Player Matchup

Horus
Horus
Aerowindz
Horus
Level 26
God Stats
2W - 3L
1,489 SR
Queue Stats
94W - 82L
1,542 Elo+
Party 3
Neith
Neith
RikkiTikiTavi1
Neith
Level 27
God Stats
1W - 1L
1,714 SR
Queue Stats
84W - 45L
1,612 Elo+
Party 3
Nox
Nox
ThroughMyJorts
Nox
Level 24
God Stats
3W - 4L
1,429 SR
Queue Stats
23W - 21L
1,323 Elo+
Party 2
Cthulhu
Cthulhu
ZxNerrahxZ
Cthulhu
Level 24
God Stats
17W - 14L
1,542 SR
Queue Stats
82W - 82L
1,427 Elo+
Solo
Nemesis
Nemesis
puppyboi
Nemesis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,125 Elo+
Party 2
Team Averages
Level 22
1,535 SR
1,406 Elo+

VS

Team Averages
Level 28
1,522 SR
1,629 Elo+
Serqet
Serqet
CookiMonstaisog
Serqet
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 18L
1,372 Elo+
Solo
Cupid
Cupid
CorvoEscuro
Cupid
Level 59
God Stats
7W - 3L
1,639 SR
Queue Stats
109W - 64L
1,637 Elo+
Party 1
Mercury
Mercury
FRoz3nFire34
Mercury
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 0L
1,835 Elo+
Party 1
Baron Samedi
Baron Samedi
ItsPringles
Baron Samedi
Level 13
God Stats
4W - 1L
1,703 SR
Queue Stats
8W - 4L
1,897 Elo+
Party 1
Persephone
Persephone
Sil3nt Anarchy
Persephone
Level 25
God Stats
1W - 1L
1,268 SR
Queue Stats
39W - 36L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Aerowindz
Horus
18
6 / 10 / 10
12,329
1,121
10,320
27,108
37,923
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

18
3 / 7 / 9
11,203
1,018
25,918
17,196
7,457
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
3 / 2 / 9
11,123
1,011
11,980
6,138
2,784
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cthulhu
ZxNerrahxZ
Cthulhu
18
3 / 12 / 8
11,093
1,008
16,781
25,414
13,686
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nemesis
puppyboi
Nemesis
17
1 / 14 / 10
10,269
934
4,024
22,104
10,134
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

182

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 5 / 16
11,441
1,040
7,083
10,386
4,580
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
30 / 1 / 12
18,129
1,648
46,589
21,627
10,309
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mercury
FRoz3nFire34
Mercury
20
7 / 4 / 20
13,353
1,214
13,614
13,995
6,929
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
ItsPringles
Baron Samedi
19
0 / 4 / 29
11,380
1,035
14,582
16,641
9,086
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Persephone
Sil3nt Anarchy
Persephone
19
4 / 2 / 23
11,702
1,064
8,899
10,663
7,434
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
145
16
Kills
45
45
Deaths
16
46
Assists
100
Player
Kills
Deaths
Assists
KDA
L
Horus
Aerowindz
Horus
6
10
10
1.1
W
4
5
16
2.4
W
30
1
12
36
W
Mercury
FRoz3nFire34
Mercury
7
4
20
4.25
W
Baron Samedi
ItsPringles
Baron Samedi
0
4
29
3.63
L
3
7
9
1.07
W
Persephone
Sil3nt Anarchy
Persephone
4
2
23
7.75
L
3
2
9
3.75
L
Cthulhu
ZxNerrahxZ
Cthulhu
3
12
8
0.58
L
Nemesis
puppyboi
Nemesis
1
14
10
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,023
Damage
90,767
97,960
Taken
73,312
71,984
Mitigated
38,338
10,030
Healing
18,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
Aerowindz
Horus
10,320
3,950
838
2,237
27,108
37,923
0
7,345
19,763
0
15,664
W
7,083
120
0
71
10,386
4,580
0
3,732
6,654
0
9,524
W
46,589
38,404
190
8,856
21,627
10,309
0
6,745
14,882
0
97,392
W
Mercury
FRoz3nFire34
Mercury
13,614
7,412
0
55
13,995
6,929
0
6,100
7,895
0
39,386
W
Baron Samedi
ItsPringles
Baron Samedi
14,582
635
2,781
3,023
16,641
9,086
0
7,529
9,112
26,217
0
L
25,918
11,707
0
4,049
17,196
7,457
0
4,901
12,295
0
67,654
W
Persephone
Sil3nt Anarchy
Persephone
8,899
1,196
1,568
1,751
10,663
7,434
0
4,654
6,007
19,157
0
L
11,980
490
0
348
6,138
2,784
0
1,953
4,185
35,047
0
L
Cthulhu
ZxNerrahxZ
Cthulhu
16,781
660
888
594
25,414
13,686
0
4,073
21,211
36,548
0
L
Nemesis
puppyboi
Nemesis
4,024
1,175
0
1,076
22,104
10,134
0
5,209
16,605
0
9,362

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,017
Gold Earned
66,005
208
Minions Killed
230
3
Camps Cleared
14
958,159
Distance Traveled
976,150
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
12,329
1,121
12
1
0
209,629
0
W
Serqet
11,441
1,040
6
1
0
154,665
0
W
Cupid
18,129
1,648
118
11
1
226,959
2
W
Mercury
13,353
1,214
43
4
12
229,360
0
W
Baron Samedi
11,380
1,035
37
3
1
201,612
0
L
Neith
11,203
1,018
82
7
0
175,060
0
W
Persephone
11,702
1,064
26
2
0
163,554
2
L
Nox
11,123
1,011
62
6
1
196,012
0
L
Cthulhu
11,093
1,008
41
4
2
189,619
0
L
Nemesis
10,269
934
11
1
0
187,839
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role