Player Matchup

Tiamat
Tiamat
D3STROY solo
Tiamat
Level 7
God Stats
4W - 1L
1,715 SR
Queue Stats
11W - 7L
1,746 Elo+
Party 1
Freya
Freya
Fu22yPink3unny
Freya
Level 13
God Stats
4W - 5L
1,673 SR
Queue Stats
21W - 23L
1,555 Elo+
Solo
Fenrir
Fenrir
IcyMistXXX
Fenrir
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
106W - 117L
1,582 Elo+
Solo
Ullr
Ullr
OnlyRektByMe
Ullr
Level 25
God Stats
10W - 6L
1,787 SR
Queue Stats
123W - 95L
1,704 Elo+
Party 1
Chaac
Chaac
PridefulGinger
Chaac
Level 11
God Stats
3W - 2L
1,641 SR
Queue Stats
6W - 6L
1,602 Elo+
Solo
Team Averages
Level 16
1,663 SR
1,638 Elo+

VS

Team Averages
Level 25
1,457 SR
1,620 Elo+
Cthulhu
Cthulhu
JoeBuLLs02
Cthulhu
Level 15
God Stats
0W - 2L
1,268 SR
Queue Stats
22W - 18L
1,561 Elo+
Party 2
Heimdallr
Heimdallr
MIDNIGHTJUDEX
Heimdallr
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 72L
1,517 Elo+
Party 2
Thor
Thor
PaNdAWaNdA7368
Thor
Level 29
God Stats
0W - 2L
1,228 SR
Queue Stats
321W - 309L
1,604 Elo+
Solo
Guan Yu
Guan Yu
SadBoy4You
Guan Yu
Level 28
God Stats
5W - 4L
1,790 SR
Queue Stats
120W - 93L
1,667 Elo+
Solo
Yemoja
Yemoja
blast_uwu
Yemoja
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 16L
1,751 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
20
6 / 3 / 5
15,194
633
42,107
31,414
51,145
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
3 / 6 / 6
11,556
482
8,148
16,150
6,146
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Fenrir
IcyMistXXX
Fenrir
18
6 / 1 / 6
12,687
529
10,395
13,661
9,758
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

20
12 / 2 / 7
16,287
679
27,285
23,829
11,931
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
3 / 4 / 5
13,580
566
11,059
24,636
18,792
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
JoeBuLLs02
Cthulhu
15
0 / 7 / 4
10,161
423
5,836
20,591
9,673
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heimdallr
MIDNIGHTJUDEX
Heimdallr
18
4 / 7 / 3
11,355
473
8,390
15,263
6,709
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

19
8 / 5 / 1
12,253
511
15,809
21,339
11,122
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Guan Yu
SadBoy4You
Guan Yu
17
0 / 6 / 4
11,118
463
13,745
42,977
34,310
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Yemoja
blast_uwu
Yemoja
18
4 / 5 / 8
11,756
490
13,134
25,844
34,438
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
36
30
Kills
16
16
Deaths
30
29
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Tiamat
6
3
5
2.83
W
3
6
6
1
W
Fenrir
IcyMistXXX
Fenrir
6
1
6
9
L
Cthulhu
JoeBuLLs02
Cthulhu
0
7
4
0.29
L
Heimdallr
MIDNIGHTJUDEX
Heimdallr
4
7
3
0.79
W
12
2
7
7.75
L
8
5
1
1.7
W
3
4
5
1.38
L
Guan Yu
SadBoy4You
Guan Yu
0
6
4
0.33
L
Yemoja
blast_uwu
Yemoja
4
5
8
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,994
Damage
56,914
109,690
Taken
126,014
97,772
Mitigated
96,252
56,010
Healing
29,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
42,107
4,206
179
18,805
31,414
51,145
1,117
5,515
25,810
132,052
0
W
8,148
2,395
0
5,540
16,150
6,146
2,643
4,477
11,672
59,632
0
W
Fenrir
IcyMistXXX
Fenrir
10,395
2,030
0
7,141
13,661
9,758
0
1,095
12,566
0
58,645
L
Cthulhu
JoeBuLLs02
Cthulhu
5,836
528
217
526
20,591
9,673
110
7,979
12,612
49,639
0
L
Heimdallr
MIDNIGHTJUDEX
Heimdallr
8,390
3,436
283
576
15,263
6,709
498
3,941
11,322
0
60,769
W
27,285
14,710
0
11,842
23,829
11,931
4,729
5,210
18,565
0
159,865
L
15,809
3,958
0
3,335
21,339
11,122
0
6,475
14,864
0
86,070
W
11,059
2,803
0
12,503
24,636
18,792
6,330
2,869
21,645
0
105,963
L
Guan Yu
SadBoy4You
Guan Yu
13,745
2,010
1,922
15,402
42,977
34,310
150
23,268
19,709
384
83,919
L
Yemoja
blast_uwu
Yemoja
13,134
2,205
3,090
4,391
25,844
34,438
0
8,824
17,020
40,072
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,304
Gold Earned
56,643
760
Minions Killed
525
0
Camps Cleared
0
2,385,385
Distance Traveled
2,107,441
3
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
15,194
633
199
8
0
416,270
0
W
Freya
11,556
482
72
3
0
476,870
1
W
Fenrir
12,687
529
82
3
0
481,102
0
L
Cthulhu
10,161
423
90
4
0
386,900
0
L
Heimdallr
11,355
473
116
5
0
413,572
5
W
Ullr
16,287
679
257
11
0
472,885
2
L
Thor
12,253
511
118
5
0
436,357
4
W
Chaac
13,580
566
150
6
0
538,258
0
L
Guan Yu
11,118
463
165
7
0
453,022
3
L
Yemoja
11,756
490
36
2
0
417,590
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role