Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sylvanus
Sylvanus
Cosmicrooks
Sylvanus
Level 146
God Stats
16W - 14L
1,532 SR
Queue Stats
123W - 108L
1,559 Elo+
Party 3
Neith
Neith
Loadin In
Neith
Level 98
God Stats
345W - 323L
1,535 SR
Queue Stats
345W - 326L
1,513 Elo+
Solo
Scylla
Scylla
epicSMITEgamer
Scylla
Level 149
God Stats
3W - 2L
1,695 SR
Queue Stats
44W - 43L
1,512 Elo+
Party 2
Kukulkan
Kukulkan
moltenlobster
Kukulkan
Level 107
God Stats
1W - 3L
1,658 SR
Queue Stats
23W - 37L
1,468 Elo+
Party 2
Team Averages
Level 117
1,584 SR
1,510 Elo+

VS

Team Averages
Level 68
1,536 SR
1,601 Elo+
Hera
Hera
 
Hera
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
ChristKilla
Cerberus
Level 42
God Stats
1W - 1L
1,725 SR
Queue Stats
5W - 6L
1,675 Elo+
Party 1
Geb
Geb
Leswaqq
Geb
Level 102
God Stats
0W - 1L
1,586 SR
Queue Stats
5W - 6L
1,675 Elo+
Party 1
Fenrir
Fenrir
RussianBeef
Fenrir
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 3L
1,675 Elo+
Party 1
Anhur
Anhur
sapiens12
Anhur
Level 132
God Stats
0W - 2L
1,370 SR
Queue Stats
13W - 19L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
13
2 / 0 / 11
7,894
789
3,437
5,543
3,894
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sylvanus
Cosmicrooks
Sylvanus
15
5 / 0 / 16
9,632
963
6,297
10,960
9,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Neith
Loadin In
Neith
15
6 / 2 / 14
9,371
937
11,485
6,293
2,299
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
7 / 2 / 9
8,901
890
11,722
7,380
2,799
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
moltenlobster
Kukulkan
15
4 / 0 / 10
8,584
858
8,019
3,080
1,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
12
0 / 4 / 2
6,665
667
6,986
6,256
2,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
ChristKilla
Cerberus
12
0 / 5 / 2
6,207
621
5,637
12,802
8,749
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Geb
11
0 / 3 / 2
6,490
649
5,187
11,237
7,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Fenrir
10
1 / 8 / 0
6,448
645
4,791
9,603
3,311
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Anhur
sapiens12
Anhur
14
3 / 4 / 0
8,379
838
5,151
7,280
2,008
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
10
24
Kills
4
4
Deaths
24
60
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
2
0
11
7.5
L
Hera
 
Hera
0
4
2
0.25
L
Cerberus
ChristKilla
Cerberus
0
5
2
0.2
W
Sylvanus
Cosmicrooks
Sylvanus
5
0
16
13
L
Geb
0
3
2
0.33
W
Neith
Loadin In
Neith
6
2
14
6.5
L
Fenrir
1
8
0
0.13
W
7
2
9
5.75
W
Kukulkan
moltenlobster
Kukulkan
4
0
10
9
L
Anhur
sapiens12
Anhur
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,960
Damage
27,752
33,256
Taken
47,178
19,939
Mitigated
23,907
12,196
Healing
5,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
3,437
842
763
826
5,543
3,894
0
3,784
1,759
0
16,300
L
Hera
 
Hera
6,986
914
0
212
6,256
2,013
0
2,774
3,482
27,951
0
L
Cerberus
ChristKilla
Cerberus
5,637
51
0
3,374
12,802
8,749
0
8,818
3,984
15,313
0
W
Sylvanus
Cosmicrooks
Sylvanus
6,297
1,449
2,279
4,113
10,960
9,881
78
5,181
5,779
9,968
0
L
Geb
5,187
445
0
1,338
11,237
7,826
0
6,226
5,011
12,936
0
W
Neith
Loadin In
Neith
11,485
4,041
0
1,652
6,293
2,299
1,447
3,353
2,940
0
30,484
L
Fenrir
4,791
470
0
444
9,603
3,311
0
4,900
4,703
0
10,325
W
11,722
1,988
0
1,741
7,380
2,799
610
4,369
3,011
31,114
0
W
Kukulkan
moltenlobster
Kukulkan
8,019
863
122
700
3,080
1,066
337
1,660
1,420
36,813
0
L
Anhur
sapiens12
Anhur
5,151
760
0
0
7,280
2,008
892
3,320
3,960
0
23,473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,382
Gold Earned
34,189
221
Minions Killed
188
10
Camps Cleared
5
929,325
Distance Traveled
896,817
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,894
789
27
3
2
194,726
1
L
Hera
6,665
667
64
6
0
180,447
2
L
Cerberus
6,207
621
24
2
0
188,478
0
W
Sylvanus
9,632
963
4
0
0
182,089
2
L
Geb
6,490
649
17
2
0
195,810
0
W
Neith
9,371
937
54
5
3
188,126
0
L
Fenrir
6,448
645
16
2
3
172,542
0
W
Scylla
8,901
890
64
6
2
174,782
0
W
Kukulkan
8,584
858
72
7
3
189,602
0
L
Anhur
8,379
838
67
7
2
159,540
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role