Player Matchup

Osiris
Osiris
Masters
 
Osiris
Masters
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Gilgamesh
Gilgamesh
Masters
 
Gilgamesh
Masters
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Olorun
Olorun
Masters
 
Olorun
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Masters
Evοl
Geb
Masters
Level 159
God Stats
6W - 4L
1,793 SR
Queue Stats
287W - 254L
2,741 MMR
Solo
Hou Yi
Hou Yi
Diamond III
furг
Hou Yi
Diamond III
Level 118
God Stats
1W - 1L
1,613 SR
Queue Stats
80W - 57L
2,358 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 147
1,581 SR
1,920 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 142
1,667 SR
2,683 MMR
Jing Wei
Jing Wei
Masters
DonutDoug
Jing Wei
Masters
Level 160
God Stats
25W - 18L
1,713 SR
Queue Stats
737W - 627L
2,813 MMR
Party 2
Thor
Thor
Diamond II
JosNov
Thor
Diamond II
Level 159
God Stats
8W - 14L
1,533 SR
Queue Stats
348W - 335L
2,267 MMR
Solo
Vulcan
Vulcan
Masters
MuseDash
Vulcan
Masters
Level 91
God Stats
1W - 2L
1,500 SR
Queue Stats
391W - 344L
2,804 MMR
Solo
Bacchus
Bacchus
Masters
YarMad
Bacchus
Masters
Level 140
God Stats
3W - 0L
1,881 SR
Queue Stats
602W - 519L
2,691 MMR
Party 2
Erlang Shen
Erlang Shen
Masters
reirg
Erlang Shen
Masters
Level 160
God Stats
16W - 9L
1,706 SR
Queue Stats
376W - 331L
2,841 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
16
8 / 3 / 2
9,797
612
10,495
13,097
8,375
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Gilgamesh
 
Gilgamesh
15
5 / 3 / 2
9,267
579
12,137
14,917
15,882
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Olorun
 
Olorun
14
0 / 4 / 5
8,391
524
9,290
13,081
5,930
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Geb
Evοl
Geb
12
2 / 6 / 6
7,630
477
4,334
17,391
14,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hou Yi
furг
Hou Yi
12
1 / 6 / 1
8,020
501
4,318
10,345
2,990
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
SolOdinRaijinArtemisKali

VS

Bans
YmirHachimanMerlinIzanamiTiamat
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
DonutDoug
Jing Wei
16
8 / 5 / 6
10,254
641
16,268
12,842
5,032
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thor
JosNov
Thor
15
1 / 3 / 5
8,530
533
4,996
9,852
4,691
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Vulcan
MuseDash
Vulcan
17
7 / 2 / 3
9,935
621
12,672
8,392
3,651
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bacchus
YarMad
Bacchus
14
2 / 2 / 14
8,394
525
10,095
12,968
13,829
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Erlang Shen
reirg
Erlang Shen
16
4 / 4 / 6
8,972
561
9,802
13,260
8,628
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
56
16
Kills
22
22
Deaths
16
16
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
8
3
2
3
L
Gilgamesh
 
Gilgamesh
5
3
2
2
L
Olorun
 
Olorun
0
4
5
0.63
W
Jing Wei
DonutDoug
Jing Wei
8
5
6
2.2
L
Geb
Evοl
Geb
2
6
6
0.83
W
Thor
JosNov
Thor
1
3
5
1.17
W
Vulcan
MuseDash
Vulcan
7
2
3
4.25
W
Bacchus
YarMad
Bacchus
2
2
14
4.5
L
Hou Yi
furг
Hou Yi
1
6
1
0.25
W
Erlang Shen
reirg
Erlang Shen
4
4
6
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,574
Damage
53,833
68,831
Taken
57,314
48,033
Mitigated
35,831
15,017
Healing
10,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
10,495
4,463
0
2,975
13,097
8,375
0
4,559
8,538
0
66,804
L
Gilgamesh
 
Gilgamesh
12,137
2,591
0
4,230
14,917
15,882
322
3,746
11,171
5,095
45,851
L
Olorun
 
Olorun
9,290
3,458
524
3,743
13,081
5,930
0
6,738
6,343
66,590
0
W
Jing Wei
DonutDoug
Jing Wei
16,268
9,562
0
2,288
12,842
5,032
38
2,856
9,891
0
76,675
L
Geb
Evοl
Geb
4,334
573
0
2,008
17,391
14,856
0
6,736
10,655
18,900
0
W
Thor
JosNov
Thor
4,996
1,072
0
375
9,852
4,691
0
936
8,500
1,762
49,213
W
Vulcan
MuseDash
Vulcan
12,672
4,312
0
2,054
8,392
3,651
0
5,005
3,338
70,764
0
W
Bacchus
YarMad
Bacchus
10,095
1,894
0
1,518
12,968
13,829
0
3,991
8,803
31,151
0
L
Hou Yi
furг
Hou Yi
4,318
1,868
0
1,537
10,345
2,990
1,028
1,279
9,066
0
43,970
W
Erlang Shen
reirg
Erlang Shen
9,802
5,172
0
4,156
13,260
8,628
0
1,972
11,009
0
68,808

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,105
Gold Earned
46,085
479
Minions Killed
522
0
Camps Cleared
0
1,515,838
Distance Traveled
1,625,164
26
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
9,797
612
114
7
0
319,862
4
L
Gilgamesh
9,267
579
112
7
0
297,193
5
L
Olorun
8,391
524
145
9
0
303,102
9
W
Jing Wei
10,254
641
133
8
0
303,389
5
L
Geb
7,630
477
22
1
0
331,166
3
W
Thor
8,530
533
108
7
0
325,844
8
W
Vulcan
9,935
621
123
8
0
345,461
5
W
Bacchus
8,394
525
39
2
0
321,238
6
L
Hou Yi
8,020
501
86
5
0
264,515
5
W
Erlang Shen
8,972
561
119
7
0
329,232
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role