Player Matchup

Loki
Loki
 
Loki
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
GhostWarrior231
Baron Samedi
Level 105
God Stats
54W - 53L
1,618 SR
Queue Stats
370W - 419L
1,486 Elo+
Party 1
Khepri
Khepri
NikGŪŘ
Khepri
Level 37
God Stats
2W - 2L
1,510 SR
Queue Stats
157W - 247L
1,436 Elo+
Party 1
Danzaburou
Danzaburou
PakaPakaBih
Danzaburou
Level 67
God Stats
24W - 30L
1,492 SR
Queue Stats
365W - 430L
1,495 Elo+
Party 1
Kuzenbo
Kuzenbo
Reactionzzx
Kuzenbo
Level 113
God Stats
1W - 2L
1,739 SR
Queue Stats
103W - 152L
1,438 Elo+
Party 1
Team Averages
Level 85
1,572 SR
1,471 Elo+

VS

Team Averages
Level 59
1,630 SR
1,542 Elo+
Kali
Kali
Brayanlok312
Kali
Level 126
God Stats
6W - 3L
1,539 SR
Queue Stats
286W - 238L
1,517 Elo+
Party 3
Cernunnos
Cernunnos
MrPunk0811
Cernunnos
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
79W - 60L
1,567 Elo+
Party 3
Ra
Ra
Stansbuttcrumbs
Ra
Level 33
God Stats
7W - 10L
1,665 SR
Queue Stats
193W - 173L
1,559 Elo+
Party 2
Odin
Odin
juanca1474
Odin
Level 38
God Stats
8W - 3L
1,916 SR
Queue Stats
208W - 226L
1,520 Elo+
Solo
Bacchus
Bacchus
malywaly
Bacchus
Level 82
God Stats
34W - 31L
1,532 SR
Queue Stats
425W - 387L
1,547 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
12
3 / 7 / 2
7,873
492
7,321
13,084
4,006
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
GhostWarrior231
Baron Samedi
13
3 / 4 / 0
8,104
507
10,491
10,796
4,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
NikGŪŘ
Khepri
9
0 / 7 / 3
6,312
395
2,466
16,094
9,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
PakaPakaBih
Danzaburou
13
3 / 3 / 0
7,924
495
9,385
10,531
3,543
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Kuzenbo
Reactionzzx
Kuzenbo
12
0 / 4 / 2
7,257
454
5,324
12,772
15,527
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
12 / 4 / 6
11,112
695
12,545
16,967
8,717
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cernunnos
MrPunk0811
Cernunnos
14
6 / 1 / 5
8,930
558
9,097
8,066
3,037
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
3 / 1 / 9
8,728
546
8,168
9,538
2,917
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

15
2 / 1 / 3
8,812
551
9,016
11,345
9,244
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bacchus
malywaly
Bacchus
12
1 / 2 / 11
7,997
500
8,088
10,375
9,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
58
9
Kills
24
25
Deaths
9
7
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
3
7
2
0.57
W
12
4
6
3.75
L
Baron Samedi
GhostWarrior231
Baron Samedi
3
4
0
0.75
W
Cernunnos
MrPunk0811
Cernunnos
6
1
5
8.5
L
Khepri
NikGŪŘ
Khepri
0
7
3
0.21
L
Danzaburou
PakaPakaBih
Danzaburou
3
3
0
1
L
Kuzenbo
Reactionzzx
Kuzenbo
0
4
2
0.25
W
3
1
9
7.5
W
2
1
3
3.5
W
Bacchus
malywaly
Bacchus
1
2
11
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,987
Damage
46,914
63,277
Taken
56,291
36,918
Mitigated
33,417
19,008
Healing
27,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
7,321
1,473
0
3,917
13,084
4,006
0
1,355
11,499
0
52,410
W
12,545
6,907
0
9,718
16,967
8,717
148
3,537
13,430
0
73,856
L
Baron Samedi
GhostWarrior231
Baron Samedi
10,491
394
947
3,416
10,796
4,043
0
4,689
5,773
54,636
0
W
Cernunnos
MrPunk0811
Cernunnos
9,097
3,659
0
3,747
8,066
3,037
1,523
1,735
6,331
0
55,477
L
Khepri
NikGŪŘ
Khepri
2,466
408
264
2,774
16,094
9,799
40
5,873
9,963
20,396
0
L
Danzaburou
PakaPakaBih
Danzaburou
9,385
3,629
0
3,676
10,531
3,543
78
3,128
7,403
0
57,923
L
Kuzenbo
Reactionzzx
Kuzenbo
5,324
2,656
0
4,014
12,772
15,527
0
527
11,361
34,831
0
W
8,168
638
1,272
5,124
9,538
2,917
153
5,743
3,795
51,719
0
W
9,016
3,086
0
4,069
11,345
9,244
414
4,432
6,913
0
54,287
W
Bacchus
malywaly
Bacchus
8,088
911
0
3,737
10,375
9,502
193
2,901
7,474
21,307
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,470
Gold Earned
45,579
377
Minions Killed
463
0
Camps Cleared
0
1,406,944
Distance Traveled
1,620,402
18
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,873
492
87
5
0
294,353
5
W
Kali
11,112
695
129
8
0
383,290
1
L
Baron Samedi
8,104
507
100
6
0
277,892
4
W
Cernunnos
8,930
558
93
6
0
286,931
2
L
Khepri
6,312
395
30
2
0
283,679
3
L
Danzaburou
7,924
495
92
6
0
283,442
5
L
Kuzenbo
7,257
454
68
4
0
267,578
1
W
Ra
8,728
546
106
7
0
313,503
10
W
Odin
8,812
551
105
7
0
296,965
4
W
Bacchus
7,997
500
30
2
0
339,713
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role