Player Matchup

Neith
Neith
ApricotHalo5389
Neith
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,247 Elo+
Party 2
Kali
Kali
LilMall415
Kali
Level 160
God Stats
6W - 6L
1,498 SR
Queue Stats
108W - 129L
1,474 Elo+
Party 1
Ares
Ares
MrKickinWing
Ares
Level 4
God Stats
22W - 14L
1,651 SR
Queue Stats
27W - 28L
1,571 Elo+
Party 1
Anubis
Anubis
NoctuaAssassin1
Anubis
Level 3
God Stats
3W - 3L
1,500 SR
Queue Stats
3W - 4L
1,247 Elo+
Party 2
Thor
Thor
STORMING KNIGHT
Thor
Level 27
God Stats
5W - 10L
1,409 SR
Queue Stats
167W - 157L
1,482 Elo+
Party 1
Team Averages
Level 43
1,512 SR
1,404 Elo+

VS

Team Averages
Level 33
1,453 SR
1,389 Elo+
Ah Muzen Cab
Ah Muzen Cab
MadEyeMoodiie
Ah Muzen Cab
Level 12
God Stats
5W - 4L
1,629 SR
Queue Stats
11W - 10L
1,492 Elo+
Party 3
Bellona
Bellona
OGvenom642
Bellona
Level 22
God Stats
12W - 26L
1,354 SR
Queue Stats
91W - 159L
1,276 Elo+
Party 3
Pele
Pele
SeVeNTeenGodKrow
Pele
Level 17
God Stats
11W - 13L
1,476 SR
Queue Stats
36W - 42L
1,325 Elo+
Party 3
Yemoja
Yemoja
SoupyYamz
Yemoja
Level 50
God Stats
107W - 112L
1,385 SR
Queue Stats
697W - 737L
1,409 Elo+
Party 3
Aphrodite
Aphrodite
dragonslay98
Aphrodite
Level 63
God Stats
11W - 16L
1,417 SR
Queue Stats
825W - 857L
1,441 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 1 / 20
11,215
1,122
14,685
6,812
4,065
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

20
31 / 1 / 11
18,049
1,805
52,507
21,050
14,863
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

19
5 / 2 / 26
11,528
1,153
10,673
14,544
19,783
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
1 / 5 / 15
10,171
1,017
8,538
9,630
5,540
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
7 / 3 / 20
11,865
1,187
14,352
11,268
6,445
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Team 1 Tickets

247

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
MadEyeMoodiie
Ah Muzen Cab
16
2 / 8 / 6
10,113
1,011
16,093
18,241
5,349
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bellona
OGvenom642
Bellona
16
2 / 12 / 7
10,003
1,000
9,380
26,311
21,873
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
1 / 8 / 3
9,002
900
3,710
15,805
5,561
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Yemoja
SoupyYamz
Yemoja
17
3 / 10 / 8
11,797
1,180
11,176
27,026
13,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Aphrodite
dragonslay98
Aphrodite
16
4 / 9 / 5
10,596
1,060
13,769
19,802
7,429
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

139
Kill Participation
41
47
Kills
12
12
Deaths
47
92
Assists
29
Player
Kills
Deaths
Assists
KDA
W
3
1
20
13
W
31
1
11
36.5
L
Ah Muzen Cab
MadEyeMoodiie
Ah Muzen Cab
2
8
6
0.63
W
5
2
26
9
W
1
5
15
1.7
L
Bellona
OGvenom642
Bellona
2
12
7
0.46
W
7
3
20
5.67
L
1
8
3
0.31
L
Yemoja
SoupyYamz
Yemoja
3
10
8
0.7
L
Aphrodite
dragonslay98
Aphrodite
4
9
5
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,755
Damage
54,128
63,304
Taken
107,185
50,696
Mitigated
53,417
19,318
Healing
17,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,685
7,185
0
2,426
6,812
4,065
0
2,268
4,544
0
39,679
W
52,507
25,300
0
14,731
21,050
14,863
0
6,942
13,468
0
81,561
L
Ah Muzen Cab
MadEyeMoodiie
Ah Muzen Cab
16,093
10,184
0
3,087
18,241
5,349
0
1,236
17,005
0
38,022
W
10,673
799
0
82
14,544
19,783
0
5,189
9,355
22,359
0
W
8,538
845
212
1,203
9,630
5,540
0
5,672
3,958
17,891
0
L
Bellona
OGvenom642
Bellona
9,380
3,591
0
230
26,311
21,873
0
6,149
20,162
0
20,380
W
14,352
2,848
0
664
11,268
6,445
0
4,874
6,394
0
19,486
L
3,710
1,675
0
392
15,805
5,561
0
2,779
13,026
0
15,435
L
Yemoja
SoupyYamz
Yemoja
11,176
1,507
2,879
1,737
27,026
13,205
0
4,531
22,495
28,021
0
L
Aphrodite
dragonslay98
Aphrodite
13,769
1,670
4,006
5,094
19,802
7,429
0
4,516
15,286
31,602
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,828
Gold Earned
51,511
189
Minions Killed
177
9
Camps Cleared
3
914,333
Distance Traveled
845,347
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,215
1,122
66
7
1
148,268
0
W
Kali
18,049
1,805
60
6
4
214,951
0
L
Ah Muzen Cab
10,113
1,011
53
5
0
186,656
0
W
Ares
11,528
1,153
23
2
0
209,128
0
W
Anubis
10,171
1,017
21
2
2
148,163
1
L
Bellona
10,003
1,000
22
2
0
195,949
0
W
Thor
11,865
1,187
19
2
2
193,823
0
L
Pele
9,002
900
29
3
0
121,159
0
L
Yemoja
11,797
1,180
30
3
1
177,462
0
L
Aphrodite
10,596
1,060
43
4
2
164,121
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role