Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
 
Kukulkan
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Rama
Rama
MLGMATT2
Rama
Level 129
God Stats
2W - 1L
1,653 SR
Queue Stats
63W - 62L
1,552 Elo+
Party 2
Ares
Ares
StoriedSkate
Ares
Level 18
God Stats
1W - 0L
1,557 SR
Queue Stats
5W - 4L
1,500 Elo+
Party 2
Osiris
Osiris
Unknown Itami
Osiris
Level 19
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 2
Team Averages
Level 83
1,542 SR
1,510 Elo+

VS

Team Averages
Level 58
1,504 SR
1,490 Elo+
Danzaburou
Danzaburou
CrustyTyrone
Danzaburou
Level 49
God Stats
4W - 10L
1,370 SR
Queue Stats
113W - 130L
1,462 Elo+
Party 1
Ymir
Ymir
Grizzly-Gamer00
Ymir
Level 69
God Stats
6W - 3L
1,635 SR
Queue Stats
392W - 429L
1,457 Elo+
Party 1
Hel
Hel
VILLAIN_JR_ESSJ
Hel
Level 106
God Stats
14W - 11L
1,591 SR
Queue Stats
559W - 521L
1,494 Elo+
Party 1
Awilix
Awilix
iguccer2
Awilix
Level 21
God Stats
39W - 33L
1,589 SR
Queue Stats
219W - 232L
1,519 Elo+
Party 1
Artio
Artio
yunjep_4O8
Artio
Level 46
God Stats
1W - 4L
1,337 SR
Queue Stats
229W - 226L
1,518 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
12
5 / 0 / 0
6,782
617
5,502
6,771
2,133
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
 
Kukulkan
9
0 / 2 / 2
5,544
504
4,387
5,786
2,183
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
9
0 / 3 / 1
5,361
487
3,620
4,665
1,809
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

7
0 / 2 / 1
5,023
457
2,790
8,416
3,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
3 / 0 / 0
7,262
660
1,363
3,291
2,562
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CrustyTyrone
Danzaburou
9
1 / 0 / 3
5,352
487
3,032
4,760
1,314
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
2 / 2 / 4
5,660
515
3,407
8,028
5,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

10
1 / 2 / 1
5,938
540
4,995
7,169
2,670
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Awilix
iguccer2
Awilix
9
3 / 3 / 3
5,765
524
6,679
6,172
2,177
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artio
2
0 / 1 / 0
3,786
344
0
1,171
478
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
18
8
Kills
7
7
Deaths
8
4
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
5
0
0
5
W
Kukulkan
 
Kukulkan
0
2
2
0.5
L
Danzaburou
CrustyTyrone
Danzaburou
1
0
3
2.5
L
2
2
4
2
W
Rama
0
3
1
0.17
W
0
2
1
0.25
W
3
0
0
3
L
1
2
1
0.75
L
Awilix
iguccer2
Awilix
3
3
3
1.5
L
Artio
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,662
Damage
18,113
28,929
Taken
27,300
12,507
Mitigated
11,711
8,571
Healing
9,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
5,502
2,373
0
2,870
6,771
2,133
0
2,077
4,694
0
39,257
W
Kukulkan
 
Kukulkan
4,387
1,186
15
1,472
5,786
2,183
0
3,460
2,326
27,785
0
L
Danzaburou
CrustyTyrone
Danzaburou
3,032
1,415
0
1,691
4,760
1,314
672
855
3,905
0
30,446
L
3,407
1,039
219
2,285
8,028
5,072
0
2,560
5,468
15,757
0
W
Rama
3,620
2,771
0
477
4,665
1,809
0
689
3,976
0
30,054
W
2,790
332
290
2,697
8,416
3,820
0
2,148
6,268
9,954
0
W
1,363
757
0
750
3,291
2,562
50
28
3,263
4,051
39,387
L
4,995
163
482
3,437
7,169
2,670
35
3,284
3,885
37,647
0
L
Awilix
iguccer2
Awilix
6,679
3,174
0
916
6,172
2,177
0
538
5,634
0
30,389
L
Artio
0
0
0
121
1,171
478
0
0
1,171
2,660
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,972
Gold Earned
26,501
338
Minions Killed
198
0
Camps Cleared
0
1,026,823
Distance Traveled
1,018,265
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
6,782
617
84
8
0
252,432
3
W
Kukulkan
5,544
504
56
5
0
203,576
5
L
Danzaburou
5,352
487
50
5
0
173,553
1
L
Ymir
5,660
515
29
3
0
195,135
1
W
Rama
5,361
487
62
6
0
183,685
1
W
Ares
5,023
457
16
1
0
192,795
0
W
Osiris
7,262
660
120
11
0
194,335
2
L
Hel
5,938
540
67
6
0
218,511
1
L
Awilix
5,765
524
46
4
0
222,755
1
L
Artio
3,786
344
6
1
0
208,311
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role