Player Matchup

Sylvanus
Sylvanus
Hakin20
Sylvanus
Level 63
God Stats
0W - 2L
1,282 SR
Queue Stats
7W - 10L
1,401 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Hoodlumpc
Morgan Le Fay
Level 22
God Stats
6W - 16L
1,353 SR
Queue Stats
52W - 89L
1,329 Elo+
Party 2
Heimdallr
Heimdallr
PCSTRIKER
Heimdallr
Level 51
God Stats
12W - 12L
1,558 SR
Queue Stats
402W - 448L
1,437 Elo+
Party 2
Amaterasu
Amaterasu
Piinheiro
Amaterasu
Level 16
God Stats
0W - 2L
1,195 SR
Queue Stats
5W - 10L
1,401 Elo+
Party 1
Ratatoskr
Ratatoskr
mxrvelavngers
Ratatoskr
Level 42
God Stats
2W - 6L
1,229 SR
Queue Stats
189W - 202L
1,388 Elo+
Solo
Team Averages
Level 39
1,323 SR
1,391 Elo+

VS

Team Averages
Level 114
1,518 SR
1,449 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cabrakan
Cabrakan
 
Cabrakan
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Neith
Neith
LADYmile27
Neith
Level 7
God Stats
5W - 7L
1,408 SR
Queue Stats
5W - 11L
1,316 Elo+
Party 3
Zhong Kui
Zhong Kui
htownjoker713
Zhong Kui
Level 102
God Stats
21W - 21L
1,423 SR
Queue Stats
816W - 876L
1,453 Elo+
Solo
Fenrir
Fenrir
papiSBAxx
Fenrir
Level 155
God Stats
2W - 0L
1,759 SR
Queue Stats
31W - 32L
1,478 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Hakin20
Sylvanus
16
0 / 2 / 7
9,662
878
4,015
12,459
15,852
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Morgan Le Fay
Hoodlumpc
Morgan Le Fay
16
2 / 5 / 4
10,042
913
9,726
14,052
4,487
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
PCSTRIKER
Heimdallr
17
1 / 12 / 7
10,725
975
12,114
19,839
7,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
Piinheiro
Amaterasu
17
3 / 7 / 4
10,637
967
6,152
18,319
6,951
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ratatoskr
mxrvelavngers
Ratatoskr
16
3 / 11 / 3
10,507
955
14,076
24,745
7,370
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

40

VS

Team 2 Tickets

252

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
19
8 / 1 / 21
13,080
1,189
23,808
11,536
5,064
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cabrakan
 
Cabrakan
19
9 / 0 / 19
12,586
1,144
17,224
8,796
6,228
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
18
0 / 7 / 12
9,972
907
2,938
10,836
7,870
Zhong Kui
htownjoker713
Zhong Kui
19
10 / 1 / 18
13,396
1,218
20,897
10,410
8,171
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
papiSBAxx
Fenrir
19
10 / 0 / 18
12,815
1,165
17,338
10,515
7,327
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
125
9
Kills
37
37
Deaths
9
25
Assists
88
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
8
1
21
18.5
W
Cabrakan
 
Cabrakan
9
0
19
18.5
L
Sylvanus
Hakin20
Sylvanus
0
2
7
1.75
L
Morgan Le Fay
Hoodlumpc
Morgan Le Fay
2
5
4
0.8
W
Neith
0
7
12
0.86
L
Heimdallr
PCSTRIKER
Heimdallr
1
12
7
0.38
L
Amaterasu
Piinheiro
Amaterasu
3
7
4
0.71
W
Zhong Kui
htownjoker713
Zhong Kui
10
1
18
19
L
Ratatoskr
mxrvelavngers
Ratatoskr
3
11
3
0.41
W
Fenrir
papiSBAxx
Fenrir
10
0
18
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,083
Damage
82,205
89,414
Taken
52,093
42,586
Mitigated
34,660
7,236
Healing
12,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
23,808
4,043
245
1,812
11,536
5,064
0
1,737
9,799
52,751
0
W
Cabrakan
 
Cabrakan
17,224
2,112
417
2,928
8,796
6,228
0
2,700
6,096
28,099
0
L
Sylvanus
Hakin20
Sylvanus
4,015
852
669
1,231
12,459
15,852
0
8,210
4,083
6,041
0
L
Morgan Le Fay
Hoodlumpc
Morgan Le Fay
9,726
777
0
1,292
14,052
4,487
0
9,746
4,152
52,230
0
W
Neith
2,938
1,298
0
233
10,836
7,870
0
3,392
7,441
0
6,082
L
Heimdallr
PCSTRIKER
Heimdallr
12,114
6,872
0
1,508
19,839
7,926
0
12,985
6,682
0
32,065
L
Amaterasu
Piinheiro
Amaterasu
6,152
2,815
0
1,574
18,319
6,951
0
13,508
4,476
0
21,697
W
Zhong Kui
htownjoker713
Zhong Kui
20,897
333
0
4,542
10,410
8,171
0
3,128
7,282
52,378
0
L
Ratatoskr
mxrvelavngers
Ratatoskr
14,076
5,346
0
962
24,745
7,370
0
16,485
8,092
0
26,677
W
Fenrir
papiSBAxx
Fenrir
17,338
4,635
0
2,327
10,515
7,327
0
2,784
7,731
0
31,648

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,573
Gold Earned
61,849
178
Minions Killed
197
1
Camps Cleared
14
995,466
Distance Traveled
1,099,692
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
13,080
1,189
63
6
1
221,433
2
W
Cabrakan
12,586
1,144
12
1
4
217,542
0
L
Sylvanus
9,662
878
1
0
0
213,724
0
L
Morgan Le Fay
10,042
913
74
7
1
188,878
0
W
Neith
9,972
907
3
0
2
160,448
0
L
Heimdallr
10,725
975
43
4
0
171,807
0
L
Amaterasu
10,637
967
40
4
0
188,441
0
W
Zhong Kui
13,396
1,218
91
8
1
229,645
3
L
Ratatoskr
10,507
955
20
2
0
232,616
0
W
Fenrir
12,815
1,165
28
3
6
270,624
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role