Player Matchup

Anubis
Anubis
DeSuMaNo ZL
Anubis
Level 26
God Stats
12W - 9L
1,413 SR
Queue Stats
17W - 24L
1,248 Elo+
Solo
Fenrir
Fenrir
OnwrdMnstr
Fenrir
Level 139
God Stats
5W - 12L
1,421 SR
Queue Stats
176W - 175L
1,422 Elo+
Party 1
Ares
Ares
TrashyAssist
Ares
Level 24
God Stats
1W - 1L
1,688 SR
Queue Stats
44W - 32L
1,615 Elo+
Party 1
Cupid
Cupid
cisco6ixx
Cupid
Level 28
God Stats
1W - 1L
1,218 SR
Queue Stats
58W - 56L
1,504 Elo+
Solo
Chaac
Chaac
wasedead
Chaac
Level 12
God Stats
2W - 2L
1,379 SR
Queue Stats
7W - 5L
1,507 Elo+
Party 1
Team Averages
Level 46
1,424 SR
1,459 Elo+

VS

Team Averages
Level 27
1,521 SR
1,419 Elo+
Ymir
Ymir
JaayRock
Ymir
Level 10
God Stats
10W - 7L
1,625 SR
Queue Stats
11W - 15L
1,407 Elo+
Party 2
Zeus
Zeus
Shmackyyy
Zeus
Level 12
God Stats
17W - 13L
1,601 SR
Queue Stats
18W - 14L
1,483 Elo+
Party 2
Arachne
Arachne
TrvpJesus8971
Arachne
Level 60
God Stats
62W - 55L
1,447 SR
Queue Stats
371W - 401L
1,346 Elo+
Party 2
Bellona
Bellona
Xxkiller_Pro_YT
Bellona
Level 27
God Stats
15W - 14L
1,432 SR
Queue Stats
45W - 42L
1,336 Elo+
Solo
Neith
Neith
Zaphira9
Neith
Level 24
God Stats
56W - 52L
1,500 SR
Queue Stats
98W - 113L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
7
0 / 2 / 0
4,630
463
284
3,794
1,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fenrir
OnwrdMnstr
Fenrir
7
0 / 2 / 1
4,540
454
1,648
6,734
2,000
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
2 / 2 / 1
4,808
481
2,588
6,329
5,430
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cupid
cisco6ixx
Cupid
9
1 / 2 / 2
5,155
516
3,026
4,579
1,072
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chaac
wasedead
Chaac
7
0 / 5 / 0
4,315
432
2,573
6,529
3,073
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
9
3 / 1 / 4
5,558
556
2,661
4,424
1,636
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Zeus
9
1 / 1 / 1
5,501
550
2,163
2,447
545
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Arachne
9
3 / 1 / 4
5,722
572
3,090
5,321
1,894
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

11
5 / 0 / 2
6,592
659
5,843
7,037
5,191
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Neith
Zaphira9
Neith
10
1 / 1 / 2
5,667
567
2,673
3,495
920
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
26
3
Kills
13
13
Deaths
4
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Anubis
0
2
0
0
W
Ymir
3
1
4
5
L
Fenrir
OnwrdMnstr
Fenrir
0
2
1
0.25
W
Zeus
1
1
1
1.5
L
2
2
1
1.25
W
Arachne
3
1
4
5
W
5
0
2
6
W
Neith
Zaphira9
Neith
1
1
2
2
L
Cupid
cisco6ixx
Cupid
1
2
2
1
L
Chaac
wasedead
Chaac
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,119
Damage
16,430
27,965
Taken
22,724
13,009
Mitigated
10,186
4,581
Healing
6,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
284
32
0
755
3,794
1,434
0
270
3,524
15,696
0
W
Ymir
2,661
388
0
630
4,424
1,636
48
1,058
3,207
12,094
0
L
Fenrir
OnwrdMnstr
Fenrir
1,648
292
0
2,588
6,734
2,000
0
1,656
4,978
0
16,595
W
Zeus
2,163
70
135
333
2,447
545
76
60
2,387
16,405
0
L
2,588
121
0
375
6,329
5,430
413
1,806
4,425
12,304
0
W
Arachne
3,090
2,199
0
2,039
5,321
1,894
161
572
4,749
0
24,433
W
5,843
2,800
0
2,247
7,037
5,191
479
503
6,486
0
27,211
W
Neith
Zaphira9
Neith
2,673
704
0
1,026
3,495
920
654
660
2,776
0
34,565
L
Cupid
cisco6ixx
Cupid
3,026
773
75
532
4,579
1,072
210
377
4,162
0
24,126
L
Chaac
wasedead
Chaac
2,573
1,018
0
256
6,529
3,073
545
477
6,052
0
13,238

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,448
Gold Earned
29,040
171
Minions Killed
230
0
Camps Cleared
0
911,418
Distance Traveled
1,015,760
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
4,630
463
41
4
0
150,348
1
W
Ymir
5,558
556
17
2
0
210,343
3
L
Fenrir
4,540
454
42
4
0
201,114
0
W
Zeus
5,501
550
53
5
0
203,775
3
L
Ares
4,808
481
18
2
0
184,905
2
W
Arachne
5,722
572
37
4
0
226,781
2
W
Bellona
6,592
659
54
5
0
210,607
0
W
Neith
5,667
567
69
7
0
164,254
0
L
Cupid
5,155
516
52
5
0
198,059
3
L
Chaac
4,315
432
18
2
0
176,992
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role