Player Matchup

Merlin
Merlin
BabyRaycharles
Merlin
Level 5
God Stats
2W - 3L
1,184 SR
Queue Stats
5W - 8L
1,034 Elo+
Party 4
Cthulhu
Cthulhu
Gaypeoplelikemen
Cthulhu
Level 18
God Stats
12W - 10L
1,459 SR
Queue Stats
12W - 10L
1,405 Elo+
Party 2
Tiamat
Tiamat
Naraxy
Tiamat
Level 29
God Stats
3W - 0L
1,500 SR
Queue Stats
18W - 8L
1,087 Elo+
Party 4
Fenrir
Fenrir
Reign Java
Fenrir
Level 19
God Stats
8W - 7L
1,364 SR
Queue Stats
20W - 13L
1,459 Elo+
Party 2
Ah Puch
Ah Puch
xioqoix
Ah Puch
Level 25
God Stats
5W - 0L
1,828 SR
Queue Stats
20W - 15L
1,491 Elo+
Party 2
Team Averages
Level 19
1,467 SR
1,295 Elo+

VS

Team Averages
Level 21
1,532 SR
1,409 Elo+
Hachiman
Hachiman
ConjuredWish
Hachiman
Level 20
God Stats
19W - 15L
1,681 SR
Queue Stats
156W - 187L
1,391 Elo+
Party 1
Cabrakan
Cabrakan
Crym3ariver
Cabrakan
Level 22
God Stats
22W - 14L
1,545 SR
Queue Stats
112W - 116L
1,457 Elo+
Party 3
Gilgamesh
Gilgamesh
HIGHpotenuse417
Gilgamesh
Level 16
God Stats
5W - 7L
1,379 SR
Queue Stats
137W - 139L
1,411 Elo+
Party 1
Zeus
Zeus
ImVenom0us
Zeus
Level 17
God Stats
3W - 4L
1,570 SR
Queue Stats
106W - 153L
1,333 Elo+
Party 1
Izanami
Izanami
pr0br0h0e
Izanami
Level 29
God Stats
5W - 9L
1,483 SR
Queue Stats
96W - 96L
1,450 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 6 / 15
12,345
950
10,470
15,532
6,631
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
9 / 5 / 19
14,310
1,101
13,664
22,277
24,274
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Tiamat
Naraxy
Tiamat
20
8 / 5 / 21
13,918
1,071
23,516
16,570
12,322
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fenrir
Reign Java
Fenrir
20
19 / 5 / 13
15,187
1,168
15,585
18,063
10,250
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Puch
xioqoix
Ah Puch
20
5 / 7 / 26
13,398
1,031
18,668
17,128
7,538
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

88

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
ConjuredWish
Hachiman
20
7 / 10 / 12
14,053
1,081
15,628
19,162
6,532
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cabrakan
Crym3ariver
Cabrakan
20
10 / 3 / 11
15,032
1,156
18,062
19,718
23,683
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gilgamesh
HIGHpotenuse417
Gilgamesh
20
7 / 11 / 10
13,731
1,056
17,075
22,255
8,656
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
1 / 14 / 13
11,946
919
14,568
19,462
6,285
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
pr0br0h0e
Izanami
20
3 / 5 / 17
13,487
1,037
19,684
13,900
4,938
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
91
43
Kills
28
28
Deaths
43
94
Assists
63
Player
Kills
Deaths
Assists
KDA
W
2
6
15
1.58
L
Hachiman
ConjuredWish
Hachiman
7
10
12
1.3
L
Cabrakan
Crym3ariver
Cabrakan
10
3
11
5.17
W
9
5
19
3.7
L
Gilgamesh
HIGHpotenuse417
Gilgamesh
7
11
10
1.09
L
1
14
13
0.54
W
Tiamat
Naraxy
Tiamat
8
5
21
3.7
W
Fenrir
Reign Java
Fenrir
19
5
13
5.1
L
Izanami
pr0br0h0e
Izanami
3
5
17
2.3
W
Ah Puch
xioqoix
Ah Puch
5
7
26
2.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,903
Damage
85,017
89,570
Taken
94,497
61,015
Mitigated
50,094
3,357
Healing
5,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,470
1,803
176
572
15,532
6,631
0
8,323
7,209
43,868
0
L
Hachiman
ConjuredWish
Hachiman
15,628
6,599
0
934
19,162
6,532
0
14,401
4,761
0
43,540
L
Cabrakan
Crym3ariver
Cabrakan
18,062
2,494
0
951
19,718
23,683
0
12,586
7,132
29,196
0
W
13,664
1,197
256
0
22,277
24,274
0
6,888
15,389
28,909
0
L
Gilgamesh
HIGHpotenuse417
Gilgamesh
17,075
5,034
0
460
22,255
8,656
0
15,277
5,508
0
37,761
L
14,568
2,966
0
2,106
19,462
6,285
0
14,644
4,818
36,022
0
W
Tiamat
Naraxy
Tiamat
23,516
1,517
0
1,328
16,570
12,322
0
5,734
10,836
40,578
0
W
Fenrir
Reign Java
Fenrir
15,585
1,946
0
548
18,063
10,250
0
5,991
12,072
0
19,329
L
Izanami
pr0br0h0e
Izanami
19,684
10,552
0
1,147
13,900
4,938
0
9,410
4,490
0
60,599
W
Ah Puch
xioqoix
Ah Puch
18,668
1,109
0
477
17,128
7,538
0
5,694
11,434
44,733
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,158
Gold Earned
68,249
238
Minions Killed
281
3
Camps Cleared
11
1,130,227
Distance Traveled
1,184,694
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
12,345
950
84
6
0
178,742
2
L
Hachiman
14,053
1,081
76
6
2
238,949
0
L
Cabrakan
15,032
1,156
25
2
3
248,842
0
W
Cthulhu
14,310
1,101
33
3
0
242,178
0
L
Gilgamesh
13,731
1,056
34
3
2
266,530
0
L
Zeus
11,946
919
46
4
0
197,264
0
W
Tiamat
13,918
1,071
39
3
0
235,847
0
W
Fenrir
15,187
1,168
8
1
3
260,120
0
L
Izanami
13,487
1,037
100
8
4
233,109
0
W
Ah Puch
13,398
1,031
74
6
0
213,340
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role