Player Matchup

Ymir
Ymir
Deja15
Ymir
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 23L
1,444 Elo+
Party 1
Xbalanque
Xbalanque
ForbiddenIdeas
Xbalanque
Level 23
God Stats
4W - 4L
1,544 SR
Queue Stats
55W - 46L
1,398 Elo+
Party 1
Cupid
Cupid
JoeHateClub
Cupid
Level 18
God Stats
9W - 13L
1,458 SR
Queue Stats
235W - 238L
1,481 Elo+
Solo
Jormungandr
Jormungandr
MolecularPain
Jormungandr
Level 17
God Stats
10W - 6L
1,511 SR
Queue Stats
45W - 32L
1,406 Elo+
Party 1
Pele
Pele
OccasionalGenius
Pele
Level 15
God Stats
3W - 5L
1,467 SR
Queue Stats
20W - 21L
1,462 Elo+
Party 1
Team Averages
Level 18
1,496 SR
1,438 Elo+

VS

Team Averages
Level 14
1,518 SR
1,417 Elo+
Ah Puch
Ah Puch
BrutalGopher
Ah Puch
Level 21
God Stats
13W - 10L
1,613 SR
Queue Stats
57W - 49L
1,469 Elo+
Party 3
Sylvanus
Sylvanus
CharityDique
Sylvanus
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,366 Elo+
Party 2
Neith
Neith
ChromeNutt
Neith
Level 27
God Stats
19W - 19L
1,528 SR
Queue Stats
52W - 50L
1,464 Elo+
Party 3
Bellona
Bellona
HallowedElement
Bellona
Level 8
God Stats
1W - 2L
1,447 SR
Queue Stats
3W - 2L
1,366 Elo+
Party 2
Bakasura
Bakasura
pr135onbench
Bakasura
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,418 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Deja15
Ymir
13
3 / 8 / 6
9,085
478
7,551
19,474
13,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Xbalanque
ForbiddenIdeas
Xbalanque
15
5 / 8 / 2
9,552
503
11,325
17,627
5,561
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
2 / 6 / 4
8,640
455
5,724
11,809
3,614
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
MolecularPain
Jormungandr
12
3 / 5 / 2
8,251
434
11,876
15,907
9,751
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
3 / 10 / 4
8,745
460
8,454
16,281
4,854
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
BrutalGopher
Ah Puch
16
6 / 3 / 14
10,956
577
17,419
10,766
4,384
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sylvanus
CharityDique
Sylvanus
13
0 / 2 / 16
9,006
474
7,381
18,129
16,767
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Neith
14
6 / 5 / 13
9,546
502
15,513
12,614
5,185
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
2 / 4 / 9
9,418
496
7,176
12,587
9,653
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bakasura
pr135onbench
Bakasura
19
22 / 2 / 4
12,947
681
19,430
21,326
12,769
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
92
16
Kills
36
37
Deaths
16
18
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
BrutalGopher
Ah Puch
6
3
14
4.33
W
Sylvanus
CharityDique
Sylvanus
0
2
16
4
W
Neith
6
5
13
2.5
L
Ymir
Deja15
Ymir
3
8
6
0.75
L
Xbalanque
ForbiddenIdeas
Xbalanque
5
8
2
0.75
W
2
4
9
1.63
L
2
6
4
0.67
L
Jormungandr
MolecularPain
Jormungandr
3
5
2
0.8
L
3
10
4
0.5
W
Bakasura
pr135onbench
Bakasura
22
2
4
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,930
Damage
66,919
81,098
Taken
75,422
37,506
Mitigated
48,758
12,723
Healing
32,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
BrutalGopher
Ah Puch
17,419
969
304
1,671
10,766
4,384
2,051
2,603
8,072
64,356
0
W
Sylvanus
CharityDique
Sylvanus
7,381
1,831
4,759
6,934
18,129
16,767
342
5,167
12,595
22,653
0
W
Neith
15,513
6,774
0
4,286
12,614
5,185
2,808
2,901
9,352
0
46,002
L
Ymir
Deja15
Ymir
7,551
1,195
0
2,451
19,474
13,726
0
6,105
12,389
11,738
0
L
Xbalanque
ForbiddenIdeas
Xbalanque
11,325
4,131
0
3,718
17,627
5,561
0
6,342
10,058
0
52,139
W
7,176
2,698
0
4,010
12,587
9,653
630
4,454
7,846
0
38,541
L
5,724
2,713
551
2,108
11,809
3,614
0
2,243
9,301
0
53,623
L
Jormungandr
MolecularPain
Jormungandr
11,876
2,657
0
1,352
15,907
9,751
328
4,653
9,844
45,435
0
L
8,454
1,384
0
2,543
16,281
4,854
0
5,457
10,421
0
38,588
W
Bakasura
pr135onbench
Bakasura
19,430
12,207
0
10,507
21,326
12,769
1,171
2,731
18,130
0
88,118

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,273
Gold Earned
51,873
362
Minions Killed
422
0
Camps Cleared
0
1,592,833
Distance Traveled
1,778,288
17
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
10,956
577
118
6
0
329,728
2
W
Sylvanus
9,006
474
28
1
0
326,660
0
W
Neith
9,546
502
58
3
0
320,466
0
L
Ymir
9,085
478
11
1
0
292,896
0
L
Xbalanque
9,552
503
97
5
0
312,446
6
W
Bellona
9,418
496
70
4
0
350,553
0
L
Cupid
8,640
455
100
5
0
337,600
5
L
Jormungandr
8,251
434
85
4
0
316,587
6
L
Pele
8,745
460
69
4
0
333,304
0
W
Bakasura
12,947
681
148
8
0
450,881
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role