Player Matchup

Odin
Odin
AceBar
Odin
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4
Hachiman
Hachiman
Escandon0214
Hachiman
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,536 Elo+
Party 2
Thor
Thor
MirrorLight
Thor
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4
Cerberus
Cerberus
Traitor0
Cerberus
Level 8
God Stats
2W - 2L
1,149 SR
Queue Stats
5W - 6L
1,577 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
ichka2703
Morgan Le Fay
Level 13
God Stats
1W - 2L
1,371 SR
Queue Stats
2W - 5L
1,337 Elo+
Party 2
Team Averages
Level 19
1,404 SR
1,490 Elo+

VS

Team Averages
Level 20
1,577 SR
1,516 Elo+
Kukulkan
Kukulkan
DarkAc3s
Kukulkan
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 19L
1,498 Elo+
Solo
Thanatos
Thanatos
Dirtydurry
Thanatos
Level 14
God Stats
1W - 2L
1,485 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 3
Chaac
Chaac
Skrisho
Chaac
Level 15
God Stats
1W - 0L
1,359 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
Woogs98
Danzaburou
Level 26
God Stats
14W - 7L
1,673 SR
Queue Stats
71W - 59L
1,528 Elo+
Party 1
Fafnir
Fafnir
bubba89
Fafnir
Level 27
God Stats
4W - 2L
1,870 SR
Queue Stats
74W - 58L
1,556 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
AceBar
Odin
13
0 / 2 / 3
7,341
408
5,008
9,956
8,831
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hachiman
Escandon0214
Hachiman
13
1 / 5 / 3
7,724
429
6,529
11,137
2,706
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
3 / 6 / 3
8,557
475
5,423
14,196
4,397
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cerberus
Traitor0
Cerberus
9
0 / 3 / 1
6,430
357
2,296
14,160
8,773
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Morgan Le Fay
ichka2703
Morgan Le Fay
12
2 / 6 / 3
7,724
429
8,131
12,625
3,469
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DarkAc3s
Kukulkan
17
7 / 1 / 6
10,717
595
18,975
10,090
4,382
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
Dirtydurry
Thanatos
12
5 / 2 / 4
8,456
470
4,801
9,829
3,770
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chaac
Skrisho
Chaac
15
1 / 1 / 2
9,470
526
7,323
12,041
11,626
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
Woogs98
Danzaburou
14
5 / 2 / 7
9,794
544
11,138
9,056
3,829
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fafnir
bubba89
Fafnir
14
4 / 0 / 11
9,904
550
5,050
10,329
12,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
52
6
Kills
22
22
Deaths
6
13
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Odin
AceBar
Odin
0
2
3
0.75
W
Kukulkan
DarkAc3s
Kukulkan
7
1
6
10
W
Thanatos
Dirtydurry
Thanatos
5
2
4
3.5
L
Hachiman
Escandon0214
Hachiman
1
5
3
0.5
L
3
6
3
0.75
W
Chaac
Skrisho
Chaac
1
1
2
2
L
Cerberus
Traitor0
Cerberus
0
3
1
0.17
W
Danzaburou
Woogs98
Danzaburou
5
2
7
4.25
W
Fafnir
bubba89
Fafnir
4
0
11
9.5
L
Morgan Le Fay
ichka2703
Morgan Le Fay
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,387
Damage
47,287
62,074
Taken
51,345
28,176
Mitigated
36,190
7,826
Healing
21,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
AceBar
Odin
5,008
866
0
500
9,956
8,831
151
3,044
6,170
0
32,956
W
Kukulkan
DarkAc3s
Kukulkan
18,975
904
0
2,475
10,090
4,382
1,233
3,451
6,273
76,667
0
W
Thanatos
Dirtydurry
Thanatos
4,801
917
0
6,331
9,829
3,770
0
1,384
8,313
0
46,647
L
Hachiman
Escandon0214
Hachiman
6,529
4,187
0
1,462
11,137
2,706
360
3,961
6,825
0
33,237
L
5,423
1,766
0
3,314
14,196
4,397
0
2,437
11,673
0
52,480
W
Chaac
Skrisho
Chaac
7,323
1,411
0
5,932
12,041
11,626
707
1,260
10,699
0
49,105
L
Cerberus
Traitor0
Cerberus
2,296
267
0
1,330
14,160
8,773
28
6,061
7,524
11,002
0
W
Danzaburou
Woogs98
Danzaburou
11,138
4,780
0
4,387
9,056
3,829
1,796
1,644
7,344
0
68,578
W
Fafnir
bubba89
Fafnir
5,050
1,308
0
2,286
10,329
12,583
101
2,177
7,980
19,636
0
L
Morgan Le Fay
ichka2703
Morgan Le Fay
8,131
464
0
1,220
12,625
3,469
0
7,226
4,959
29,692
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,776
Gold Earned
48,341
302
Minions Killed
433
0
Camps Cleared
0
1,589,581
Distance Traveled
1,718,392
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
7,341
408
59
3
0
326,554
2
W
Kukulkan
10,717
595
145
8
0
351,086
2
W
Thanatos
8,456
470
66
4
0
367,257
3
L
Hachiman
7,724
429
73
4
0
322,437
4
L
Thor
8,557
475
91
5
0
330,308
0
W
Chaac
9,470
526
95
5
0
346,236
6
L
Cerberus
6,430
357
27
2
0
292,153
5
W
Danzaburou
9,794
544
106
6
0
310,987
2
W
Fafnir
9,904
550
21
1
0
342,826
2
L
Morgan Le Fay
7,724
429
52
3
0
318,129
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role