Player Matchup

Ymir
Ymir
BrutalSaint97
Ymir
Level 6
God Stats
9W - 8L
1,500 SR
Queue Stats
120W - 127L
1,331 Elo+
Party 1
Zeus
Zeus
ElChito96
Zeus
Level 18
God Stats
115W - 101L
1,548 SR
Queue Stats
357W - 358L
1,410 Elo+
Solo
Chaac
Chaac
Lycindas
Chaac
Level 5
God Stats
6W - 6L
1,141 SR
Queue Stats
11W - 11L
1,302 Elo+
Party 1
Nemesis
Nemesis
bwasmer
Nemesis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,598 Elo+
Party 1
Zhong Kui
Zhong Kui
dAddyDuBB
Zhong Kui
Level 15
God Stats
10W - 0L
1,500 SR
Queue Stats
109W - 90L
1,511 Elo+
Solo
Team Averages
Level 10
1,438 SR
1,431 Elo+

VS

Team Averages
Level 7
1,583 SR
1,447 Elo+
Bellona
Bellona
HeexRE
Bellona
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,414 Elo+
Party 2
Heimdallr
Heimdallr
Kuro_Tenshi66
Heimdallr
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,414 Elo+
Party 2
Thor
Thor
RogueLearner545
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,413 Elo+
Solo
Merlin
Merlin
ers1999
Merlin
Level 18
God Stats
5W - 3L
1,732 SR
Queue Stats
45W - 49L
1,578 Elo+
Solo
Sylvanus
Sylvanus
the_killerkrato2
Sylvanus
Level 5
God Stats
2W - 2L
1,683 SR
Queue Stats
2W - 3L
1,414 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 6
5,485
549
754
5,108
2,745
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Zeus
9
6 / 2 / 5
5,990
599
4,891
3,216
799
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chaac
Lycindas
Chaac
10
1 / 1 / 1
6,006
601
2,265
4,303
1,922
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Nemesis
bwasmer
Nemesis
8
1 / 0 / 0
5,292
529
968
4,938
1,506
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Zhong Kui
dAddyDuBB
Zhong Kui
12
9 / 0 / 3
7,727
773
7,975
5,096
3,272
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
HeexRE
Bellona
10
1 / 3 / 0
5,631
563
3,119
6,304
3,341
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Heimdallr
Kuro_Tenshi66
Heimdallr
7
0 / 6 / 0
4,577
458
1,338
5,659
1,679
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

5
0 / 5 / 0
4,083
408
0
4,636
1,015
Heavy Mace

Heavy Mace

+30
Physical Power

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Merlin
ers1999
Merlin
10
2 / 3 / 0
5,973
597
2,053
3,272
983
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

6
1 / 5 / 0
4,605
461
1,613
5,848
2,179
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
4
18
Kills
4
6
Deaths
22
15
Assists
0
Player
Kills
Deaths
Assists
KDA
W
1
3
6
1.33
W
Zeus
6
2
5
4.25
L
Bellona
HeexRE
Bellona
1
3
0
0.33
L
Heimdallr
Kuro_Tenshi66
Heimdallr
0
6
0
0
W
Chaac
Lycindas
Chaac
1
1
1
1.5
L
0
5
0
0
W
Nemesis
bwasmer
Nemesis
1
0
0
1
W
Zhong Kui
dAddyDuBB
Zhong Kui
9
0
3
10.5
L
Merlin
ers1999
Merlin
2
3
0
0.67
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,853
Damage
8,123
22,661
Taken
25,719
10,244
Mitigated
9,197
6,333
Healing
2,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
754
50
0
0
5,108
2,745
488
376
4,732
11,219
0
W
Zeus
4,891
1,396
0
43
3,216
799
791
2,076
1,046
18,558
0
L
Bellona
HeexRE
Bellona
3,119
1,206
0
1,512
6,304
3,341
0
1,515
4,789
0
24,243
L
Heimdallr
Kuro_Tenshi66
Heimdallr
1,338
756
0
111
5,659
1,679
305
4,189
1,470
0
13,874
W
Chaac
Lycindas
Chaac
2,265
410
0
1,930
4,303
1,922
0
0
4,303
0
26,429
L
0
0
0
0
4,636
1,015
0
804
3,832
0
9,090
W
Nemesis
bwasmer
Nemesis
968
498
0
431
4,938
1,506
542
212
4,722
0
26,365
W
Zhong Kui
dAddyDuBB
Zhong Kui
7,975
976
0
3,929
5,096
3,272
747
852
4,192
42,716
0
L
Merlin
ers1999
Merlin
2,053
188
0
236
3,272
983
546
2,045
1,227
26,734
0
L
1,613
620
168
494
5,848
2,179
447
5,067
781
11,274
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,500
Gold Earned
24,869
250
Minions Killed
194
0
Camps Cleared
0
1,009,172
Distance Traveled
881,388
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,485
549
28
3
0
214,592
0
W
Zeus
5,990
599
22
2
0
199,356
0
L
Bellona
5,631
563
58
6
0
209,765
0
L
Heimdallr
4,577
458
34
3
0
158,691
0
W
Chaac
6,006
601
64
6
0
207,101
2
L
Thor
4,083
408
18
2
0
148,620
2
W
Nemesis
5,292
529
49
5
0
180,066
1
W
Zhong Kui
7,727
773
87
9
0
208,057
1
L
Merlin
5,973
597
68
7
0
191,540
0
L
Sylvanus
4,605
461
16
2
0
172,772
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role