Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Johnnyrico84
Nemesis
Level 29
God Stats
3W - 11L
1,482 SR
Queue Stats
544W - 564L
1,552 Elo+
Solo
Freya
Freya
ManzOn_0PinG
Freya
Level 8
God Stats
2W - 4L
1,438 SR
Queue Stats
10W - 9L
1,459 Elo+
Solo
Pele
Pele
ruff101
Pele
Level 29
God Stats
4W - 6L
1,344 SR
Queue Stats
68W - 58L
1,494 Elo+
Solo
Sun Wukong
Sun Wukong
yung landin
Sun Wukong
Level 18
God Stats
9W - 4L
1,746 SR
Queue Stats
50W - 45L
1,543 Elo+
Solo
Team Averages
Level 22
1,502 SR
1,510 Elo+

VS

Team Averages
Level 16
1,531 SR
1,504 Elo+
Nu Wa
Nu Wa
Erizabesu27
Nu Wa
Level 29
God Stats
46W - 53L
1,511 SR
Queue Stats
232W - 265L
1,486 Elo+
Solo
Terra
Terra
PharaohKid
Terra
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
301W - 181L
1,613 Elo+
Solo
Izanami
Izanami
lxfi
Izanami
Level 7
God Stats
5W - 1L
1,740 SR
Queue Stats
9W - 6L
1,537 Elo+
Solo
King Arthur
King Arthur
rxqht
King Arthur
Level 9
God Stats
15W - 13L
1,624 SR
Queue Stats
35W - 27L
1,599 Elo+
Solo
Kukulkan
Kukulkan
super9982
Kukulkan
Level 8
God Stats
109W - 97L
1,281 SR
Queue Stats
147W - 142L
1,288 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
17
1 / 2 / 3
10,685
890
8,054
7,648
2,586
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nemesis
Johnnyrico84
Nemesis
18
4 / 6 / 4
11,796
983
17,341
25,917
10,133
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

17
1 / 9 / 3
10,836
903
12,047
21,334
7,449
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Pele
ruff101
Pele
16
2 / 5 / 2
10,690
891
10,593
20,388
7,346
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Sun Wukong
yung landin
Sun Wukong
16
1 / 8 / 1
9,957
830
5,420
19,384
9,955
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Team 1 Tickets

112

VS

Team 2 Tickets

217

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
12 / 2 / 7
13,449
1,121
24,701
7,257
2,587
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Terra
19
6 / 2 / 17
12,354
1,030
17,167
12,813
14,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Izanami
lxfi
Izanami
18
1 / 3 / 12
10,848
904
10,711
9,238
4,295
Mace

Mace

+10
Physical Power

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

King Arthur
rxqht
King Arthur
19
7 / 1 / 15
12,886
1,074
24,091
24,233
23,222
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Kukulkan
super9982
Kukulkan
19
4 / 1 / 12
11,411
951
11,649
4,004
1,953
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
93
9
Kills
30
30
Deaths
9
13
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
1
2
3
1.25
W
12
2
7
7.75
L
Nemesis
Johnnyrico84
Nemesis
4
6
4
1
L
1
9
3
0.28
W
Terra
6
2
17
7.25
W
Izanami
lxfi
Izanami
1
3
12
2.33
L
Pele
ruff101
Pele
2
5
2
0.6
W
King Arthur
rxqht
King Arthur
7
1
15
14.5
W
Kukulkan
super9982
Kukulkan
4
1
12
10
L
Sun Wukong
yung landin
Sun Wukong
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,455
Damage
88,319
94,671
Taken
57,545
37,469
Mitigated
46,512
13,579
Healing
15,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
8,054
6,367
0
637
7,648
2,586
0
5,403
2,245
0
33,211
W
24,701
7,430
1,096
687
7,257
2,587
0
1,388
5,869
44,640
0
L
Nemesis
Johnnyrico84
Nemesis
17,341
8,660
0
6,186
25,917
10,133
0
14,616
11,301
0
38,695
L
12,047
4,479
0
4,216
21,334
7,449
0
14,457
6,877
49,251
0
W
Terra
17,167
2,264
4,141
2,618
12,813
14,455
0
2,751
10,062
23,506
0
W
Izanami
lxfi
Izanami
10,711
5,713
0
627
9,238
4,295
0
601
8,637
0
33,019
L
Pele
ruff101
Pele
10,593
2,444
0
1,687
20,388
7,346
0
11,618
8,770
0
31,583
W
King Arthur
rxqht
King Arthur
24,091
1,108
0
5,540
24,233
23,222
0
6,041
18,192
8,269
34,938
W
Kukulkan
super9982
Kukulkan
11,649
2,155
705
292
4,004
1,953
0
1,266
2,738
26,147
0
L
Sun Wukong
yung landin
Sun Wukong
5,420
691
0
853
19,384
9,955
0
13,035
6,349
0
15,609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,964
Gold Earned
60,948
239
Minions Killed
207
10
Camps Cleared
5
1,167,313
Distance Traveled
1,116,578
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
10,685
890
62
5
1
255,945
1
W
Nu Wa
13,449
1,121
46
4
1
211,202
0
L
Nemesis
11,796
983
45
4
4
243,269
0
L
Freya
10,836
903
68
6
1
190,443
1
W
Terra
12,354
1,030
16
1
1
240,871
0
W
Izanami
10,848
904
63
5
2
184,531
0
L
Pele
10,690
891
53
4
0
232,466
0
W
King Arthur
12,886
1,074
53
4
0
246,115
1
W
Kukulkan
11,411
951
29
2
1
233,859
0
L
Sun Wukong
9,957
830
11
1
4
245,190
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role