Player Matchup

Jormungandr
Jormungandr
AI P0WER
Jormungandr
Level 27
God Stats
1W - 1L
1,813 SR
Queue Stats
23W - 31L
1,243 Elo+
Party 1
Yemoja
Yemoja
AI RAJESH
Yemoja
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,399 Elo+
Party 1
Cabrakan
Cabrakan
DaRedBaron4497
Cabrakan
Level 100
God Stats
0W - 2L
1,335 SR
Queue Stats
20W - 26L
1,290 Elo+
Party 1
Team Averages
Level 51
1,549 SR
1,311 Elo+

VS

Team Averages
Level 73
1,572 SR
1,375 Elo+
Anubis
Anubis
ClampyIQ
Anubis
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 10L
1,335 Elo+
Party 2
Gilgamesh
Gilgamesh
Saikfe
Gilgamesh
Level 106
God Stats
4W - 3L
1,529 SR
Queue Stats
168W - 203L
1,386 Elo+
Solo
Set
Set
SlightlySlothy
Set
Level 61
God Stats
2W - 0L
1,686 SR
Queue Stats
13W - 18L
1,405 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AI P0WER
Jormungandr
13
1 / 5 / 6
10,701
595
7,954
14,331
12,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Yemoja
AI RAJESH
Yemoja
13
3 / 5 / 4
11,190
622
7,081
14,512
13,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cabrakan
15
6 / 6 / 4
11,813
656
16,522
21,867
14,185
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
ClampyIQ
Anubis
16
3 / 4 / 12
11,870
659
19,844
12,834
7,040
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Saikfe
Gilgamesh
17
4 / 3 / 12
12,049
669
12,666
16,818
16,605
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
9 / 3 / 6
12,847
714
12,198
14,345
7,944
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
46
10
Kills
16
16
Deaths
10
14
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
AI P0WER
Jormungandr
1
5
6
0.8
L
Yemoja
AI RAJESH
Yemoja
3
5
4
1
W
Anubis
ClampyIQ
Anubis
3
4
12
2.25
L
Cabrakan
6
6
4
1.33
W
Gilgamesh
Saikfe
Gilgamesh
4
3
12
3.33
W
9
3
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,557
Damage
44,708
50,710
Taken
43,997
40,636
Mitigated
31,589
11,301
Healing
9,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
AI P0WER
Jormungandr
7,954
2,361
0
2,427
14,331
12,538
15
4,510
9,821
36,472
0
L
Yemoja
AI RAJESH
Yemoja
7,081
1,595
3,022
976
14,512
13,913
448
6,082
8,430
22,261
0
W
Anubis
ClampyIQ
Anubis
19,844
54
0
5,303
12,834
7,040
634
10,772
2,062
54,808
0
L
Cabrakan
16,522
1,123
258
4,618
21,867
14,185
0
9,252
12,615
44,634
0
W
Gilgamesh
Saikfe
Gilgamesh
12,666
2,949
0
1,375
16,818
16,605
446
10,470
6,348
0
45,995
W
12,198
6,373
0
2,532
14,345
7,944
1,618
10,315
4,030
0
49,862

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,704
Gold Earned
36,766
141
Minions Killed
205
0
Camps Cleared
0
806,363
Distance Traveled
964,218
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
10,701
595
56
3
0
258,605
2
L
Yemoja
11,190
622
25
1
0
273,031
1
W
Anubis
11,870
659
82
5
0
268,751
0
L
Cabrakan
11,813
656
60
3
0
274,727
0
W
Gilgamesh
12,049
669
53
3
0
379,215
4
W
Set
12,847
714
70
4
0
316,252
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role