Player Matchup

Mercury
Mercury
Evilbrow73
Mercury
Level 119
God Stats
10W - 5L
1,666 SR
Queue Stats
107W - 80L
1,607 Elo+
Party 3
Bacchus
Bacchus
Hextanium
Bacchus
Level 14
God Stats
3W - 0L
1,994 SR
Queue Stats
4W - 1L
1,551 Elo+
Party 3
Gilgamesh
Gilgamesh
Lolofolo2000
Gilgamesh
Level 128
God Stats
14W - 11L
1,559 SR
Queue Stats
295W - 200L
1,656 Elo+
Party 3
Raijin
Raijin
Scrotillius
Raijin
Level 95
God Stats
2W - 2L
1,569 SR
Queue Stats
37W - 26L
1,548 Elo+
Party 3
Apollo
Apollo
TheMenacingRERE
Apollo
Level 136
God Stats
2W - 0L
1,753 SR
Queue Stats
193W - 141L
1,636 Elo+
Party 3
Team Averages
Level 98
1,708 SR
1,599 Elo+

VS

Team Averages
Level 58
1,666 SR
1,443 Elo+
Cerberus
Cerberus
Astraea_08
Cerberus
Level 28
God Stats
7W - 4L
1,692 SR
Queue Stats
50W - 70L
1,359 Elo+
Party 1
Set
Set
SwayZonGawd
Set
Level 17
God Stats
8W - 3L
1,751 SR
Queue Stats
51W - 60L
1,371 Elo+
Party 2
Merlin
Merlin
Ti2anium
Merlin
Level 95
God Stats
12W - 6L
1,669 SR
Queue Stats
50W - 44L
1,494 Elo+
Party 2
Izanami
Izanami
nicotinepoisoned
Izanami
Level 81
God Stats
21W - 15L
1,584 SR
Queue Stats
63W - 50L
1,548 Elo+
Party 1
Gilgamesh
Gilgamesh
starshine1997
Gilgamesh
Level 68
God Stats
1W - 1L
1,636 SR
Queue Stats
148W - 160L
1,442 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Evilbrow73
Mercury
14
6 / 0 / 6
8,784
627
7,162
8,551
3,444
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
Hextanium
Bacchus
9
0 / 0 / 6
6,644
475
1,200
6,181
5,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gilgamesh
Lolofolo2000
Gilgamesh
15
4 / 1 / 9
9,086
649
9,241
10,536
5,925
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Raijin
15
4 / 1 / 3
9,035
645
5,990
5,032
1,704
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
11 / 1 / 0
9,564
683
14,042
9,705
3,119
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Astraea_08
Cerberus
10
0 / 2 / 1
5,631
402
2,378
8,010
6,506
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

10
1 / 6 / 0
6,285
449
2,932
9,975
3,232
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
Ti2anium
Merlin
10
0 / 4 / 1
5,810
415
2,502
5,809
1,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 7 / 1
6,882
492
5,765
10,056
2,866
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
starshine1997
Gilgamesh
11
1 / 6 / 1
7,137
510
6,319
12,099
8,056
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
7
25
Kills
3
3
Deaths
25
24
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Astraea_08
Cerberus
0
2
1
0.25
W
Mercury
Evilbrow73
Mercury
6
0
6
9
W
Bacchus
Hextanium
Bacchus
0
0
6
3
W
Gilgamesh
Lolofolo2000
Gilgamesh
4
1
9
8.5
W
Raijin
4
1
3
5.5
L
1
6
0
0.17
W
11
1
0
11
L
Merlin
Ti2anium
Merlin
0
4
1
0.13
L
1
7
1
0.21
L
Gilgamesh
starshine1997
Gilgamesh
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,635
Damage
19,896
40,005
Taken
45,949
20,060
Mitigated
22,348
12,212
Healing
4,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Astraea_08
Cerberus
2,378
178
0
810
8,010
6,506
0
393
7,617
13,566
0
W
Mercury
Evilbrow73
Mercury
7,162
3,547
0
673
8,551
3,444
0
572
7,979
0
61,380
W
Bacchus
Hextanium
Bacchus
1,200
37
0
410
6,181
5,868
117
1,036
5,145
8,103
0
W
Gilgamesh
Lolofolo2000
Gilgamesh
9,241
3,090
0
5,443
10,536
5,925
340
107
10,429
0
54,519
W
Raijin
5,990
166
0
1,422
5,032
1,704
180
779
4,253
50,184
0
L
2,932
1,032
107
955
9,975
3,232
0
854
9,043
0
30,536
W
14,042
8,979
0
4,264
9,705
3,119
3,626
2,386
7,319
0
77,662
L
Merlin
Ti2anium
Merlin
2,502
0
0
250
5,809
1,688
0
2,650
2,865
28,712
0
L
5,765
3,439
0
1,888
10,056
2,866
0
1,633
8,393
0
38,032
L
Gilgamesh
starshine1997
Gilgamesh
6,319
1,867
0
728
12,099
8,056
0
1,212
10,841
0
32,337

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,113
Gold Earned
31,745
442
Minions Killed
267
0
Camps Cleared
0
1,475,668
Distance Traveled
1,149,431
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
5,631
402
17
1
0
251,855
1
W
Mercury
8,784
627
95
7
0
342,146
2
W
Bacchus
6,644
475
9
1
0
289,835
2
W
Gilgamesh
9,086
649
106
8
0
300,522
2
W
Raijin
9,035
645
110
8
0
277,725
0
L
Set
6,285
449
65
5
0
249,886
4
W
Apollo
9,564
683
122
9
0
265,440
2
L
Merlin
5,810
415
47
3
0
216,832
3
L
Izanami
6,882
492
74
5
0
206,198
1
L
Gilgamesh
7,137
510
64
5
0
224,660
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role