulkan
20
12 / 4 / 15
14,887
1,241
27,195
11,038
5,028
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Zeus
20
20 / 5 / 16
17,390
1,449
36,986
15,731
6,253
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jormungandr
PapaTendies
Jormungandr
20
3 / 5 / 27
13,325
1,110
13,963
15,208
19,601
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

20
5 / 8 / 14
12,325
1,027
10,600
15,930
6,146
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tiamat
TheMrGrims
Tiamat
20
2 / 5 / 22
12,571
1,048
15,808
13,478
9,040
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Team 1 Tickets

105

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CORNCORNCORNCORN
Baron Samedi
20
6 / 8 / 13
13,893
1,158
13,260
27,024
11,035
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
Gabelico
Cthulhu
20
3 / 4 / 15
12,837
1,070
8,186
18,930
20,799
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

19
12 / 4 / 5
14,715
1,226
13,966
14,274
3,771
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
LeMiauNoir
Artemis
20
3 / 11 / 13
12,123
1,010
12,367
19,959
6,302
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Danzaburou
m0rbidh0rr0r98
Danzaburou
19
3 / 15 / 10
13,151
1,096
16,683
27,926
8,230
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
83
42
Kills
27
27
Deaths
42
94
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
CORNCORNCORNCORN
Baron Samedi
6
8
13
1.56
W
Kukulkan
Ethervent
Kukulkan
12
4
15
4.88
L
Cthulhu
Gabelico
Cthulhu
3
4
15
2.63
L
12
4
5
3.63
L
Artemis
LeMiauNoir
Artemis
3
11
13
0.86
W
Zeus
20
5
16
5.6
W
Jormungandr
PapaTendies
Jormungandr
3
5
27
3.3
W
5
8
14
1.5
W
Tiamat
TheMrGrims
Tiamat
2
5
22
2.6
L
Danzaburou
m0rbidh0rr0r98
Danzaburou
3
15
10
0.53

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,552
Damage
64,462
71,385
Taken
108,113
46,068
Mitigated
50,137
4,922
Healing
7,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
CORNCORNCORNCORN
Baron Samedi
13,260
1,944
2,078
4,210
27,024
11,035
0
23,875
3,149
39,747
0
W
Kukulkan
Ethervent
Kukulkan
27,195
1,565
0
922
11,038
5,028
0
3,240
7,798
48,522
0
L
Cthulhu
Gabelico
Cthulhu
8,186
758
0
0
18,930
20,799
0
17,217
1,713
20,380
0
L
13,966
3,109
0
0
14,274
3,771
0
12,084
2,190
0
39,677
L
Artemis
LeMiauNoir
Artemis
12,367
6,231
0
0
19,959
6,302
0
16,842
3,117
0
22,357
W
Zeus
36,986
3,149
0
1,813
15,731
6,253
0
4,157
11,574
71,972
0
W
Jormungandr
PapaTendies
Jormungandr
13,963
4,086
0
0
15,208
19,601
0
5,170
10,038
35,243
0
W
10,600
1,934
0
0
15,930
6,146
0
4,951
10,979
0
23,380
W
Tiamat
TheMrGrims
Tiamat
15,808
1,176
0
2,187
13,478
9,040
0
3,928
9,550
28,637
0
L
Danzaburou
m0rbidh0rr0r98
Danzaburou
16,683
9,591
55
1,488
27,926
8,230
0
23,934
3,992
0
42,525

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,498
Gold Earned
66,719
231
Minions Killed
237
8
Camps Cleared
7
1,112,496
Distance Traveled
994,126
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
13,893
1,158
72
6
1
222,845
0
W
Kukulkan
14,887
1,241
59
5
0
230,985
0
L
Cthulhu
12,837
1,070
27
2
0
193,221
0
L
Thor
14,715
1,226
53
4
3
229,743
0
L
Artemis
12,123
1,010
19
2
0
161,909
1
W
Zeus
17,390
1,449
78
7
5
222,864
1
W
Jormungandr
13,325
1,110
31
3
0
201,436
4
W
Loki
12,325
1,027
35
3
0
191,071
0
W
Tiamat
12,571
1,048
28
2
3
266,140
0
L
Danzaburou
13,151
1,096
66
6
3
186,408
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role