Player Matchup

Heimdallr
Heimdallr
Grandmaster
 
Heimdallr
Grandmaster
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Grandmaster
Grandmaster
Average Tier
Level 158
1,500 SR
1,500 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 66
1,735 SR
2,443 MMR
Bakasura
Bakasura
Diamond IV
PregnantFrag
Bakasura
Diamond IV
Level 66
God Stats
4W - 1L
1,735 SR
Queue Stats
39W - 4L
2,443 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
17
6 / 0 / 0
10,144
1,014
11,433
9,080
5,200
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bans
HadesHe BoChronosAnhurPoseidon

VS

Bans
SolSkadiTiamatUllrHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
PregnantFrag
Bakasura
13
0 / 6 / 0
7,300
730
5,213
15,618
8,311
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
0
6
Kills
0
0
Deaths
6
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
6
0
0
6
L
Bakasura
PregnantFrag
Bakasura
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,433
Damage
5,213
9,080
Taken
15,618
5,200
Mitigated
8,311
5,201
Healing
4,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
11,433
5,982
0
5,201
9,080
5,200
2,854
0
8,228
0
70,007
L
Bakasura
PregnantFrag
Bakasura
5,213
3,518
0
4,217
15,618
8,311
0
0
15,606
0
30,644

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

10,144
Gold Earned
7,300
139
Minions Killed
83
0
Camps Cleared
0
204,721
Distance Traveled
326,572
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
10,144
1,014
139
14
0
204,721
1
L
Bakasura
7,300
730
83
8
0
326,572
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role