Player Matchup

Jing Wei
Jing Wei
Alexsnowy
Jing Wei
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 42L
1,622 Elo+
Solo
Ares
Ares
That1Panther
Ares
Level 6
God Stats
3W - 2L
1,500 SR
Queue Stats
165W - 107L
1,763 Elo+
Solo
Loki
Loki
Titopanda007
Loki
Level 16
God Stats
8W - 5L
1,720 SR
Queue Stats
39W - 42L
1,551 Elo+
Solo
Anubis
Anubis
Yodas2001Civic
Anubis
Level 7
God Stats
3W - 0L
1,802 SR
Queue Stats
124W - 103L
1,590 Elo+
Solo
Tyr
Tyr
ZAP61884
Tyr
Level 13
God Stats
10W - 20L
1,535 SR
Queue Stats
27W - 35L
1,520 Elo+
Solo
Team Averages
Level 13
1,611 SR
1,609 Elo+

VS

Team Averages
Level 19
1,570 SR
1,648 Elo+
Apollo
Apollo
LauraDes
Apollo
Level 25
God Stats
7W - 6L
1,859 SR
Queue Stats
57W - 46L
1,544 Elo+
Solo
Ares
Ares
Timelxss
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,827 Elo+
Solo
Danzaburou
Danzaburou
XDNova
Danzaburou
Level 20
God Stats
4W - 3L
1,500 SR
Queue Stats
79W - 68L
1,637 Elo+
Solo
Merlin
Merlin
trashytrumpett
Merlin
Level 28
God Stats
3W - 6L
1,491 SR
Queue Stats
80W - 121L
1,536 Elo+
Solo
Mercury
Mercury
ustack
Mercury
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,696 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Alexsnowy
Jing Wei
10
5 / 0 / 5
6,285
629
5,818
4,025
1,239
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

9
3 / 0 / 5
5,938
594
2,931
6,277
3,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

9
3 / 1 / 2
5,454
545
2,892
4,526
1,052
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
5 / 0 / 2
6,741
674
5,867
2,661
1,335
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 3 / 2
4,717
472
1,423
5,768
3,768
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
LauraDes
Apollo
10
2 / 0 / 0
5,968
597
2,744
4,064
1,025
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ares
7
0 / 5 / 0
4,483
448
1,035
6,580
3,205
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Danzaburou
XDNova
Danzaburou
8
0 / 4 / 0
4,840
484
2,812
4,941
1,109
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
1 / 2 / 0
5,384
538
1,527
6,251
1,729
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
ustack
Mercury
8
0 / 5 / 0
4,993
499
957
8,678
2,276
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
3
16
Kills
3
4
Deaths
16
16
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Alexsnowy
Jing Wei
5
0
5
7.5
L
Apollo
LauraDes
Apollo
2
0
0
2
W
3
0
5
5.5
L
Ares
0
5
0
0
W
3
1
2
4
L
Danzaburou
XDNova
Danzaburou
0
4
0
0
W
5
0
2
6
W
0
3
2
0.33
L
1
2
0
0.5
L
Mercury
ustack
Mercury
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,931
Damage
9,075
23,257
Taken
30,514
10,628
Mitigated
9,344
9,247
Healing
9,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Alexsnowy
Jing Wei
5,818
4,324
0
1,560
4,025
1,239
0
231
3,794
0
36,571
L
Apollo
LauraDes
Apollo
2,744
1,945
0
2,233
4,064
1,025
818
638
3,426
0
32,919
W
2,931
291
143
2,819
6,277
3,234
0
919
5,358
11,684
0
L
Ares
1,035
260
0
20
6,580
3,205
0
2,089
4,491
4,309
0
W
2,892
647
0
1,950
4,526
1,052
0
116
4,410
0
25,233
L
Danzaburou
XDNova
Danzaburou
2,812
1,609
0
1,044
4,941
1,109
0
1,244
3,697
0
29,970
W
5,867
582
0
1,690
2,661
1,335
516
886
1,775
41,136
0
W
1,423
293
0
1,085
5,768
3,768
530
473
5,295
0
16,934
L
1,527
69
0
3,088
6,251
1,729
86
2,813
3,438
27,509
0
L
Mercury
ustack
Mercury
957
599
0
2,634
8,678
2,276
0
2,014
6,664
0
26,096

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,135
Gold Earned
25,668
273
Minions Killed
246
0
Camps Cleared
0
984,464
Distance Traveled
918,334
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
6,285
629
72
7
0
183,153
2
L
Apollo
5,968
597
68
7
0
192,047
5
W
Ares
5,938
594
15
2
0
194,338
2
L
Ares
4,483
448
13
1
0
176,841
1
W
Loki
5,454
545
53
5
0
212,251
2
L
Danzaburou
4,840
484
58
6
0
186,582
2
W
Anubis
6,741
674
99
10
0
183,583
5
W
Tyr
4,717
472
34
3
0
211,139
1
L
Merlin
5,384
538
53
5
0
167,658
1
L
Mercury
4,993
499
54
5
0
195,206
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role