Player Matchup

Thanatos
Thanatos
Deadweightnewb
Thanatos
Level 36
God Stats
96W - 85L
1,546 SR
Queue Stats
281W - 279L
1,566 Elo+
Party 1
Rama
Rama
Fearfull-Bear
Rama
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 46L
1,492 Elo+
Party 1
Anubis
Anubis
Razoggo
Anubis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,220 Elo+
Solo
Ymir
Ymir
Teequel
Ymir
Level 5
God Stats
3W - 4L
1,730 SR
Queue Stats
29W - 49L
1,635 Elo+
Solo
Odin
Odin
cptrexsex
Odin
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
294W - 330L
1,499 Elo+
Party 1
Team Averages
Level 20
1,555 SR
1,482 Elo+

VS

Team Averages
Level 15
1,505 SR
1,579 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
Danglol
Bakasura
Level 2
God Stats
2W - 3L
1,500 SR
Queue Stats
3W - 5L
1,635 Elo+
Party 2
Khepri
Khepri
Nivlekk
Khepri
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,635 Elo+
Party 2
Cupid
Cupid
OPDmilitia63
Cupid
Level 28
God Stats
6W - 5L
1,366 SR
Queue Stats
152W - 152L
1,593 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
tokyointel
Morgan Le Fay
Level 27
God Stats
5W - 2L
1,659 SR
Queue Stats
126W - 117L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
8
3 / 2 / 0
4,448
741
2,287
3,889
1,387
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

4
0 / 2 / 0
3,088
515
1,773
3,195
589
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
Razoggo
Anubis
4
0 / 4 / 2
3,320
553
918
3,803
1,602
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
Teequel
Ymir
4
1 / 2 / 1
3,411
569
338
3,770
925
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Odin
4
0 / 2 / 0
3,054
509
1,018
3,446
1,678
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
5
1 / 0 / 0
3,650
608
365
2,921
618
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Bakasura
Danglol
Bakasura
7
3 / 1 / 0
4,540
757
2,188
3,037
1,055
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Khepri
Nivlekk
Khepri
6
1 / 1 / 4
4,130
688
1,288
2,465
1,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

7
3 / 1 / 2
4,171
695
5,083
2,787
680
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morgan Le Fay
tokyointel
Morgan Le Fay
9
4 / 1 / 0
5,020
837
3,148
3,102
1,087
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
18
4
Kills
12
12
Deaths
4
3
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
1
0
0
1
W
Bakasura
Danglol
Bakasura
3
1
0
3
L
Thanatos
3
2
0
1.5
L
0
2
0
0
W
Khepri
Nivlekk
Khepri
1
1
4
3
W
3
1
2
4
L
Anubis
Razoggo
Anubis
0
4
2
0.25
L
Ymir
Teequel
Ymir
1
2
1
0.75
L
Odin
0
2
0
0
W
Morgan Le Fay
tokyointel
Morgan Le Fay
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,334
Damage
12,072
18,103
Taken
14,312
6,181
Mitigated
4,525
4,720
Healing
6,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
365
247
0
2,096
2,921
618
0
0
2,921
0
9,987
W
Bakasura
Danglol
Bakasura
2,188
1,260
0
969
3,037
1,055
205
0
2,852
0
10,747
L
Thanatos
2,287
560
0
2,750
3,889
1,387
0
964
2,925
0
20,914
L
1,773
1,666
0
339
3,195
589
392
772
2,423
0
9,302
W
Khepri
Nivlekk
Khepri
1,288
300
0
880
2,465
1,085
36
555
1,910
3,647
0
W
5,083
3,319
0
1,113
2,787
680
185
87
2,700
0
21,006
L
Anubis
Razoggo
Anubis
918
76
0
395
3,803
1,602
52
2,309
1,494
5,434
0
L
Ymir
Teequel
Ymir
338
32
0
286
3,770
925
168
391
3,379
3,434
0
L
Odin
1,018
313
0
950
3,446
1,678
0
0
3,071
0
5,348
W
Morgan Le Fay
tokyointel
Morgan Le Fay
3,148
681
0
1,849
3,102
1,087
468
614
2,488
22,590
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,321
Gold Earned
21,511
88
Minions Killed
164
0
Camps Cleared
0
533,423
Distance Traveled
604,927
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
3,650
608
32
5
0
121,224
0
W
Bakasura
4,540
757
39
7
0
143,517
0
L
Thanatos
4,448
741
44
7
0
124,838
2
L
Rama
3,088
515
13
2
0
101,056
0
W
Khepri
4,130
688
6
1
0
126,033
0
W
Cupid
4,171
695
39
7
0
102,239
0
L
Anubis
3,320
553
11
2
0
112,109
0
L
Ymir
3,411
569
8
1
0
102,669
0
L
Odin
3,054
509
12
2
0
92,751
0
W
Morgan Le Fay
5,020
837
48
8
0
111,914
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role